Player Matchup

Bacchus
Bacchus
AbelSkunk
Bacchus
Level 28
God Stats
6W - 5L
1,633 SR
Queue Stats
98W - 118L
1,270 Elo+
Solo
Fenrir
Fenrir
Doinks2
Fenrir
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GuissR
Morgan Le Fay
Level 13
God Stats
1W - 1L
1,740 SR
Queue Stats
13W - 16L
1,267 Elo+
Solo
Jormungandr
Jormungandr
barbiemartinez81
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
vizrael25
Rama
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 9
1,575 SR
1,407 Elo+

VS

Team Averages
Level 20
1,443 SR
1,363 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DrBigsmokes
Morgan Le Fay
Level 18
God Stats
25W - 31L
1,285 SR
Queue Stats
37W - 52L
1,227 Elo+
Party 1
Cupid
Cupid
Paks-top
Cupid
Level 29
God Stats
10W - 6L
1,478 SR
Queue Stats
16W - 18L
1,308 Elo+
Solo
Vamana
Vamana
debokotru
Vamana
Level 26
God Stats
41W - 47L
1,450 SR
Queue Stats
41W - 51L
1,278 Elo+
Party 1
Ra
Ra
wuyuhang
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AbelSkunk
Bacchus
3
0 / 0 / 0
3,341
477
91
1,290
622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Doinks2
Fenrir
2
0 / 1 / 0
2,960
423
297
1,115
240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morgan Le Fay
GuissR
Morgan Le Fay
7
2 / 2 / 0
4,095
585
1,361
3,594
987
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
barbiemartinez81
Jormungandr
2
0 / 2 / 0
2,876
411
78
2,035
852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
4
0 / 1 / 0
3,331
476
686
2,084
503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
1 / 2 / 0
4,370
624
1,242
3,473
1,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
DrBigsmokes
Morgan Le Fay
8
1 / 0 / 1
4,368
624
2,156
1,547
443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cupid
Paks-top
Cupid
6
0 / 1 / 1
3,956
565
244
3,757
877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vamana
debokotru
Vamana
5
0 / 1 / 1
3,829
547
993
3,962
1,293
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
3 / 0 / 1
5,010
716
1,214
1,136
291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
2
Kills
5
6
Deaths
4
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
2
0
0.5
L
Bacchus
AbelSkunk
Bacchus
0
0
0
0
L
Fenrir
Doinks2
Fenrir
0
1
0
0
W
Morgan Le Fay
DrBigsmokes
Morgan Le Fay
1
0
1
1.5
L
Morgan Le Fay
GuissR
Morgan Le Fay
2
2
0
1
W
Cupid
Paks-top
Cupid
0
1
1
0.5
L
Jormungandr
barbiemartinez81
Jormungandr
0
2
0
0
W
Vamana
debokotru
Vamana
0
1
1
0.5
L
Rama
0
1
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,513
Damage
5,849
10,118
Taken
13,875
3,204
Mitigated
4,391
1,919
Healing
4,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
1,242
526
0
554
3,473
1,487
0
965
2,508
0
15,732
L
Bacchus
AbelSkunk
Bacchus
91
0
0
500
1,290
622
0
353
896
1,729
0
L
Fenrir
Doinks2
Fenrir
297
264
0
355
1,115
240
0
218
855
0
2,570
W
Morgan Le Fay
DrBigsmokes
Morgan Le Fay
2,156
78
0
622
1,547
443
1,348
91
1,456
18,014
0
L
Morgan Le Fay
GuissR
Morgan Le Fay
1,361
385
0
516
3,594
987
287
0
3,594
12,258
0
W
Cupid
Paks-top
Cupid
244
110
129
1,472
3,757
877
820
0
3,757
0
16,545
L
Jormungandr
barbiemartinez81
Jormungandr
78
78
0
0
2,035
852
0
1,502
465
1,156
0
W
Vamana
debokotru
Vamana
993
846
0
1,049
3,962
1,293
0
396
3,566
0
14,149
L
Rama
686
648
0
548
2,084
503
0
1,106
938
0
7,925
W
1,214
258
0
386
1,136
291
396
78
1,058
14,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,603
Gold Earned
21,533
59
Minions Killed
168
0
Camps Cleared
0
307,011
Distance Traveled
558,293
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,370
624
42
6
0
125,474
2
L
Bacchus
3,341
477
3
0
0
42,103
0
L
Fenrir
2,960
423
8
1
0
32,909
0
W
Morgan Le Fay
4,368
624
33
5
0
112,604
0
L
Morgan Le Fay
4,095
585
24
3
0
108,375
0
W
Cupid
3,956
565
32
5
0
81,454
0
L
Jormungandr
2,876
411
1
0
0
56,238
2
W
Vamana
3,829
547
26
4
0
104,319
0
L
Rama
3,331
476
23
3
0
67,386
0
W
Ra
5,010
716
35
5
0
134,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role