Player Matchup

Ra
Ra
Bozely
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,159 Elo+
Party 2
Kuzenbo
Kuzenbo
GrimmFog
Kuzenbo
Level 88
God Stats
56W - 48L
1,550 SR
Queue Stats
406W - 333L
1,553 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Mystic I cYn
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 90L
1,403 Elo+
Party 1
Bacchus
Bacchus
WeeWeeItchy
Bacchus
Level 13
God Stats
2W - 7L
1,458 SR
Queue Stats
15W - 31L
1,330 Elo+
Party 1
Arachne
Arachne
WhiteTrashClift
Arachne
Level 16
God Stats
3W - 4L
1,781 SR
Queue Stats
29W - 36L
1,468 Elo+
Party 1
Team Averages
Level 28
1,558 SR
1,383 Elo+

VS

Team Averages
Level 15
1,523 SR
1,378 Elo+
Apollo
Apollo
BackofTrain
Apollo
Level 12
God Stats
2W - 1L
1,526 SR
Queue Stats
6W - 6L
1,375 Elo+
Party 3
Sun Wukong
Sun Wukong
Hungusatron
Sun Wukong
Level 24
God Stats
19W - 18L
1,571 SR
Queue Stats
131W - 164L
1,405 Elo+
Solo
Anubis
Anubis
Moneyplayer381
Anubis
Level 8
God Stats
13W - 8L
1,520 SR
Queue Stats
25W - 21L
1,350 Elo+
Solo
Yemoja
Yemoja
Slenderphysics
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,369 Elo+
Party 3
Arachne
Arachne
libdestroyer69
Arachne
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
8
0 / 1 / 1
5,156
516
726
2,940
654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
GrimmFog
Kuzenbo
10
1 / 1 / 1
5,777
578
4,225
4,837
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Mystic I cYn
Ah Muzen Cab
7
0 / 4 / 1
4,384
438
2,344
4,294
894
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
WeeWeeItchy
Bacchus
6
0 / 1 / 0
4,564
456
3,187
6,012
2,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
6 / 1 / 1
5,918
592
5,601
5,170
1,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
5 / 1 / 1
5,459
546
6,418
5,775
1,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Hungusatron
Sun Wukong
9
1 / 1 / 0
4,955
496
2,120
6,858
3,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 4 / 1
4,408
441
1,324
4,683
2,192
Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 0 / 3
5,487
549
1,669
3,408
2,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 2 / 0
4,496
450
1,315
6,387
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
7
Kills
7
8
Deaths
8
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
5
1
1
5.5
L
Ra
0
1
1
0.5
L
Kuzenbo
GrimmFog
Kuzenbo
1
1
1
1.5
W
Sun Wukong
Hungusatron
Sun Wukong
1
1
0
1
W
0
4
1
0.13
L
Ah Muzen Cab
Mystic I cYn
Ah Muzen Cab
0
4
1
0.13
W
1
0
3
2.5
L
Bacchus
WeeWeeItchy
Bacchus
0
1
0
0
L
6
1
1
6.5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,083
Damage
12,846
23,253
Taken
27,111
7,914
Mitigated
11,009
4,247
Healing
10,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
6,418
4,633
0
1,735
5,775
1,567
0
1,634
4,141
0
25,898
L
Ra
726
281
0
913
2,940
654
0
471
2,469
20,398
0
L
Kuzenbo
GrimmFog
Kuzenbo
4,225
1,222
0
775
4,837
2,228
245
0
4,440
27,502
0
W
Sun Wukong
Hungusatron
Sun Wukong
2,120
136
0
3,665
6,858
3,312
0
4,110
2,748
0
20,392
W
1,324
348
0
974
4,683
2,192
231
582
4,029
16,534
0
L
Ah Muzen Cab
Mystic I cYn
Ah Muzen Cab
2,344
655
0
435
4,294
894
0
775
3,519
0
15,508
W
1,669
759
656
484
3,408
2,277
0
1,369
2,039
7,156
0
L
Bacchus
WeeWeeItchy
Bacchus
3,187
460
0
400
6,012
2,641
0
1,004
5,008
8,873
0
L
5,601
3,990
0
1,724
5,170
1,497
0
743
4,427
0
22,043
W
1,315
1,118
0
3,394
6,387
1,661
0
347
6,016
0
16,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,799
Gold Earned
24,805
194
Minions Killed
194
0
Camps Cleared
0
859,782
Distance Traveled
796,777
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,459
546
57
6
0
155,730
0
L
Ra
5,156
516
51
5
0
145,115
1
L
Kuzenbo
5,777
578
60
6
0
188,201
2
W
Sun Wukong
4,955
496
49
5
0
169,215
2
W
Anubis
4,408
441
34
3
0
123,596
3
L
Ah Muzen Cab
4,384
438
27
3
0
137,747
0
W
Yemoja
5,487
549
16
2
0
153,700
0
L
Bacchus
4,564
456
12
1
0
171,078
0
L
Arachne
5,918
592
44
4
0
217,641
0
W
Arachne
4,496
450
38
4
0
194,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role