Player Matchup

Tiamat
Tiamat
Cooochiesnot
Tiamat
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 30L
1,533 Elo+
Solo
Bacchus
Bacchus
Donarphinide
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,258 Elo+
Party 2
Gilgamesh
Gilgamesh
Maklaren69
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,248 Elo+
Party 2
Loki
Loki
MylesNotYards
Loki
Level 28
God Stats
3W - 7L
1,381 SR
Queue Stats
126W - 139L
1,403 Elo+
Solo
Cupid
Cupid
SoyIsaac17
Cupid
Level 11
God Stats
1W - 1L
1,705 SR
Queue Stats
2W - 3L
1,252 Elo+
Party 2
Team Averages
Level 17
1,517 SR
1,339 Elo+

VS

Team Averages
Level 14
1,472 SR
1,324 Elo+
Sol
Sol
 
Sol
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
LilCottonSwab
Awilix
Level 17
God Stats
4W - 10L
1,308 SR
Queue Stats
56W - 59L
1,372 Elo+
Party 1
Zhong Kui
Zhong Kui
QuantonmoBay
Zhong Kui
Level 16
God Stats
2W - 3L
1,551 SR
Queue Stats
5W - 11L
1,264 Elo+
Party 1
Ares
Ares
ShuYangGg
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,085 Elo+
Solo
Heimdallr
Heimdallr
苦茶Tea
Heimdallr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
1 / 4 / 3
6,744
422
5,673
11,108
5,977
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Donarphinide
Bacchus
12
2 / 1 / 4
7,623
476
6,853
11,730
13,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Maklaren69
Gilgamesh
11
1 / 4 / 7
7,190
449
5,858
12,116
9,907
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
8 / 3 / 0
8,648
541
6,826
9,933
3,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
12
3 / 4 / 1
7,524
470
9,148
8,790
3,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 4 / 2
7,629
477
6,216
8,432
2,997
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
5 / 4 / 2
7,116
445
8,360
10,550
3,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
QuantonmoBay
Zhong Kui
13
5 / 4 / 0
8,148
509
9,680
11,558
8,453
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
11
2 / 1 / 2
7,642
478
5,506
12,009
8,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
苦茶Tea
Heimdallr
14
2 / 3 / 2
8,141
509
5,320
8,069
3,238
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
15
Kills
16
16
Deaths
16
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
4
2
0.75
L
Tiamat
1
4
3
0.63
L
Bacchus
Donarphinide
Bacchus
2
1
4
4
W
5
4
2
1.5
L
Gilgamesh
Maklaren69
Gilgamesh
1
4
7
1.13
L
8
3
0
2.67
W
Zhong Kui
QuantonmoBay
Zhong Kui
5
4
0
1.25
W
Ares
2
1
2
3
L
Cupid
3
4
1
0.88
W
Heimdallr
苦茶Tea
Heimdallr
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,358
Damage
35,082
53,677
Taken
50,618
36,265
Mitigated
26,203
10,615
Healing
8,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,216
1,684
0
1,133
8,432
2,997
4,084
827
7,605
36,554
2,600
L
Tiamat
5,673
993
281
3,100
11,108
5,977
728
3,766
7,342
34,964
0
L
Bacchus
Donarphinide
Bacchus
6,853
1,435
0
2,664
11,730
13,757
413
5,421
6,309
15,840
0
W
8,360
4,634
0
756
10,550
3,290
316
2,696
7,854
0
25,677
L
Gilgamesh
Maklaren69
Gilgamesh
5,858
1,799
0
332
12,116
9,907
234
7,119
4,997
0
29,195
L
6,826
1,835
0
2,402
9,933
3,367
0
3,156
6,777
0
40,271
W
Zhong Kui
QuantonmoBay
Zhong Kui
9,680
1,902
0
3,762
11,558
8,453
1,100
3,613
7,945
36,159
0
W
Ares
5,506
523
0
490
12,009
8,225
0
2,925
9,084
16,765
0
L
Cupid
9,148
5,859
27
1,809
8,790
3,257
0
2,092
6,695
0
45,600
W
Heimdallr
苦茶Tea
Heimdallr
5,320
2,086
0
2,350
8,069
3,238
772
2,465
5,604
0
42,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,729
Gold Earned
38,676
247
Minions Killed
280
0
Camps Cleared
0
1,478,496
Distance Traveled
1,387,184
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,629
477
70
4
0
268,138
1
L
Tiamat
6,744
422
52
3
0
251,349
2
L
Bacchus
7,623
476
14
1
0
332,639
0
W
Awilix
7,116
445
32
2
0
335,452
0
L
Gilgamesh
7,190
449
47
3
0
261,369
0
L
Loki
8,648
541
69
4
0
331,939
1
W
Zhong Kui
8,148
509
61
4
0
255,843
0
W
Ares
7,642
478
21
1
0
277,820
3
L
Cupid
7,524
470
65
4
0
301,200
4
W
Heimdallr
8,141
509
96
6
0
249,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role