Player Matchup

Ra
Ra
BigBravaCado
Ra
Level 21
God Stats
13W - 10L
1,636 SR
Queue Stats
43W - 44L
1,618 Elo+
Party 1
Rama
Rama
SarahWithAnH
Rama
Level 25
God Stats
2W - 2L
1,792 SR
Queue Stats
75W - 78L
1,655 Elo+
Party 1
Fenrir
Fenrir
needyunglebuff
Fenrir
Level 27
God Stats
3W - 2L
1,509 SR
Queue Stats
315W - 183L
1,738 Elo+
Solo
Izanami
Izanami
tawmi
Izanami
Level 8
God Stats
1W - 1L
1,241 SR
Queue Stats
8W - 6L
1,637 Elo+
Party 1
Terra
Terra
thatEgg
Terra
Level 27
God Stats
4W - 5L
1,515 SR
Queue Stats
58W - 53L
1,630 Elo+
Party 1
Team Averages
Level 22
1,539 SR
1,656 Elo+

VS

Team Averages
Level 15
1,598 SR
1,602 Elo+
Thor
Thor
 
Thor
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BAcidBrain
Cerberus
Level 23
God Stats
4W - 3L
1,480 SR
Queue Stats
117W - 118L
1,552 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SrPrroxxx
Morgan Le Fay
Level 15
God Stats
3W - 2L
1,911 SR
Queue Stats
21W - 10L
1,683 Elo+
Solo
King Arthur
King Arthur
desktop389
King Arthur
Level 28
God Stats
1W - 2L
1,599 SR
Queue Stats
60W - 38L
1,708 Elo+
Solo
Neith
Neith
sporter289705
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,297
530
2,145
5,385
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
6 / 3 / 1
5,921
592
6,311
7,071
1,804
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
4 / 1 / 0
6,126
613
4,241
5,548
3,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
tawmi
Izanami
9
3 / 2 / 2
6,113
611
3,653
5,282
1,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
thatEgg
Terra
7
1 / 2 / 4
5,507
551
1,284
4,620
1,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
3 / 2 / 3
5,545
555
2,359
4,834
1,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
BAcidBrain
Cerberus
7
1 / 2 / 4
4,909
491
3,694
6,956
4,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
SrPrroxxx
Morgan Le Fay
10
6 / 2 / 2
6,172
617
8,082
6,400
2,207
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
desktop389
King Arthur
9
0 / 4 / 0
5,042
504
2,727
7,685
5,282
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 4 / 0
4,039
404
1,022
3,584
729
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
14
Kills
10
11
Deaths
14
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
2
3
2.25
L
Cerberus
BAcidBrain
Cerberus
1
2
4
1.5
W
0
3
1
0.17
W
6
3
1
2.17
L
Morgan Le Fay
SrPrroxxx
Morgan Le Fay
6
2
2
3.5
L
King Arthur
desktop389
King Arthur
0
4
0
0
W
4
1
0
4
L
0
4
0
0
W
Izanami
tawmi
Izanami
3
2
2
2
W
Terra
thatEgg
Terra
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,634
Damage
17,884
27,906
Taken
29,459
9,618
Mitigated
14,689
9,980
Healing
5,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,359
525
0
559
4,834
1,753
403
163
4,591
0
21,163
L
Cerberus
BAcidBrain
Cerberus
3,694
127
0
2,518
6,956
4,718
0
1,851
5,105
12,556
0
W
2,145
165
333
2,383
5,385
1,217
0
3,043
2,211
32,965
0
W
6,311
5,689
223
1,831
7,071
1,804
0
4,092
2,969
0
21,249
L
Morgan Le Fay
SrPrroxxx
Morgan Le Fay
8,082
1,045
0
771
6,400
2,207
0
1,074
5,326
34,068
0
L
King Arthur
desktop389
King Arthur
2,727
527
0
1,260
7,685
5,282
0
0
7,284
0
24,302
W
4,241
1,369
0
2,508
5,548
3,596
0
0
5,548
0
25,971
L
1,022
224
0
155
3,584
729
0
341
3,243
0
11,209
W
Izanami
tawmi
Izanami
3,653
2,417
34
1,677
5,282
1,332
160
1,504
3,596
0
32,893
W
Terra
thatEgg
Terra
1,284
161
170
821
4,620
1,669
0
2,814
1,806
8,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,964
Gold Earned
25,707
247
Minions Killed
193
0
Camps Cleared
0
926,184
Distance Traveled
843,980
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,545
555
50
5
0
170,833
1
L
Cerberus
4,909
491
25
3
0
144,901
4
W
Ra
5,297
530
68
7
0
198,764
2
W
Rama
5,921
592
33
3
0
177,128
0
L
Morgan Le Fay
6,172
617
48
5
0
182,919
4
L
King Arthur
5,042
504
54
5
0
161,050
2
W
Fenrir
6,126
613
58
6
0
171,529
5
L
Neith
4,039
404
16
2
0
184,277
1
W
Izanami
6,113
611
73
7
0
177,352
0
W
Terra
5,507
551
15
2
0
201,411
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role