Player Matchup

Ah Puch
Ah Puch
Didacted
Ah Puch
Level 13
God Stats
14W - 6L
1,963 SR
Queue Stats
106W - 48L
1,872 Elo+
Solo
Nemesis
Nemesis
Meadlok
Nemesis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,609 Elo+
Solo
Guan Yu
Guan Yu
PepitoNoob123
Guan Yu
Level 17
God Stats
3W - 0L
1,907 SR
Queue Stats
84W - 83L
1,621 Elo+
Solo
Hel
Hel
Zemuns
Hel
Level 26
God Stats
72W - 42L
1,659 SR
Queue Stats
279W - 202L
1,695 Elo+
Party 2
Chiron
Chiron
unicornbeefstew
Chiron
Level 24
God Stats
5W - 4L
1,420 SR
Queue Stats
154W - 121L
1,636 Elo+
Party 2
Team Averages
Level 18
1,690 SR
1,687 Elo+

VS

Team Averages
Level 32
1,533 SR
1,522 Elo+
Kuzenbo
Kuzenbo
FrenchArmyKnife
Kuzenbo
Level 53
God Stats
0W - 2L
1,717 SR
Queue Stats
116W - 146L
1,503 Elo+
Party 1
Vamana
Vamana
NonStickStuff
Vamana
Level 59
God Stats
0W - 1L
1,159 SR
Queue Stats
144W - 170L
1,534 Elo+
Party 1
Fenrir
Fenrir
ScrumpleBunBuns
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,513 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zelrynd
Morgan Le Fay
Level 28
God Stats
64W - 54L
1,653 SR
Queue Stats
91W - 102L
1,522 Elo+
Party 1
Artemis
Artemis
makncheeseeee
Artemis
Level 5
God Stats
3W - 4L
1,638 SR
Queue Stats
3W - 8L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Didacted
Ah Puch
12
4 / 0 / 0
6,680
668
6,334
4,710
1,738
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Meadlok
Nemesis
8
1 / 1 / 1
5,059
506
1,863
5,269
1,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
9
2 / 0 / 3
5,863
586
1,473
4,297
2,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hel
Zemuns
Hel
12
6 / 0 / 1
6,914
691
7,725
6,130
1,942
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
5 / 0 / 2
6,352
635
5,281
3,535
1,149
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,973
397
1,538
6,476
3,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 3 / 0
4,835
484
4,991
8,771
5,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

6
0 / 4 / 0
4,139
414
1,784
5,812
1,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Zelrynd
Morgan Le Fay
8
0 / 5 / 0
4,467
447
2,685
7,151
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
4
0 / 4 / 0
3,738
374
98
3,270
577
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
18
Kills
1
1
Deaths
18
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Didacted
Ah Puch
4
0
0
4
L
0
2
0
0
W
Nemesis
Meadlok
Nemesis
1
1
1
1.5
L
1
3
0
0.33
W
Guan Yu
2
0
3
3.5
L
0
4
0
0
L
Morgan Le Fay
Zelrynd
Morgan Le Fay
0
5
0
0
W
Hel
Zemuns
Hel
6
0
1
6.5
L
Artemis
0
4
0
0
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,676
Damage
11,096
23,941
Taken
31,480
8,484
Mitigated
14,105
12,158
Healing
5,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Didacted
Ah Puch
6,334
899
0
3,637
4,710
1,738
168
0
4,072
38,405
0
L
1,538
738
0
806
6,476
3,552
0
678
5,798
9,656
0
W
Nemesis
Meadlok
Nemesis
1,863
1,132
0
530
5,269
1,428
0
415
4,771
0
24,972
L
4,991
1,862
0
2,646
8,771
5,944
0
6,532
2,239
0
26,125
W
Guan Yu
1,473
319
303
1,535
4,297
2,227
0
297
4,000
0
22,225
L
1,784
927
0
1,456
5,812
1,518
0
1,160
4,652
0
15,054
L
Morgan Le Fay
Zelrynd
Morgan Le Fay
2,685
235
0
1,047
7,151
2,514
0
5,595
1,556
20,649
0
W
Hel
Zemuns
Hel
7,725
442
189
4,165
6,130
1,942
643
2,522
3,565
48,181
0
L
Artemis
98
35
0
0
3,270
577
0
94
3,176
0
4,888
W
5,281
2,315
339
1,460
3,535
1,149
182
989
2,546
0
36,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,868
Gold Earned
21,152
334
Minions Killed
146
0
Camps Cleared
0
946,713
Distance Traveled
810,176
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,680
668
79
8
0
174,882
2
L
Kuzenbo
3,973
397
12
1
0
148,010
3
W
Nemesis
5,059
506
57
6
0
206,359
2
L
Vamana
4,835
484
46
5
0
178,965
1
W
Guan Yu
5,863
586
38
4
0
193,600
3
L
Fenrir
4,139
414
35
4
0
175,742
0
L
Morgan Le Fay
4,467
447
42
4
0
165,081
0
W
Hel
6,914
691
88
9
0
202,152
1
L
Artemis
3,738
374
11
1
0
142,378
0
W
Chiron
6,352
635
72
7
0
169,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role