Player Matchup

Scylla
Scylla
Leinhart
Scylla
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,176 Elo+
Party 1
Ares
Ares
Magmasoup
Ares
Level 8
God Stats
1W - 0L
1,347 SR
Queue Stats
1W - 1L
1,176 Elo+
Party 1
Artemis
Artemis
NotExe
Artemis
Level 4
God Stats
1W - 0L
1,670 SR
Queue Stats
1W - 1L
1,176 Elo+
Party 1
Guan Yu
Guan Yu
Zkoy
Guan Yu
Level 5
God Stats
1W - 1L
1,548 SR
Queue Stats
1W - 2L
1,085 Elo+
Party 1
Cthulhu
Cthulhu
spiffycondor
Cthulhu
Level 28
God Stats
18W - 28L
1,429 SR
Queue Stats
34W - 40L
1,431 Elo+
Solo
Team Averages
Level 12
1,499 SR
1,209 Elo+

VS

Team Averages
Level 17
1,498 SR
1,353 Elo+
Osiris
Osiris
Gambit Apollo
Osiris
Level 27
God Stats
7W - 12L
1,294 SR
Queue Stats
281W - 318L
1,345 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MagicWhopper
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,286 Elo+
Solo
Aphrodite
Aphrodite
Stuntmanislife
Aphrodite
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,443 Elo+
Solo
Fenrir
Fenrir
YUNG ROMAN31
Fenrir
Level 16
God Stats
6W - 7L
1,695 SR
Queue Stats
26W - 41L
1,321 Elo+
Party 2
Ganesha
Ganesha
sunflower444466
Ganesha
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 38L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Leinhart
Scylla
17
9 / 1 / 4
12,410
564
11,727
7,512
2,720
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
16
2 / 2 / 2
10,839
493
4,107
14,809
19,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
NotExe
Artemis
17
3 / 3 / 5
11,697
532
9,723
10,759
4,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Zkoy
Guan Yu
15
4 / 5 / 7
10,250
466
5,099
13,838
14,998
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
spiffycondor
Cthulhu
15
6 / 4 / 9
12,173
553
14,353
14,791
14,153
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 1
9,507
432
10,416
12,998
9,967
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
MagicWhopper
Tsukuyomi
14
3 / 7 / 4
9,207
419
10,255
14,899
5,840
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Stuntmanislife
Aphrodite
11
1 / 8 / 6
9,189
418
4,116
17,021
7,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
16
7 / 3 / 2
10,142
461
8,621
13,296
8,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 2 / 2
6,439
293
932
3,969
1,587
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
30
24
Kills
15
15
Deaths
24
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
Scylla
Leinhart
Scylla
9
1
4
11
L
Tsukuyomi
MagicWhopper
Tsukuyomi
3
7
4
0.71
W
Ares
2
2
2
1.5
W
Artemis
NotExe
Artemis
3
3
5
1.83
L
Aphrodite
Stuntmanislife
Aphrodite
1
8
6
0.5
L
Fenrir
7
3
2
2.67
W
Guan Yu
Zkoy
Guan Yu
4
5
7
1.5
W
Cthulhu
spiffycondor
Cthulhu
6
4
9
2.63
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,009
Damage
34,340
61,709
Taken
62,183
55,344
Mitigated
34,171
14,944
Healing
9,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,416
3,638
0
650
12,998
9,967
0
3,315
9,683
0
47,337
W
Scylla
Leinhart
Scylla
11,727
1,375
0
1,662
7,512
2,720
3,188
798
6,714
67,585
0
L
Tsukuyomi
MagicWhopper
Tsukuyomi
10,255
1,983
0
508
14,899
5,840
876
7,036
7,863
0
44,077
W
Ares
4,107
506
0
3,920
14,809
19,328
53
117
14,692
58,671
0
W
Artemis
NotExe
Artemis
9,723
5,361
0
1,705
10,759
4,145
5,941
795
9,964
0
66,059
L
Aphrodite
Stuntmanislife
Aphrodite
4,116
1,193
2,072
3,328
17,021
7,879
350
12,339
4,682
19,968
0
L
Fenrir
8,621
2,768
0
2,650
13,296
8,898
0
5,557
7,739
0
44,129
W
Guan Yu
Zkoy
Guan Yu
5,099
1,414
991
2,698
13,838
14,998
1,341
1,161
12,677
0
31,143
W
Cthulhu
spiffycondor
Cthulhu
14,353
1,258
845
3,123
14,791
14,153
1,695
2,177
12,614
38,543
0
L
932
258
0
0
3,969
1,587
0
1,940
2,029
5,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,369
Gold Earned
44,484
452
Minions Killed
230
0
Camps Cleared
0
1,713,193
Distance Traveled
1,494,981
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,507
432
71
3
0
328,554
0
W
Scylla
12,410
564
134
6
0
330,640
3
L
Tsukuyomi
9,207
419
60
3
0
366,863
1
W
Ares
10,839
493
94
4
0
337,017
1
W
Artemis
11,697
532
117
5
0
335,273
2
L
Aphrodite
9,189
418
34
2
0
314,359
6
L
Fenrir
10,142
461
60
3
0
386,861
0
W
Guan Yu
10,250
466
44
2
0
352,232
0
W
Cthulhu
12,173
553
63
3
0
358,031
0
L
Ganesha
6,439
293
5
0
0
98,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role