Player Matchup

Skadi
Skadi
Amusing_Hawk
Skadi
Level 11
God Stats
18W - 23L
1,674 SR
Queue Stats
32W - 58L
1,195 Elo+
Party 1
Nemesis
Nemesis
BedFastOwl
Nemesis
Level 23
God Stats
27W - 28L
1,445 SR
Queue Stats
47W - 56L
1,274 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
O1EBlvk__
Morgan Le Fay
Level 29
God Stats
4W - 4L
1,337 SR
Queue Stats
47W - 55L
1,281 Elo+
Solo
Hou Yi
Hou Yi
TonyLaidAnEgg
Hou Yi
Level 29
God Stats
2W - 1L
1,258 SR
Queue Stats
135W - 154L
1,360 Elo+
Solo
Danzaburou
Danzaburou
smutny_plays
Danzaburou
Level 29
God Stats
128W - 129L
1,441 SR
Queue Stats
137W - 139L
1,319 Elo+
Party 1
Team Averages
Level 24
1,431 SR
1,286 Elo+

VS

Team Averages
Level 18
1,427 SR
1,356 Elo+
Morgan Le Fay
Morgan Le Fay
ElC0munism0
Morgan Le Fay
Level 6
God Stats
0W - 3L
1,207 SR
Queue Stats
2W - 7L
1,433 Elo+
Solo
Agni
Agni
HunterSee_55
Agni
Level 26
God Stats
1W - 1L
1,670 SR
Queue Stats
56W - 52L
1,322 Elo+
Party 2
Izanami
Izanami
Mondogenerator72
Izanami
Level 28
God Stats
61W - 81L
1,406 SR
Queue Stats
121W - 162L
1,288 Elo+
Solo
Thor
Thor
ZachAttack200221
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,618 Elo+
Party 2
Loki
Loki
watersoul56
Loki
Level 28
God Stats
3W - 5L
1,352 SR
Queue Stats
29W - 49L
1,117 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 12
10,189
443
7,609
12,640
3,796
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
BedFastOwl
Nemesis
19
19 / 3 / 6
13,327
579
17,837
15,862
6,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
O1EBlvk__
Morgan Le Fay
17
13 / 6 / 8
12,334
536
17,692
17,860
6,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

19
15 / 4 / 8
13,792
600
16,508
17,881
6,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
smutny_plays
Danzaburou
18
12 / 2 / 13
13,211
574
24,531
11,638
4,118
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ElC0munism0
Morgan Le Fay
14
2 / 18 / 3
9,516
414
10,362
22,613
8,174
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 13 / 8
11,690
508
16,016
22,090
7,557
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
3 / 6 / 6
11,889
517
11,441
22,356
11,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 12 / 6
9,555
415
5,507
19,310
8,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 12 / 5
9,936
432
8,193
19,564
5,836
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
46
60
Kills
18
18
Deaths
61
47
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
3
12
2.33
W
Nemesis
BedFastOwl
Nemesis
19
3
6
7.33
L
Morgan Le Fay
ElC0munism0
Morgan Le Fay
2
18
3
0.19
L
6
13
8
0.77
L
3
6
6
1
W
Morgan Le Fay
O1EBlvk__
Morgan Le Fay
13
6
8
2.83
W
15
4
8
4.75
L
3
12
6
0.5
W
Danzaburou
smutny_plays
Danzaburou
12
2
13
9.25
L
4
12
5
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,177
Damage
51,519
75,881
Taken
105,933
26,607
Mitigated
41,190
19,125
Healing
11,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,609
4,562
300
1,832
12,640
3,796
3,057
4,198
8,442
0
32,334
W
Nemesis
BedFastOwl
Nemesis
17,837
9,652
152
5,985
15,862
6,025
941
6,226
9,636
0
71,237
L
Morgan Le Fay
ElC0munism0
Morgan Le Fay
10,362
1,470
0
1,047
22,613
8,174
0
2,596
20,017
31,856
0
L
16,016
1,100
0
673
22,090
7,557
0
2,643
19,447
49,722
0
L
11,441
7,242
0
7,467
22,356
11,268
2,471
4,413
17,943
0
95,045
W
Morgan Le Fay
O1EBlvk__
Morgan Le Fay
17,692
2,194
0
4,300
17,860
6,356
2,751
2,723
15,137
55,849
0
W
16,508
7,643
0
3,215
17,881
6,312
4,153
7,447
10,434
0
92,060
L
5,507
1,933
0
496
19,310
8,355
0
4,138
15,172
0
21,718
W
Danzaburou
smutny_plays
Danzaburou
24,531
16,631
0
3,341
11,638
4,118
1,038
5,908
5,730
0
75,446
L
8,193
1,275
0
1,568
19,564
5,836
0
4,265
15,299
0
22,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,853
Gold Earned
52,586
450
Minions Killed
306
0
Camps Cleared
0
1,971,098
Distance Traveled
1,713,827
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,189
443
46
2
0
374,722
1
W
Nemesis
13,327
579
90
4
0
452,434
4
L
Morgan Le Fay
9,516
414
42
2
0
302,511
1
L
Agni
11,690
508
58
3
0
361,441
0
L
Izanami
11,889
517
158
7
0
337,566
0
W
Morgan Le Fay
12,334
536
63
3
0
349,023
1
W
Hou Yi
13,792
600
129
6
0
383,890
3
L
Thor
9,555
415
29
1
0
352,360
0
W
Danzaburou
13,211
574
122
5
0
411,029
0
L
Loki
9,936
432
19
1
0
359,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role