Player Matchup

Ao Kuang
Ao Kuang
AsianEatsRice
Ao Kuang
Level 18
God Stats
7W - 5L
1,764 SR
Queue Stats
356W - 312L
1,602 Elo+
Party 2
Neith
Neith
DaddyJimbo
Neith
Level 15
God Stats
10W - 6L
1,553 SR
Queue Stats
342W - 306L
1,621 Elo+
Party 2
Horus
Horus
OverlordBargo
Horus
Level 19
God Stats
3W - 4L
1,357 SR
Queue Stats
32W - 33L
1,457 Elo+
Solo
Sobek
Sobek
WarmRawBeaver
Sobek
Level 20
God Stats
21W - 19L
1,776 SR
Queue Stats
200W - 229L
1,563 Elo+
Solo
Anubis
Anubis
austinator39
Anubis
Level 42
God Stats
40W - 28L
1,649 SR
Queue Stats
417W - 419L
1,557 Elo+
Party 2
Team Averages
Level 23
1,620 SR
1,560 Elo+

VS

Team Averages
Level 29
1,672 SR
1,527 Elo+
Sol
Sol
HtlrJr
Sol
Level 11
God Stats
6W - 5L
1,642 SR
Queue Stats
12W - 13L
1,512 Elo+
Party 1
Athena
Athena
JazzMontana
Athena
Level 18
God Stats
8W - 2L
1,889 SR
Queue Stats
103W - 84L
1,520 Elo+
Party 1
Nu Wa
Nu Wa
MiyukiShioru
Nu Wa
Level 22
God Stats
0W - 1L
1,734 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Mortalsnap
Danzaburou
Level 69
God Stats
1W - 2L
1,634 SR
Queue Stats
29W - 25L
1,496 Elo+
Party 1
Da Ji
Da Ji
Rause1
Da Ji
Level 24
God Stats
1W - 4L
1,462 SR
Queue Stats
186W - 189L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AsianEatsRice
Ao Kuang
16
10 / 4 / 2
10,015
589
14,567
13,838
4,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
14
3 / 1 / 5
8,843
520
9,583
8,038
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 1 / 3
8,586
505
4,993
10,632
9,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
2 / 2 / 5
9,131
537
3,973
15,377
12,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
17
12 / 1 / 4
10,698
629
15,594
11,938
6,697
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
HtlrJr
Sol
14
0 / 4 / 1
8,188
482
5,338
9,525
3,447
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
10
0 / 5 / 4
7,606
447
6,470
17,008
10,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 9 / 1
6,516
383
3,037
10,801
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Mortalsnap
Danzaburou
14
6 / 5 / 0
9,526
560
12,580
11,987
3,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
Rause1
Da Ji
13
3 / 5 / 2
8,127
478
4,226
11,720
3,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
28
Kills
9
9
Deaths
28
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AsianEatsRice
Ao Kuang
10
4
2
2.75
W
Neith
3
1
5
5.5
L
Sol
HtlrJr
Sol
0
4
1
0.13
L
Athena
0
5
4
0.4
L
0
9
1
0.06
L
Danzaburou
Mortalsnap
Danzaburou
6
5
0
1.2
W
1
1
3
2.5
L
Da Ji
Rause1
Da Ji
3
5
2
0.8
W
2
2
5
2.25
W
Anubis
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,710
Damage
31,651
59,823
Taken
61,041
35,947
Mitigated
23,627
28,457
Healing
6,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AsianEatsRice
Ao Kuang
14,567
4,211
0
6,988
13,838
4,858
515
2,834
11,004
61,215
0
W
Neith
9,583
4,133
0
4,675
8,038
2,407
1,756
2,098
5,940
0
52,007
L
Sol
HtlrJr
Sol
5,338
1,804
0
3,091
9,525
3,447
1,168
3,380
5,284
47,441
0
L
Athena
6,470
2,162
0
1,020
17,008
10,159
0
9,954
7,054
16,815
0
L
3,037
1,815
0
412
10,801
2,430
0
9,658
1,143
24,057
0
L
Danzaburou
Mortalsnap
Danzaburou
12,580
6,456
0
854
11,987
3,652
0
6,186
5,801
0
44,154
W
4,993
1,783
68
3,684
10,632
9,532
568
4,497
6,135
0
37,451
L
Da Ji
Rause1
Da Ji
4,226
1,005
0
660
11,720
3,939
0
4,956
6,764
0
46,639
W
3,973
359
0
5,270
15,377
12,453
31
1,468
13,909
28,508
0
W
Anubis
15,594
1,630
0
7,772
11,938
6,697
1,819
3,948
7,990
81,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,273
Gold Earned
39,963
433
Minions Killed
318
0
Camps Cleared
0
1,543,968
Distance Traveled
1,400,941
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,015
589
102
6
0
308,705
0
W
Neith
8,843
520
89
5
0
304,812
0
L
Sol
8,188
482
102
6
0
284,891
0
L
Athena
7,606
447
23
1
0
334,406
3
L
Nu Wa
6,516
383
35
2
0
238,216
0
L
Danzaburou
9,526
560
85
5
0
284,463
1
W
Horus
8,586
505
52
3
0
344,933
0
L
Da Ji
8,127
478
73
4
0
258,965
0
W
Sobek
9,131
537
41
2
0
313,722
2
W
Anubis
10,698
629
149
9
0
271,796
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role