Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
KibSiNxx
Amaterasu
Level 83
God Stats
7W - 2L
1,500 SR
Queue Stats
25W - 23L
1,520 Elo+
Solo
Baron Samedi
Baron Samedi
Mauper29
Baron Samedi
Level 119
God Stats
14W - 13L
1,504 SR
Queue Stats
277W - 321L
1,419 Elo+
Solo
Team Averages
Level 96
1,501 SR
1,480 Elo+

VS

Team Averages
Level 109
1,529 SR
1,516 Elo+
Ymir
Ymir
Apocalemur
Ymir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 20L
1,555 Elo+
Party 1
Janus
Janus
KingDead11
Janus
Level 115
God Stats
1W - 3L
1,204 SR
Queue Stats
59W - 64L
1,453 Elo+
Solo
Bastet
Bastet
Mulliner
Bastet
Level 102
God Stats
3W - 3L
1,882 SR
Queue Stats
21W - 17L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
3 / 7 / 9
13,308
665
11,747
23,672
10,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
KibSiNxx
Amaterasu
18
5 / 2 / 10
13,235
662
16,641
25,145
24,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Mauper29
Baron Samedi
18
7 / 4 / 6
13,817
691
13,593
14,357
7,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 9
13,126
656
12,608
26,427
22,086
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
16
2 / 4 / 4
12,040
602
13,167
8,411
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
Mulliner
Bastet
17
8 / 5 / 2
13,725
686
21,131
16,599
4,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
15
Kills
12
13
Deaths
15
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
7
9
1.07
L
2
6
9
1.08
W
Amaterasu
KibSiNxx
Amaterasu
5
2
10
5
L
Janus
2
4
4
1
W
Baron Samedi
Mauper29
Baron Samedi
7
4
6
2.5
L
Bastet
Mulliner
Bastet
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,981
Damage
46,906
63,174
Taken
51,437
42,629
Mitigated
29,265
25,198
Healing
1,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
11,747
9,252
0
8,330
23,672
10,609
1,087
7,770
15,902
0
32,307
L
12,608
3,257
251
285
26,427
22,086
209
8,321
15,644
49,278
0
W
Amaterasu
KibSiNxx
Amaterasu
16,641
4,766
0
9,978
25,145
24,984
937
10,776
14,369
0
34,028
L
Janus
13,167
415
0
478
8,411
2,220
462
1,300
6,398
64,451
0
W
Baron Samedi
Mauper29
Baron Samedi
13,593
282
2,480
4,410
14,357
7,036
721
7,229
7,128
73,065
0
L
Bastet
Mulliner
Bastet
21,131
6,786
0
917
16,599
4,959
158
3,972
11,713
0
52,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,360
Gold Earned
38,891
194
Minions Killed
232
0
Camps Cleared
0
1,095,060
Distance Traveled
967,427
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,308
665
61
3
0
390,109
2
L
Ymir
13,126
656
54
3
0
290,833
1
W
Amaterasu
13,235
662
26
1
0
393,166
0
L
Janus
12,040
602
119
6
0
292,674
3
W
Baron Samedi
13,817
691
107
5
0
311,785
1
L
Bastet
13,725
686
59
3
0
383,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role