Player Matchup

Anubis
Anubis
 
Anubis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Côôkie
Osiris
Level 160
God Stats
6W - 5L
1,500 SR
Queue Stats
161W - 82L
1,710 Elo+
Party 1
Team Averages
Level 141
1,500 SR
1,570 Elo+

VS

Team Averages
Level 16
1,406 SR
1,474 Elo+
Tiamat
Tiamat
Gronze
Tiamat
Level 18
God Stats
1W - 2L
1,490 SR
Queue Stats
1W - 2L
1,456 Elo+
Party 2
Anubis
Anubis
Skedar
Anubis
Level 15
God Stats
1W - 2L
1,490 SR
Queue Stats
1W - 2L
1,495 Elo+
Party 2
Xing Tian
Xing Tian
Venator13
Xing Tian
Level 15
God Stats
0W - 3L
1,239 SR
Queue Stats
2W - 3L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
19 / 1 / 8
10,623
966
17,534
13,433
6,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
 
Hel
13
3 / 0 / 25
9,168
833
7,290
4,252
1,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Côôkie
Osiris
14
10 / 2 / 18
10,257
932
10,798
14,111
10,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gronze
Tiamat
9
0 / 13 / 1
6,264
569
4,850
14,624
3,746
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
Skedar
Anubis
11
1 / 10 / 1
7,483
680
9,372
13,530
5,458
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Venator13
Xing Tian
11
1 / 9 / 1
7,378
671
3,388
13,941
10,675
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
5
32
Kills
2
3
Deaths
32
51
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
19
1
8
23
W
Hel
 
Hel
3
0
25
15.5
W
Osiris
Côôkie
Osiris
10
2
18
9.5
L
Tiamat
Gronze
Tiamat
0
13
1
0.04
L
Anubis
Skedar
Anubis
1
10
1
0.15
L
Xing Tian
Venator13
Xing Tian
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,622
Damage
17,610
31,796
Taken
42,095
18,893
Mitigated
19,879
17,370
Healing
4,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
17,534
172
0
6,883
13,433
6,261
853
8,807
4,626
44,601
0
W
Hel
 
Hel
7,290
382
5,495
2,594
4,252
1,647
590
3,192
1,060
20,247
0
W
Osiris
Côôkie
Osiris
10,798
3,523
0
2,398
14,111
10,985
637
5,611
8,500
0
37,314
L
Tiamat
Gronze
Tiamat
4,850
921
64
1,425
14,624
3,746
0
9,617
5,007
16,126
0
L
Anubis
Skedar
Anubis
9,372
1,412
0
3,165
13,530
5,458
0
8,363
5,094
29,434
0
L
Xing Tian
Venator13
Xing Tian
3,388
517
0
0
13,941
10,675
0
6,844
7,097
8,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,048
Gold Earned
21,125
140
Minions Killed
65
0
Camps Cleared
0
648,089
Distance Traveled
449,167
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,623
966
61
6
0
193,133
0
W
Hel
9,168
833
44
4
0
226,887
0
W
Osiris
10,257
932
35
3
0
228,069
1
L
Tiamat
6,264
569
9
1
0
141,877
0
L
Anubis
7,483
680
46
4
0
141,488
1
L
Xing Tian
7,378
671
10
1
0
165,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role