Player Matchup

Tiamat
Tiamat
De Huesito
Tiamat
Level 97
God Stats
14W - 16L
1,530 SR
Queue Stats
73W - 74L
1,453 Elo+
Party 4
Jing Wei
Jing Wei
Shades xl
Jing Wei
Level 86
God Stats
1W - 1L
1,272 SR
Queue Stats
87W - 91L
1,469 Elo+
Party 4
Hercules
Hercules
Shepherd xl
Hercules
Level 118
God Stats
5W - 1L
1,671 SR
Queue Stats
177W - 170L
1,506 Elo+
Party 4
Cthulhu
Cthulhu
Txsbatman00
Cthulhu
Level 26
God Stats
5W - 2L
1,746 SR
Queue Stats
47W - 43L
1,804 Elo+
Party 3
He Bo
He Bo
eddieRF8
He Bo
Level 158
God Stats
5W - 1L
1,936 SR
Queue Stats
302W - 298L
1,643 Elo+
Party 3
Team Averages
Level 97
1,631 SR
1,575 Elo+

VS

Team Averages
Level 96
1,446 SR
1,474 Elo+
Chernobog
Chernobog
Dentist76ale
Chernobog
Level 109
God Stats
6W - 7L
1,410 SR
Queue Stats
526W - 718L
1,483 Elo+
Party 1
Fafnir
Fafnir
ErnieM
Fafnir
Level 64
God Stats
7W - 12L
1,524 SR
Queue Stats
338W - 419L
1,455 Elo+
Party 1
Hun Batz
Hun Batz
TTD_KINGZ
Hun Batz
Level 127
God Stats
1W - 5L
1,133 SR
Queue Stats
418W - 417L
1,527 Elo+
Party 2
Cabrakan
Cabrakan
YRNHenok
Cabrakan
Level 75
God Stats
15W - 17L
1,537 SR
Queue Stats
58W - 78L
1,435 Elo+
Party 2
Zhong Kui
Zhong Kui
edjav14
Zhong Kui
Level 107
God Stats
2W - 8L
1,627 SR
Queue Stats
547W - 700L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
De Huesito
Tiamat
14
2 / 2 / 3
8,435
527
8,225
6,770
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Shades xl
Jing Wei
13
0 / 1 / 3
7,583
474
3,585
13,026
3,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
Shepherd xl
Hercules
16
4 / 1 / 2
9,335
583
7,792
20,552
15,680
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Txsbatman00
Cthulhu
10
0 / 1 / 3
7,038
440
3,337
8,816
4,459
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

He Bo
eddieRF8
He Bo
16
11 / 2 / 2
9,646
603
14,907
10,797
4,760
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dentist76ale
Chernobog
12
0 / 2 / 1
6,849
428
4,963
7,383
2,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
ErnieM
Fafnir
12
0 / 0 / 4
8,169
511
5,094
7,333
7,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
TTD_KINGZ
Hun Batz
14
5 / 7 / 1
8,344
522
5,641
12,503
4,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
YRNHenok
Cabrakan
13
1 / 4 / 1
8,206
513
4,319
13,088
8,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
edjav14
Zhong Kui
14
1 / 5 / 0
8,221
514
13,177
14,343
10,675
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
17
Kills
7
7
Deaths
18
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
De Huesito
Tiamat
2
2
3
1.75
L
Chernobog
Dentist76ale
Chernobog
0
2
1
0.25
L
Fafnir
ErnieM
Fafnir
0
0
4
2
W
Jing Wei
Shades xl
Jing Wei
0
1
3
1.5
W
Hercules
Shepherd xl
Hercules
4
1
2
5
L
Hun Batz
TTD_KINGZ
Hun Batz
5
7
1
0.79
W
Cthulhu
Txsbatman00
Cthulhu
0
1
3
1.5
L
Cabrakan
YRNHenok
Cabrakan
1
4
1
0.38
W
He Bo
eddieRF8
He Bo
11
2
2
6
L
Zhong Kui
edjav14
Zhong Kui
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,846
Damage
33,194
59,961
Taken
54,650
32,954
Mitigated
34,389
21,811
Healing
16,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
De Huesito
Tiamat
8,225
1,039
0
1,486
6,770
4,057
210
2,197
4,573
53,054
0
L
Chernobog
Dentist76ale
Chernobog
4,963
2,732
0
2,620
7,383
2,671
42
3,216
4,167
0
44,149
L
Fafnir
ErnieM
Fafnir
5,094
789
0
1,830
7,333
7,587
32
3,540
3,793
19,067
0
W
Jing Wei
Shades xl
Jing Wei
3,585
2,569
0
6,851
13,026
3,998
766
2,346
10,680
0
53,098
W
Hercules
Shepherd xl
Hercules
7,792
2,093
0
9,503
20,552
15,680
0
12,238
8,314
0
55,047
L
Hun Batz
TTD_KINGZ
Hun Batz
5,641
1,939
0
2,736
12,503
4,582
0
6,230
6,273
0
46,761
W
Cthulhu
Txsbatman00
Cthulhu
3,337
299
0
807
8,816
4,459
115
2,747
5,989
17,229
0
L
Cabrakan
YRNHenok
Cabrakan
4,319
376
0
3,498
13,088
8,874
0
9,955
3,133
45,846
0
W
He Bo
eddieRF8
He Bo
14,907
1,459
0
3,164
10,797
4,760
0
3,326
7,471
67,416
0
L
Zhong Kui
edjav14
Zhong Kui
13,177
2,305
0
5,378
14,343
10,675
0
3,528
10,815
58,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,037
Gold Earned
39,789
451
Minions Killed
393
0
Camps Cleared
0
1,508,734
Distance Traveled
1,393,030
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,435
527
102
6
0
270,003
2
L
Chernobog
6,849
428
91
6
0
209,878
2
L
Fafnir
8,169
511
19
1
0
330,476
7
W
Jing Wei
7,583
474
90
6
0
276,517
2
W
Hercules
9,335
583
125
8
0
334,540
7
L
Hun Batz
8,344
522
81
5
0
299,425
0
W
Cthulhu
7,038
440
19
1
0
313,400
1
L
Cabrakan
8,206
513
85
5
0
272,939
4
W
He Bo
9,646
603
115
7
0
314,274
2
L
Zhong Kui
8,221
514
117
7
0
280,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role