Player Matchup

Sylvanus
Sylvanus
HeartPiercer
Sylvanus
Level 148
God Stats
3W - 7L
1,203 SR
Queue Stats
456W - 480L
1,494 Elo+
Solo
Bellona
Bellona
ROLLINJAYS23
Bellona
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,280 Elo+
Party 2
Scylla
Scylla
Selici
Scylla
Level 128
God Stats
0W - 1L
1,574 SR
Queue Stats
3W - 4L
1,518 Elo+
Solo
Fenrir
Fenrir
WeedKeefer420
Fenrir
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,280 Elo+
Party 2
Izanami
Izanami
xSxBxElemental
Izanami
Level 87
God Stats
14W - 15L
1,505 SR
Queue Stats
28W - 47L
1,346 Elo+
Solo
Team Averages
Level 122
1,456 SR
1,384 Elo+

VS

Team Averages
Level 121
1,495 SR
1,453 Elo+
Mercury
Mercury
 
Mercury
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
BIG_DRE-Z_420
Hades
Level 132
God Stats
111W - 113L
1,510 SR
Queue Stats
111W - 118L
1,451 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KooFs
Ah Muzen Cab
Level 157
God Stats
5W - 3L
1,677 SR
Queue Stats
161W - 151L
1,523 Elo+
Solo
Chang'e
Chang'e
gaby khaleesi
Chang'e
Level 90
God Stats
4W - 12L
1,391 SR
Queue Stats
41W - 62L
1,368 Elo+
Party 1
Raijin
Raijin
z-manuelito
Raijin
Level 109
God Stats
3W - 3L
1,396 SR
Queue Stats
93W - 95L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HeartPiercer
Sylvanus
19
2 / 3 / 4
11,424
714
15,744
17,494
17,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
ROLLINJAYS23
Bellona
17
1 / 3 / 4
9,711
607
8,236
12,579
12,407
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Selici
Scylla
10
0 / 0 / 0
7,810
488
0
538
123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 4 / 3
10,732
671
14,028
20,071
11,577
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 12 / 3
11,085
693
11,691
19,565
7,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
3 / 4 / 8
12,575
786
8,918
15,800
6,083
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
1 / 0 / 3
10,924
683
3,151
9,315
5,900
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
KooFs
Ah Muzen Cab
20
9 / 0 / 12
14,118
882
30,736
15,523
7,112
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
17
2 / 2 / 13
11,376
711
4,961
8,996
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Raijin
19
7 / 3 / 8
13,444
840
11,258
15,631
6,262
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
9
Kills
22
22
Deaths
9
14
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
4
8
1.75
W
1
0
3
2.5
L
Sylvanus
HeartPiercer
Sylvanus
2
3
4
1.33
W
Ah Muzen Cab
KooFs
Ah Muzen Cab
9
0
12
15
L
Bellona
ROLLINJAYS23
Bellona
1
3
4
1
L
Scylla
Selici
Scylla
0
0
0
0
L
4
4
3
1.38
W
Chang'e
2
2
13
4.25
L
2
12
3
0.29
W
Raijin
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,699
Damage
59,024
70,247
Taken
65,265
49,393
Mitigated
28,455
11,703
Healing
26,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,918
4,930
0
1,773
15,800
6,083
2,457
3,929
11,871
0
48,286
W
3,151
175
413
4,054
9,315
5,900
276
1,241
8,074
36,640
0
L
Sylvanus
HeartPiercer
Sylvanus
15,744
3,858
2,226
4,843
17,494
17,389
40
4,868
12,477
49,904
6,415
W
Ah Muzen Cab
KooFs
Ah Muzen Cab
30,736
16,568
0
6,492
15,523
7,112
4,731
5,448
10,075
0
84,158
L
Bellona
ROLLINJAYS23
Bellona
8,236
1,315
304
1,432
12,579
12,407
0
3,414
9,088
0
37,731
L
Scylla
Selici
Scylla
0
0
0
250
538
123
0
0
538
3,591
0
L
14,028
2,812
0
1,761
20,071
11,577
0
6,122
13,931
0
34,438
W
Chang'e
4,961
675
6,005
5,430
8,996
3,098
460
1,154
7,842
17,728
0
L
11,691
8,121
0
887
19,565
7,897
296
5,098
14,467
0
45,045
W
Raijin
11,258
1,552
0
2,168
15,631
6,262
275
4,014
11,617
39,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,762
Gold Earned
62,437
344
Minions Killed
389
5
Camps Cleared
13
1,068,778
Distance Traveled
1,632,713
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,575
786
92
6
5
387,393
1
W
Hades
10,924
683
66
4
3
341,477
0
L
Sylvanus
11,424
714
95
6
4
239,965
2
W
Ah Muzen Cab
14,118
882
132
8
4
338,720
1
L
Bellona
9,711
607
69
4
0
294,622
0
L
Scylla
7,810
488
6
0
0
30,550
0
L
Fenrir
10,732
671
62
4
0
295,880
2
W
Chang'e
11,376
711
34
2
0
305,789
1
L
Izanami
11,085
693
112
7
1
207,761
2
W
Raijin
13,444
840
65
4
1
259,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role