Player Matchup

Jormungandr
Jormungandr
ImHereForTheL
Jormungandr
Level 28
God Stats
1W - 4L
1,454 SR
Queue Stats
18W - 32L
1,369 Elo+
Solo
Gilgamesh
Gilgamesh
Johnnyreaper
Gilgamesh
Level 22
God Stats
1W - 3L
1,192 SR
Queue Stats
29W - 37L
1,315 Elo+
Party 1
Medusa
Medusa
Malituk
Medusa
Level 17
God Stats
9W - 16L
1,392 SR
Queue Stats
26W - 29L
1,352 Elo+
Party 1
Anubis
Anubis
Shannanoginns
Anubis
Level 18
God Stats
14W - 16L
1,251 SR
Queue Stats
201W - 261L
1,337 Elo+
Party 1
Kali
Kali
iKrescendo
Kali
Level 24
God Stats
22W - 21L
1,530 SR
Queue Stats
248W - 296L
1,345 Elo+
Party 1
Team Averages
Level 22
1,364 SR
1,344 Elo+

VS

Team Averages
Level 29
1,423 SR
1,439 Elo+
Sol
Sol
HtlrJr
Sol
Level 11
God Stats
6W - 5L
1,593 SR
Queue Stats
12W - 13L
1,468 Elo+
Party 2
Scylla
Scylla
JazzMontana
Scylla
Level 18
God Stats
6W - 11L
1,424 SR
Queue Stats
103W - 84L
1,508 Elo+
Party 2
Bellona
Bellona
MiyukiShioru
Bellona
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,314 Elo+
Party 2
Thanatos
Thanatos
Mortalsnap
Thanatos
Level 69
God Stats
5W - 6L
1,416 SR
Queue Stats
29W - 25L
1,484 Elo+
Party 2
Fafnir
Fafnir
Siegfried82
Fafnir
Level 25
God Stats
2W - 1L
1,182 SR
Queue Stats
56W - 55L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ImHereForTheL
Jormungandr
8
1 / 2 / 2
5,364
447
1,315
5,971
3,969
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Johnnyreaper
Gilgamesh
9
1 / 5 / 2
5,615
468
3,576
9,002
2,695
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Malituk
Medusa
9
1 / 3 / 2
5,569
464
3,112
4,620
1,318
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 7 / 2
5,762
480
2,700
9,189
3,861
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 4 / 1
6,134
511
6,033
8,981
3,874
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
HtlrJr
Sol
10
1 / 2 / 8
5,711
476
4,653
4,972
1,838
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
13
2 / 1 / 5
7,640
637
4,504
4,867
1,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
MiyukiShioru
Bellona
11
2 / 1 / 0
6,524
544
3,515
5,328
3,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Mortalsnap
Thanatos
13
13 / 3 / 3
8,150
679
11,900
10,549
3,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fafnir
10
3 / 1 / 7
6,730
561
3,618
5,600
5,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
7
Kills
21
21
Deaths
8
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
HtlrJr
Sol
1
2
8
2.5
L
Jormungandr
ImHereForTheL
Jormungandr
1
2
2
1
W
Scylla
2
1
5
4.5
L
Gilgamesh
Johnnyreaper
Gilgamesh
1
5
2
0.4
L
Medusa
Malituk
Medusa
1
3
2
0.67
W
Bellona
MiyukiShioru
Bellona
2
1
0
2
W
Thanatos
Mortalsnap
Thanatos
13
3
3
4.83
L
1
7
2
0.29
W
Fafnir
3
1
7
6.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,736
Damage
28,190
37,763
Taken
31,316
15,717
Mitigated
15,424
5,479
Healing
16,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
HtlrJr
Sol
4,653
1,279
0
913
4,972
1,838
2,062
652
4,320
26,008
0
L
Jormungandr
ImHereForTheL
Jormungandr
1,315
412
0
200
5,971
3,969
0
2,570
3,373
14,587
0
W
Scylla
4,504
243
0
594
4,867
1,225
801
1,319
3,548
48,388
0
L
Gilgamesh
Johnnyreaper
Gilgamesh
3,576
778
0
461
9,002
2,695
0
1,690
7,308
0
23,232
L
Medusa
Malituk
Medusa
3,112
772
251
309
4,620
1,318
754
2,456
2,164
0
27,194
W
Bellona
MiyukiShioru
Bellona
3,515
1,227
0
2,463
5,328
3,766
694
0
5,328
100
23,988
W
Thanatos
Mortalsnap
Thanatos
11,900
3,182
0
10,222
10,549
3,111
0
1,569
8,980
0
41,351
L
2,700
487
0
916
9,189
3,861
41
4,235
4,636
23,362
0
W
Fafnir
3,618
970
0
1,928
5,600
5,484
520
475
5,125
15,083
0
L
6,033
2,978
0
3,342
8,981
3,874
0
1,504
7,407
0
30,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,444
Gold Earned
34,755
223
Minions Killed
292
0
Camps Cleared
0
1,022,536
Distance Traveled
1,099,169
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,711
476
48
4
0
209,816
0
L
Jormungandr
5,364
447
26
2
0
193,399
5
W
Scylla
7,640
637
105
9
0
223,281
1
L
Gilgamesh
5,615
468
38
3
0
223,933
2
L
Medusa
5,569
464
64
5
0
224,317
5
W
Bellona
6,524
544
50
4
0
199,276
0
W
Thanatos
8,150
679
72
6
0
255,564
0
L
Anubis
5,762
480
44
4
0
189,618
0
W
Fafnir
6,730
561
17
1
0
211,232
2
L
Kali
6,134
511
51
4
0
191,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role