Player Matchup

Da Ji
Da Ji
AOS4207021
Da Ji
Level 18
God Stats
1W - 4L
1,464 SR
Queue Stats
77W - 80L
1,350 Elo+
Party 2
Ymir
Ymir
JimFrigglnLahey
Ymir
Level 44
God Stats
22W - 19L
1,803 SR
Queue Stats
719W - 742L
1,424 Elo+
Party 2
Odin
Odin
Nvnzo
Odin
Level 18
God Stats
154W - 121L
1,544 SR
Queue Stats
208W - 183L
1,532 Elo+
Party 2
Neith
Neith
OurHill Cat
Neith
Level 26
God Stats
4W - 4L
1,952 SR
Queue Stats
122W - 124L
1,496 Elo+
Solo
Anubis
Anubis
zombom987654321
Anubis
Level 14
God Stats
7W - 8L
1,469 SR
Queue Stats
25W - 26L
1,413 Elo+
Party 2
Team Averages
Level 24
1,646 SR
1,443 Elo+

VS

Team Averages
Level 47
1,494 SR
1,469 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Estalanii
Hercules
Level 17
God Stats
2W - 0L
1,835 SR
Queue Stats
45W - 26L
1,561 Elo+
Party 1
Freya
Freya
PRicoThaGoat
Freya
Level 29
God Stats
1W - 1L
1,259 SR
Queue Stats
97W - 96L
1,423 Elo+
Solo
Thanatos
Thanatos
PrOspect EVO
Thanatos
Level 17
God Stats
4W - 5L
1,350 SR
Queue Stats
76W - 55L
1,573 Elo+
Party 1
Ares
Ares
metriceagle54
Ares
Level 25
God Stats
6W - 4L
1,526 SR
Queue Stats
104W - 101L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
2 / 5 / 4
6,898
460
3,572
10,292
3,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 4 / 4
7,478
499
7,475
12,484
11,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
Nvnzo
Odin
11
0 / 6 / 2
6,389
426
5,339
10,656
7,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 3 / 2
7,419
495
9,396
7,287
2,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 6 / 2
6,808
454
7,253
8,111
3,547
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
11 / 0 / 4
10,170
678
11,330
12,524
5,196
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Estalanii
Hercules
12
2 / 1 / 8
7,843
523
7,402
14,656
15,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 3 / 8
8,200
547
6,123
12,424
4,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
PrOspect EVO
Thanatos
13
7 / 2 / 5
8,551
570
5,125
9,272
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 3 / 7
9,329
622
5,301
14,446
8,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
9
Kills
24
24
Deaths
9
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
11
0
4
13
L
Da Ji
2
5
4
0.8
W
Hercules
Estalanii
Hercules
2
1
8
6
L
2
4
4
1
L
Odin
Nvnzo
Odin
0
6
2
0.17
L
3
3
2
1.33
W
2
3
8
2
W
Thanatos
PrOspect EVO
Thanatos
7
2
5
4.75
W
2
3
7
1.83
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,035
Damage
35,281
48,830
Taken
63,322
28,868
Mitigated
36,431
9,347
Healing
35,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,330
6,672
0
8,395
12,524
5,196
1,681
1,819
10,705
0
82,308
L
Da Ji
3,572
444
92
1,367
10,292
3,409
0
1,756
8,368
0
21,183
W
Hercules
Estalanii
Hercules
7,402
2,140
0
6,497
14,656
15,885
342
2,159
12,497
3,239
21,381
L
7,475
2,098
215
2,115
12,484
11,189
0
3,958
8,356
22,847
0
L
Odin
Nvnzo
Odin
5,339
1,242
0
1,281
10,656
7,994
0
2,294
7,719
0
29,598
L
9,396
6,280
0
2,579
7,287
2,729
56
1,984
5,303
0
45,108
W
6,123
1,704
0
6,459
12,424
4,382
596
4,484
7,940
37,810
0
W
Thanatos
PrOspect EVO
Thanatos
5,125
2,340
0
9,572
9,272
2,828
23
2,341
6,931
0
39,535
W
5,301
1,052
0
4,090
14,446
8,140
374
3,925
10,521
32,967
0
L
7,253
875
0
1,698
8,111
3,547
0
2,247
5,820
28,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,992
Gold Earned
44,093
266
Minions Killed
342
0
Camps Cleared
0
1,319,042
Distance Traveled
1,394,777
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,170
678
112
7
0
280,920
5
L
Da Ji
6,898
460
40
3
0
310,907
1
W
Hercules
7,843
523
49
3
0
236,777
1
L
Ymir
7,478
499
44
3
0
247,892
5
L
Odin
6,389
426
66
4
0
286,266
3
L
Neith
7,419
495
78
5
0
242,306
3
W
Freya
8,200
547
74
5
0
269,395
1
W
Thanatos
8,551
570
68
5
0
319,959
0
W
Ares
9,329
622
39
3
0
287,726
3
L
Anubis
6,808
454
38
3
0
231,671
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role