Player Matchup

Danzaburou
Danzaburou
AgniSkinGrind
Danzaburou
Level 11
God Stats
3W - 5L
1,555 SR
Queue Stats
17W - 14L
1,579 Elo+
Party 1
Athena
Athena
DrEggman69x420
Athena
Level 107
God Stats
140W - 120L
1,574 SR
Queue Stats
542W - 487L
1,594 Elo+
Party 1
Zhong Kui
Zhong Kui
ProfessorHeim
Zhong Kui
Level 108
God Stats
1W - 5L
1,434 SR
Queue Stats
556W - 530L
1,619 Elo+
Party 1
Cupid
Cupid
XxB00stHyBridxX
Cupid
Level 80
God Stats
0W - 1L
1,462 SR
Queue Stats
46W - 42L
1,264 Elo+
Party 4
Arachne
Arachne
paxs4k
Arachne
Level 17
God Stats
13W - 9L
1,415 SR
Queue Stats
43W - 48L
1,334 Elo+
Party 4
Team Averages
Level 65
1,488 SR
1,478 Elo+

VS

Team Averages
Level 52
1,643 SR
1,676 Elo+
Osiris
Osiris
AceConcept
Osiris
Level 23
God Stats
2W - 1L
1,706 SR
Queue Stats
223W - 32L
1,977 Elo+
Party 2
Izanami
Izanami
Shigedy
Izanami
Level 102
God Stats
125W - 107L
1,521 SR
Queue Stats
276W - 266L
1,480 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TetraFlavasaver
Morgan Le Fay
Level 57
God Stats
17W - 10L
1,641 SR
Queue Stats
286W - 278L
1,519 Elo+
Party 3
Ymir
Ymir
TetraSlate
Ymir
Level 28
God Stats
25W - 20L
1,671 SR
Queue Stats
65W - 62L
1,552 Elo+
Party 3
Mercury
Mercury
iSnagg
Mercury
Level 51
God Stats
2W - 4L
1,677 SR
Queue Stats
136W - 46L
1,853 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AgniSkinGrind
Danzaburou
9
1 / 3 / 2
5,119
512
3,775
7,284
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
1 / 4 / 0
5,084
508
2,125
9,611
3,285
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
ProfessorHeim
Zhong Kui
10
1 / 1 / 1
5,533
553
4,791
6,246
4,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 2 / 0
4,688
469
1,487
4,756
913
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
paxs4k
Arachne
7
0 / 5 / 2
4,677
468
2,273
7,600
1,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AceConcept
Osiris
9
6 / 2 / 1
5,897
590
8,681
6,644
4,991
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Shigedy
Izanami
9
3 / 0 / 3
5,596
560
6,649
4,486
1,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
TetraFlavasaver
Morgan Le Fay
11
3 / 0 / 1
6,226
623
4,175
3,467
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
1 / 0 / 5
5,560
556
2,788
5,044
2,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
iSnagg
Mercury
9
2 / 1 / 2
5,659
566
3,889
5,404
2,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
15
15
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Osiris
AceConcept
Osiris
6
2
1
3.25
L
Danzaburou
AgniSkinGrind
Danzaburou
1
3
2
0.67
L
1
4
0
0.25
L
Zhong Kui
ProfessorHeim
Zhong Kui
1
1
1
1.5
W
Izanami
Shigedy
Izanami
3
0
3
4.5
W
Morgan Le Fay
TetraFlavasaver
Morgan Le Fay
3
0
1
3.5
W
1
0
5
3.5
L
0
2
0
0
W
Mercury
iSnagg
Mercury
2
1
2
3
L
Arachne
paxs4k
Arachne
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,451
Damage
26,182
35,497
Taken
25,045
13,036
Mitigated
12,460
10,767
Healing
9,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
AceConcept
Osiris
8,681
2,645
0
1,524
6,644
4,991
0
1,766
4,878
3,168
19,834
L
Danzaburou
AgniSkinGrind
Danzaburou
3,775
1,663
0
2,099
7,284
2,633
0
555
6,729
0
21,692
L
2,125
624
0
826
9,611
3,285
0
2,450
7,161
9,149
0
L
Zhong Kui
ProfessorHeim
Zhong Kui
4,791
377
0
4,108
6,246
4,337
0
2,713
3,533
31,510
0
W
Izanami
Shigedy
Izanami
6,649
4,540
0
2,937
4,486
1,225
1,200
1,095
3,391
0
33,660
W
Morgan Le Fay
TetraFlavasaver
Morgan Le Fay
4,175
604
0
1,160
3,467
1,144
0
829
2,638
37,421
0
W
2,788
976
0
1,508
5,044
2,881
0
1,465
3,521
9,972
0
L
1,487
692
142
2,167
4,756
913
0
696
4,060
0
20,569
W
Mercury
iSnagg
Mercury
3,889
1,503
0
1,958
5,404
2,219
0
1,703
3,701
0
34,529
L
Arachne
paxs4k
Arachne
2,273
1,858
0
1,425
7,600
1,868
161
1,931
5,669
0
22,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,101
Gold Earned
28,938
229
Minions Killed
283
0
Camps Cleared
0
919,801
Distance Traveled
975,948
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,897
590
41
4
0
216,582
5
L
Danzaburou
5,119
512
50
5
0
166,678
2
L
Athena
5,084
508
21
2
0
184,216
0
L
Zhong Kui
5,533
553
67
7
0
199,621
2
W
Izanami
5,596
560
72
7
0
174,250
1
W
Morgan Le Fay
6,226
623
86
9
0
182,303
3
W
Ymir
5,560
556
13
1
0
187,417
2
L
Cupid
4,688
469
47
5
0
174,310
0
W
Mercury
5,659
566
71
7
0
215,396
6
L
Arachne
4,677
468
44
4
0
194,976
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role