Player Matchup

Thoth
Thoth
AwezumMan
Thoth
Level 95
God Stats
27W - 20L
1,629 SR
Queue Stats
130W - 99L
1,547 Elo+
Party 2
Hachiman
Hachiman
UnicornAntlers
Hachiman
Level 7
God Stats
3W - 3L
1,583 SR
Queue Stats
3W - 3L
1,411 Elo+
Party 2
Sylvanus
Sylvanus
Zeerohx2
Sylvanus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 129L
1,632 Elo+
Party 2
Team Averages
Level 62
1,571 SR
1,530 Elo+

VS

Team Averages
Level 87
1,697 SR
1,519 Elo+
Artemis
Artemis
Kaveman6344
Artemis
Level 128
God Stats
8W - 2L
1,840 SR
Queue Stats
81W - 75L
1,460 Elo+
Party 1
Ymir
Ymir
Smurt95
Ymir
Level 8
God Stats
4W - 3L
1,438 SR
Queue Stats
8W - 11L
1,394 Elo+
Party 1
Hades
Hades
TRYGUNestampida
Hades
Level 124
God Stats
2W - 0L
1,812 SR
Queue Stats
3W - 0L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AwezumMan
Thoth
9
1 / 6 / 1
5,988
665
6,505
6,211
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
8
1 / 5 / 1
6,325
703
1,866
6,513
1,871
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Zeerohx2
Sylvanus
9
0 / 4 / 2
5,898
655
3,841
8,079
5,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kaveman6344
Artemis
11
9 / 1 / 6
8,218
913
8,575
4,736
1,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Smurt95
Ymir
11
5 / 1 / 10
8,153
906
2,190
5,210
4,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 1 / 13
7,087
787
7,240
8,480
3,761
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
2
Kills
15
15
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thoth
AwezumMan
Thoth
1
6
1
0.25
W
Artemis
Kaveman6344
Artemis
9
1
6
12
W
Ymir
Smurt95
Ymir
5
1
10
10
W
1
1
13
7.5
L
Hachiman
1
5
1
0.3
L
Sylvanus
Zeerohx2
Sylvanus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,212
Damage
18,005
20,803
Taken
18,426
9,548
Mitigated
10,044
1,715
Healing
5,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
AwezumMan
Thoth
6,505
308
0
355
6,211
1,967
175
2,853
3,358
22,211
0
W
Artemis
Kaveman6344
Artemis
8,575
3,205
0
40
4,736
1,643
1,466
2,582
2,037
0
29,269
W
Ymir
Smurt95
Ymir
2,190
34
0
871
5,210
4,640
426
2,335
2,761
5,518
0
W
7,240
565
431
4,379
8,480
3,761
757
4,485
3,615
29,671
0
L
Hachiman
1,866
1,603
0
0
6,513
1,871
70
2,978
3,535
0
10,808
L
Sylvanus
Zeerohx2
Sylvanus
3,841
1,061
396
964
8,079
5,710
84
3,599
4,480
11,126
3,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,211
Gold Earned
23,458
85
Minions Killed
99
0
Camps Cleared
0
391,532
Distance Traveled
476,900
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,988
665
34
4
0
141,344
1
W
Artemis
8,218
913
46
5
0
141,245
1
W
Ymir
8,153
906
4
0
0
171,864
1
W
Hades
7,087
787
49
5
0
163,791
2
L
Hachiman
6,325
703
24
3
0
110,633
0
L
Sylvanus
5,898
655
27
3
0
139,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role