Player Matchup

Ullr
Ullr
Laughin_Joker69
Ullr
Level 154
God Stats
2W - 2L
1,427 SR
Queue Stats
153W - 159L
1,462 Elo+
Party 3
Geb
Geb
Nolove235
Geb
Level 128
God Stats
1W - 3L
1,610 SR
Queue Stats
123W - 163L
1,353 Elo+
Party 3
Sol
Sol
SIMMER x x DOWN
Sol
Level 104
God Stats
4W - 12L
1,251 SR
Queue Stats
687W - 698L
1,436 Elo+
Party 1
Bakasura
Bakasura
UnholyxKreation
Bakasura
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
491W - 494L
1,424 Elo+
Party 1
Neith
Neith
ayala1219
Neith
Level 139
God Stats
3W - 3L
1,611 SR
Queue Stats
90W - 105L
1,437 Elo+
Party 3
Team Averages
Level 125
1,480 SR
1,422 Elo+

VS

Team Averages
Level 101
1,538 SR
1,500 Elo+
Osiris
Osiris
Dripple
Osiris
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 179L
1,497 Elo+
Party 2
Geb
Geb
LingeringWilI
Geb
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
257W - 239L
1,529 Elo+
Party 2
Susano
Susano
Nagase
Susano
Level 146
God Stats
1W - 2L
1,204 SR
Queue Stats
53W - 47L
1,510 Elo+
Solo
Kuzenbo
Kuzenbo
neutralroom
Kuzenbo
Level 81
God Stats
4W - 2L
1,745 SR
Queue Stats
463W - 440L
1,496 Elo+
Party 4
Kukulkan
Kukulkan
sirmaster420
Kukulkan
Level 84
God Stats
16W - 6L
1,740 SR
Queue Stats
297W - 276L
1,466 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 10 / 9
12,683
705
14,173
22,029
8,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 11 / 13
11,245
625
14,829
24,083
24,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
17 / 8 / 4
16,173
899
31,431
19,017
7,732
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
17
2 / 10 / 11
12,013
667
7,393
18,476
8,578
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
ayala1219
Neith
19
3 / 6 / 13
12,743
708
19,059
19,131
9,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dripple
Osiris
20
8 / 5 / 21
13,126
729
13,077
19,075
16,089
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
1 / 4 / 37
12,203
678
11,768
21,216
26,493
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
Nagase
Susano
20
16 / 5 / 22
14,957
831
20,328
18,109
12,834
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
neutralroom
Kuzenbo
20
7 / 5 / 35
13,739
763
14,717
25,871
42,104
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
sirmaster420
Kukulkan
20
13 / 6 / 28
15,516
862
31,374
19,033
10,635
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
188
25
Kills
45
45
Deaths
25
50
Assists
143
Player
Kills
Deaths
Assists
KDA
W
Osiris
Dripple
Osiris
8
5
21
3.7
L
3
10
9
0.75
W
1
4
37
4.88
W
Susano
Nagase
Susano
16
5
22
5.4
L
0
11
13
0.59
L
17
8
4
2.38
L
Bakasura
2
10
11
0.75
L
Neith
ayala1219
Neith
3
6
13
1.58
W
Kuzenbo
neutralroom
Kuzenbo
7
5
35
4.9
W
Kukulkan
sirmaster420
Kukulkan
13
6
28
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,885
Damage
91,264
102,736
Taken
103,304
58,902
Mitigated
108,155
24,587
Healing
28,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Dripple
Osiris
13,077
5,164
2,366
1,780
19,075
16,089
1,656
9,224
9,651
239
27,190
L
14,173
5,102
809
4,995
22,029
8,831
596
12,855
9,174
0
34,828
W
11,768
1,642
2,502
2,422
21,216
26,493
1,088
10,788
10,188
27,580
0
W
Susano
Nagase
Susano
20,328
3,230
3,714
2,075
18,109
12,834
1,617
7,551
10,452
0
49,566
L
14,829
1,517
649
910
24,083
24,612
140
14,925
9,158
24,833
0
L
31,431
8,297
1,349
4,314
19,017
7,732
2,611
10,388
8,629
58,615
0
L
Bakasura
7,393
5,695
514
2,675
18,476
8,578
874
9,757
8,719
0
14,251
L
Neith
ayala1219
Neith
19,059
6,589
1,101
7,271
19,131
9,149
1,148
10,131
9,000
0
39,098
W
Kuzenbo
neutralroom
Kuzenbo
14,717
3,763
2,536
6,133
25,871
42,104
233
12,346
13,254
25,128
0
W
Kukulkan
sirmaster420
Kukulkan
31,374
6,686
1,628
3,330
19,033
10,635
2,341
6,351
12,527
61,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,857
Gold Earned
69,541
199
Minions Killed
182
0
Camps Cleared
0
1,395,256
Distance Traveled
1,656,435
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,126
729
24
1
0
326,012
1
L
Ullr
12,683
705
38
2
0
301,953
0
W
Geb
12,203
678
33
2
0
343,981
0
W
Susano
14,957
831
52
3
0
362,135
0
L
Geb
11,245
625
13
1
0
280,644
0
L
Sol
16,173
899
62
3
0
263,894
3
L
Bakasura
12,013
667
36
2
0
263,194
3
L
Neith
12,743
708
50
3
0
285,571
2
W
Kuzenbo
13,739
763
17
1
0
325,168
0
W
Kukulkan
15,516
862
56
3
0
299,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role