Player Matchup

Jormungandr
Jormungandr
GrimmSmiIes
Jormungandr
Level 35
God Stats
10W - 12L
1,487 SR
Queue Stats
32W - 56L
1,353 Elo+
Party 2
Merlin
Merlin
MrKip420
Merlin
Level 15
God Stats
1W - 1L
1,212 SR
Queue Stats
1W - 3L
1,088 Elo+
Party 2
Thor
Thor
VikingPogger
Thor
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 36L
1,286 Elo+
Party 2
Team Averages
Level 25
1,400 SR
1,242 Elo+

VS

Team Averages
Level 82
1,533 SR
1,439 Elo+
Cupid
Cupid
Dqkweb
Cupid
Level 12
God Stats
7W - 4L
1,500 SR
Queue Stats
90W - 76L
1,258 Elo+
Solo
Sylvanus
Sylvanus
DustyBerr89
Sylvanus
Level 155
God Stats
77W - 55L
1,541 SR
Queue Stats
494W - 555L
1,506 Elo+
Party 1
Gilgamesh
Gilgamesh
LebowskisRug
Gilgamesh
Level 78
God Stats
27W - 19L
1,557 SR
Queue Stats
487W - 509L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GrimmSmiIes
Jormungandr
18
6 / 5 / 7
13,655
683
14,792
23,110
41,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
MrKip420
Merlin
13
2 / 5 / 7
11,935
597
9,988
10,499
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 6 / 6
14,112
706
7,820
13,591
10,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dqkweb
Cupid
18
2 / 10 / 8
12,956
648
11,107
18,351
6,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
DustyBerr89
Sylvanus
9
0 / 2 / 2
10,073
504
362
2,355
1,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
LebowskisRug
Gilgamesh
20
13 / 3 / 1
15,175
759
22,666
31,413
18,330
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
15
Kills
15
16
Deaths
15
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cupid
Dqkweb
Cupid
2
10
8
0.6
L
Sylvanus
DustyBerr89
Sylvanus
0
2
2
0.5
W
Jormungandr
GrimmSmiIes
Jormungandr
6
5
7
1.9
L
Gilgamesh
LebowskisRug
Gilgamesh
13
3
1
4.5
W
Merlin
MrKip420
Merlin
2
5
7
1.1
W
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,600
Damage
34,135
47,200
Taken
52,119
54,963
Mitigated
25,724
1,861
Healing
10,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Dqkweb
Cupid
11,107
6,305
1,388
902
18,351
6,271
868
8,123
9,442
0
57,772
L
Sylvanus
DustyBerr89
Sylvanus
362
117
118
293
2,355
1,123
0
1,161
1,075
2,095
393
W
Jormungandr
GrimmSmiIes
Jormungandr
14,792
1,867
0
1,561
23,110
41,293
850
151
22,959
58,821
0
L
Gilgamesh
LebowskisRug
Gilgamesh
22,666
9,214
247
8,016
31,413
18,330
2,132
13,427
16,822
0
105,632
W
Merlin
MrKip420
Merlin
9,988
1,052
0
0
10,499
2,927
1,240
101
10,398
37,318
0
W
7,820
1,288
0
300
13,591
10,743
928
81
13,510
0
40,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,702
Gold Earned
38,204
180
Minions Killed
197
0
Camps Cleared
0
900,701
Distance Traveled
708,810
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,956
648
82
4
0
291,686
0
L
Sylvanus
10,073
504
3
0
0
50,078
0
W
Jormungandr
13,655
683
78
4
0
307,208
1
L
Gilgamesh
15,175
759
112
6
0
367,046
2
W
Merlin
11,935
597
35
2
0
274,849
0
W
Thor
14,112
706
67
3
0
318,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role