Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CjPlayer
Ah Muzen Cab
Level 83
God Stats
8W - 8L
1,525 SR
Queue Stats
35W - 32L
1,531 Elo+
Solo
Bacchus
Bacchus
Lordlentejas
Bacchus
Level 125
God Stats
25W - 3L
2,043 SR
Queue Stats
201W - 95L
1,769 Elo+
Party 1
Vulcan
Vulcan
SirManhattan
Vulcan
Level 160
God Stats
6W - 4L
1,719 SR
Queue Stats
235W - 147L
1,620 Elo+
Party 1
Janus
Janus
TeruCasablancas
Janus
Level 140
God Stats
1W - 1L
1,557 SR
Queue Stats
253W - 145L
1,692 Elo+
Party 1
Ullr
Ullr
kyoichiyukii
Ullr
Level 29
God Stats
3W - 0L
1,859 SR
Queue Stats
138W - 29L
1,897 Elo+
Party 1
Team Averages
Level 107
1,740 SR
1,702 Elo+

VS

Team Averages
Level 79
1,560 SR
1,484 Elo+
Cupid
Cupid
 
Cupid
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
aanafn
Nemesis
Level 48
God Stats
1W - 5L
1,750 SR
Queue Stats
198W - 213L
1,465 Elo+
Party 2
Anhur
Anhur
santibarni
Anhur
Level 29
God Stats
11W - 10L
1,549 SR
Queue Stats
61W - 74L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CjPlayer
Ah Muzen Cab
15
1 / 0 / 2
8,697
580
6,379
5,357
1,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bacchus
Lordlentejas
Bacchus
13
3 / 0 / 2
7,968
531
6,195
8,924
9,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
14
2 / 0 / 6
8,631
575
15,834
9,476
7,558
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 1
7,829
522
6,768
4,923
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 1 / 2
9,280
619
7,402
9,570
3,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
0 / 5 / 0
7,589
506
4,138
14,849
4,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
 
Sylvanus
11
0 / 2 / 2
7,357
490
3,980
12,111
9,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
 
Scylla
12
0 / 3 / 0
6,760
451
3,603
6,688
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
aanafn
Nemesis
12
3 / 2 / 0
7,652
510
8,142
12,464
5,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
14
0 / 2 / 0
8,099
540
2,562
9,088
2,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
14
Kills
3
3
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
5
0
0
L
Sylvanus
 
Sylvanus
0
2
2
0.5
L
Scylla
 
Scylla
0
3
0
0
W
Ah Muzen Cab
CjPlayer
Ah Muzen Cab
1
0
2
2
W
Bacchus
Lordlentejas
Bacchus
3
0
2
4
W
Vulcan
2
0
6
5
W
2
2
1
1.25
L
Nemesis
aanafn
Nemesis
3
2
0
1.5
W
6
1
2
7
L
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,578
Damage
22,425
38,250
Taken
55,200
23,779
Mitigated
25,136
13,612
Healing
17,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,138
1,528
515
7,127
14,849
4,673
0
10,660
4,159
0
50,228
L
Sylvanus
 
Sylvanus
3,980
1,018
1,235
3,809
12,111
9,259
0
6,012
6,040
26,146
0
L
Scylla
 
Scylla
3,603
497
0
1,034
6,688
2,258
0
4,702
1,792
45,757
0
W
Ah Muzen Cab
CjPlayer
Ah Muzen Cab
6,379
2,368
0
2,328
5,357
1,849
1,452
169
5,188
0
64,372
W
Bacchus
Lordlentejas
Bacchus
6,195
393
0
1,270
8,924
9,305
0
2,895
5,897
18,341
0
W
Vulcan
15,834
5,041
0
4,591
9,476
7,558
562
884
8,592
56,182
0
W
6,768
699
0
875
4,923
1,584
0
1,952
2,879
60,080
0
L
Nemesis
aanafn
Nemesis
8,142
3,801
0
1,371
12,464
5,989
0
4,702
7,678
0
50,144
W
7,402
2,776
0
4,548
9,570
3,483
2,026
1,391
8,111
0
59,617
L
Anhur
2,562
1,861
0
2,687
9,088
2,957
1,126
2,322
6,734
0
55,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,405
Gold Earned
37,457
492
Minions Killed
481
0
Camps Cleared
0
1,641,013
Distance Traveled
1,413,641
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,589
506
122
8
0
273,838
3
L
Sylvanus
7,357
490
42
3
0
246,866
3
L
Scylla
6,760
451
90
6
0
255,213
3
W
Ah Muzen Cab
8,697
580
144
10
0
332,886
4
W
Bacchus
7,968
531
31
2
0
339,224
7
W
Vulcan
8,631
575
92
6
0
338,959
3
W
Janus
7,829
522
117
8
0
307,794
4
L
Nemesis
7,652
510
84
6
0
359,687
5
W
Ullr
9,280
619
108
7
0
322,150
6
L
Anhur
8,099
540
143
10
0
278,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role