Player Matchup

Cthulhu
Cthulhu
Drartemio
Cthulhu
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 179L
1,587 Elo+
Solo
Anubis
Anubis
JDSFODSJGNSDJ
Anubis
Level 124
God Stats
7W - 1L
1,702 SR
Queue Stats
70W - 47L
1,646 Elo+
Party 2
Chiron
Chiron
fUeRtEmInE
Chiron
Level 157
God Stats
8W - 10L
1,618 SR
Queue Stats
525W - 452L
1,657 Elo+
Party 2
Team Averages
Level 130
1,606 SR
1,630 Elo+

VS

Team Averages
Level 77
1,507 SR
1,538 Elo+
Kukulkan
Kukulkan
MemoGaymer99
Kukulkan
Level 121
God Stats
5W - 6L
1,503 SR
Queue Stats
68W - 53L
1,645 Elo+
Party 1
Cupid
Cupid
New77
Cupid
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,437 Elo+
Solo
Hercules
Hercules
Warchirillo
Hercules
Level 69
God Stats
4W - 5L
1,519 SR
Queue Stats
19W - 14L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Drartemio
Cthulhu
16
4 / 5 / 6
13,008
765
11,291
27,392
25,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
4 / 12 / 6
12,671
745
13,582
19,147
8,824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
fUeRtEmInE
Chiron
18
8 / 7 / 3
13,321
784
17,522
20,987
8,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MemoGaymer99
Kukulkan
17
4 / 7 / 13
12,272
722
15,625
12,235
4,205
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cupid
New77
Cupid
16
9 / 5 / 6
12,729
749
19,862
17,628
5,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Warchirillo
Hercules
17
11 / 4 / 12
13,621
801
19,317
26,222
26,755
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
55
16
Kills
24
24
Deaths
16
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Drartemio
Cthulhu
4
5
6
1.4
W
4
12
6
0.58
L
Kukulkan
MemoGaymer99
Kukulkan
4
7
13
1.5
L
Cupid
New77
Cupid
9
5
6
2.4
L
Hercules
Warchirillo
Hercules
11
4
12
4.25
W
Chiron
fUeRtEmInE
Chiron
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,395
Damage
54,804
67,526
Taken
56,085
42,820
Mitigated
36,835
14,440
Healing
17,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Drartemio
Cthulhu
11,291
1,079
148
783
27,392
25,707
339
7,293
19,992
33,631
0
W
13,582
567
0
5,893
19,147
8,824
576
4,640
14,331
44,415
0
L
Kukulkan
MemoGaymer99
Kukulkan
15,625
1,634
382
1,530
12,235
4,205
1,096
5,537
6,698
56,122
0
L
Cupid
New77
Cupid
19,862
11,714
489
5,902
17,628
5,875
2,207
7,766
9,862
0
57,640
L
Hercules
Warchirillo
Hercules
19,317
5,785
0
8,895
26,222
26,755
47
11,570
14,652
0
39,723
W
Chiron
fUeRtEmInE
Chiron
17,522
8,410
1,069
6,547
20,987
8,289
1,862
3,692
17,097
0
60,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,000
Gold Earned
38,622
193
Minions Killed
210
0
Camps Cleared
0
889,859
Distance Traveled
897,711
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,008
765
36
2
0
349,136
1
W
Anubis
12,671
745
57
3
0
257,555
3
L
Kukulkan
12,272
722
92
5
0
298,547
2
L
Cupid
12,729
749
90
5
0
276,441
3
L
Hercules
13,621
801
28
2
0
322,723
2
W
Chiron
13,321
784
100
6
0
283,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role