Player Matchup

Scylla
Scylla
 
Scylla
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Gayboii1020
Sun Wukong
Level 115
God Stats
1W - 0L
1,306 SR
Queue Stats
6W - 3L
1,502 Elo+
Party 4
Hel
Hel
IceBath-R6
Hel
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,649 Elo+
Party 4
Ullr
Ullr
Sweet Pea2103
Ullr
Level 28
God Stats
2W - 2L
1,641 SR
Queue Stats
37W - 27L
1,583 Elo+
Party 1
Team Averages
Level 95
1,490 SR
1,547 Elo+

VS

Team Averages
Level 111
1,533 SR
1,505 Elo+
Ymir
Ymir
MR-Smallwood_49
Ymir
Level 116
God Stats
2W - 2L
1,739 SR
Queue Stats
43W - 39L
1,590 Elo+
Party 2
Chiron
Chiron
MystiStag
Chiron
Level 135
God Stats
3W - 4L
1,516 SR
Queue Stats
40W - 42L
1,538 Elo+
Party 3
Odin
Odin
Ryvak
Odin
Level 46
God Stats
0W - 1L
1,301 SR
Queue Stats
47W - 49L
1,501 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Stoner_ninjamonk
Morgan Le Fay
Level 160
God Stats
1W - 5L
1,608 SR
Queue Stats
160W - 161L
1,519 Elo+
Party 2
Bastet
Bastet
nelliiiiii8
Bastet
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 162L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
15 / 2 / 12
15,684
980
30,896
18,025
9,276
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
 
Artio
18
3 / 2 / 22
13,498
844
14,910
26,603
29,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Gayboii1020
Sun Wukong
19
9 / 3 / 17
14,385
899
14,755
20,316
27,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 5 / 15
12,026
752
14,119
14,727
6,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
5 / 4 / 13
13,288
831
21,851
17,963
7,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 3
10,115
632
7,722
22,884
19,898
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
MystiStag
Chiron
17
1 / 5 / 6
10,613
663
12,450
16,943
5,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Odin
Ryvak
Odin
18
5 / 8 / 3
11,525
720
13,295
22,649
9,641
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Stoner_ninjamonk
Morgan Le Fay
19
5 / 5 / 8
12,693
793
19,878
24,030
9,052
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
16
3 / 11 / 4
10,889
681
10,104
18,930
6,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
40
35
Kills
16
16
Deaths
35
79
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
15
2
12
10.5
W
Artio
 
Artio
3
2
22
7
W
Sun Wukong
Gayboii1020
Sun Wukong
9
3
17
5.83
W
3
5
15
2.1
L
2
6
3
0.58
L
Chiron
MystiStag
Chiron
1
5
6
0.8
L
Odin
Ryvak
Odin
5
8
3
0.81
L
Morgan Le Fay
Stoner_ninjamonk
Morgan Le Fay
5
5
8
1.8
W
5
4
13
2.88
L
Bastet
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,531
Damage
63,449
97,634
Taken
105,436
80,199
Mitigated
50,636
39,985
Healing
11,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
30,896
4,461
0
4,896
18,025
9,276
2,864
5,560
12,465
82,229
0
W
Artio
 
Artio
14,910
724
3,213
6,401
26,603
29,261
334
5,318
21,285
35,132
0
W
Sun Wukong
Gayboii1020
Sun Wukong
14,755
4,008
0
1,974
20,316
27,656
1,158
5,538
14,778
0
33,752
W
14,119
1,056
11,377
7,046
14,727
6,036
785
4,650
10,077
37,559
0
L
7,722
257
0
978
22,884
19,898
0
8,813
14,071
25,609
0
L
Chiron
MystiStag
Chiron
12,450
4,975
712
3,638
16,943
5,595
497
10,065
6,878
0
43,241
L
Odin
Ryvak
Odin
13,295
8,212
0
832
22,649
9,641
2
14,793
7,856
0
25,938
L
Morgan Le Fay
Stoner_ninjamonk
Morgan Le Fay
19,878
776
228
4,874
24,030
9,052
0
14,598
9,432
51,829
0
W
21,851
14,624
0
5,078
17,963
7,970
2,797
7,038
10,925
0
60,781
L
Bastet
10,104
3,446
0
0
18,930
6,450
0
11,706
7,224
0
22,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,881
Gold Earned
55,835
398
Minions Killed
271
8
Camps Cleared
7
1,656,377
Distance Traveled
1,285,052
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,684
980
122
8
3
338,729
0
W
Artio
13,498
844
46
3
1
350,000
2
W
Sun Wukong
14,385
899
51
3
2
341,919
3
W
Hel
12,026
752
64
4
0
331,266
4
L
Ymir
10,115
632
38
2
0
202,482
2
L
Chiron
10,613
663
91
6
1
291,185
5
L
Odin
11,525
720
34
2
0
283,433
0
L
Morgan Le Fay
12,693
793
73
5
3
272,227
1
W
Ullr
13,288
831
115
7
2
294,463
1
L
Bastet
10,889
681
35
2
3
235,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role