Player Matchup

Sol
Sol
Beast505Mode
Sol
Level 25
God Stats
25W - 43L
1,197 SR
Queue Stats
96W - 176L
1,268 Elo+
Party 1
Skadi
Skadi
MichaelEatz
Skadi
Level 42
God Stats
9W - 6L
1,501 SR
Queue Stats
176W - 281L
1,291 Elo+
Party 1
Yemoja
Yemoja
TommyTheEar
Yemoja
Level 33
God Stats
16W - 35L
1,302 SR
Queue Stats
117W - 192L
1,291 Elo+
Party 1
Izanami
Izanami
theziggla
Izanami
Level 29
God Stats
6W - 17L
1,300 SR
Queue Stats
173W - 249L
1,295 Elo+
Party 1
Erlang Shen
Erlang Shen
thumper84
Erlang Shen
Level 24
God Stats
7W - 12L
1,500 SR
Queue Stats
41W - 72L
1,263 Elo+
Party 1
Team Averages
Level 31
1,360 SR
1,282 Elo+

VS

Team Averages
Level 12
1,480 SR
1,433 Elo+
Ra
Ra
 
Ra
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Kalthizar
Thor
Level 18
God Stats
1W - 2L
1,355 SR
Queue Stats
25W - 28L
1,427 Elo+
Solo
Ymir
Ymir
KongTTV
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cernunnos
Cernunnos
KouDoSinichi
Cernunnos
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 11L
1,230 Elo+
Solo
Achilles
Achilles
jfizzle328
Achilles
Level 29
God Stats
21W - 23L
1,545 SR
Queue Stats
284W - 306L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,084
583
638
2,754
1,553
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

7
0 / 1 / 1
4,065
581
1,817
3,007
880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
7
1 / 0 / 6
4,873
696
1,366
2,034
576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
theziggla
Izanami
8
6 / 0 / 1
5,243
749
3,757
4,310
1,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
thumper84
Erlang Shen
7
1 / 3 / 0
4,012
573
889
3,619
1,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
2 / 0 / 0
5,273
753
1,763
2,130
640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
2
0 / 1 / 0
3,169
453
47
1,779
338
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
KongTTV
Ymir
4
0 / 4 / 0
3,750
536
883
4,497
1,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
KouDoSinichi
Cernunnos
6
0 / 3 / 0
3,660
523
1,674
3,424
562
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
jfizzle328
Achilles
8
2 / 1 / 2
4,489
641
1,992
3,780
1,325
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
8
Kills
4
6
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
0
0
2
W
0
2
0
0
L
Thor
0
1
0
0
L
Ymir
KongTTV
Ymir
0
4
0
0
L
Cernunnos
KouDoSinichi
Cernunnos
0
3
0
0
W
0
1
1
0.5
W
Yemoja
1
0
6
4
L
Achilles
jfizzle328
Achilles
2
1
2
3
W
Izanami
theziggla
Izanami
6
0
1
6.5
W
Erlang Shen
thumper84
Erlang Shen
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,467
Damage
6,359
15,724
Taken
15,610
5,248
Mitigated
3,931
3,914
Healing
2,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,763
0
0
625
2,130
640
0
638
1,492
31,571
0
W
638
0
0
122
2,754
1,553
0
1,717
1,037
16,140
0
L
Thor
47
0
0
130
1,779
338
0
0
1,779
0
4,464
L
Ymir
KongTTV
Ymir
883
530
0
508
4,497
1,066
0
873
3,624
6,333
0
L
Cernunnos
KouDoSinichi
Cernunnos
1,674
642
0
42
3,424
562
0
493
2,931
0
12,293
W
1,817
628
0
958
3,007
880
136
0
3,007
0
17,231
W
Yemoja
1,366
478
407
250
2,034
576
275
267
1,767
7,577
0
L
Achilles
jfizzle328
Achilles
1,992
429
0
1,287
3,780
1,325
0
0
3,780
0
16,635
W
Izanami
theziggla
Izanami
3,757
3,135
0
1,976
4,310
1,139
696
662
3,648
0
28,965
W
Erlang Shen
thumper84
Erlang Shen
889
284
0
201
3,619
1,100
146
0
3,619
0
7,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,277
Gold Earned
20,341
153
Minions Killed
147
0
Camps Cleared
0
619,942
Distance Traveled
599,527
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,273
753
73
10
0
142,223
1
W
Sol
4,084
583
32
5
0
123,602
1
L
Thor
3,169
453
12
2
0
62,431
0
L
Ymir
3,750
536
13
2
0
135,218
1
L
Cernunnos
3,660
523
19
3
0
130,393
0
W
Skadi
4,065
581
25
4
0
119,108
1
W
Yemoja
4,873
696
19
3
0
114,436
1
L
Achilles
4,489
641
30
4
0
129,262
2
W
Izanami
5,243
749
52
7
0
131,774
0
W
Erlang Shen
4,012
573
25
4
0
131,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role