Player Matchup

Susano
Susano
Carrymepls9870
Susano
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 14L
1,800 Elo+
Party 1
Danzaburou
Danzaburou
GDK_BOI_GRAVEY
Danzaburou
Level 16
God Stats
17W - 8L
1,600 SR
Queue Stats
24W - 17L
1,460 Elo+
Solo
Anubis
Anubis
GetEmMute
Anubis
Level 139
God Stats
14W - 14L
1,632 SR
Queue Stats
421W - 407L
1,485 Elo+
Party 3
Cernunnos
Cernunnos
Lady Reaps
Cernunnos
Level 123
God Stats
1W - 0L
1,530 SR
Queue Stats
30W - 30L
1,415 Elo+
Party 1
Kuzenbo
Kuzenbo
YutoliotheGreat
Kuzenbo
Level 6
God Stats
3W - 5L
1,394 SR
Queue Stats
86W - 98L
1,385 Elo+
Party 3
Team Averages
Level 57
1,531 SR
1,509 Elo+

VS

Team Averages
Level 16
1,345 SR
1,400 Elo+
Bellona
Bellona
Bonjóur
Bellona
Level 10
God Stats
5W - 1L
1,500 SR
Queue Stats
24W - 19L
1,400 Elo+
Party 2
Ares
Ares
SHARKBOY016
Ares
Level 6
God Stats
3W - 5L
1,320 SR
Queue Stats
11W - 17L
1,266 Elo+
Party 4
Janus
Janus
SlappinUNerds
Janus
Level 13
God Stats
3W - 9L
1,246 SR
Queue Stats
147W - 112L
1,387 Elo+
Party 2
Neith
Neith
SpatialGlint662
Neith
Level 26
God Stats
4W - 9L
1,326 SR
Queue Stats
65W - 74L
1,512 Elo+
Party 4
Set
Set
V9reaps
Set
Level 27
God Stats
3W - 5L
1,335 SR
Queue Stats
45W - 56L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
30 / 0 / 5
16,021
668
36,482
18,909
12,545
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
GDK_BOI_GRAVEY
Danzaburou
19
5 / 0 / 7
14,512
605
8,282
9,737
4,730
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
GetEmMute
Anubis
18
9 / 1 / 12
12,210
509
23,619
11,174
7,004
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Lady Reaps
Cernunnos
19
1 / 1 / 8
12,538
522
6,001
9,172
4,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 3 / 15
10,364
432
4,739
17,499
20,050
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bonjóur
Bellona
14
1 / 7 / 2
9,362
390
7,815
19,399
8,712
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 8 / 1
7,907
329
1,977
17,675
15,072
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 14 / 3
9,430
393
7,573
18,230
4,571
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 7 / 1
9,982
416
15,256
21,279
7,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Set
14
1 / 11 / 2
9,024
376
5,223
23,318
15,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
14
46
Kills
5
5
Deaths
47
47
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bonjóur
Bellona
1
7
2
0.29
W
30
0
5
32.5
W
Danzaburou
GDK_BOI_GRAVEY
Danzaburou
5
0
7
8.5
W
Anubis
GetEmMute
Anubis
9
1
12
15
W
Cernunnos
Lady Reaps
Cernunnos
1
1
8
5
L
0
8
1
0.06
L
0
14
3
0.11
L
3
7
1
0.5
L
Set
1
11
2
0.18
W
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,123
Damage
37,844
66,491
Taken
99,901
49,294
Mitigated
51,401
14,960
Healing
13,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bonjóur
Bellona
7,815
1,975
112
2,118
19,399
8,712
243
7,206
12,193
0
39,194
W
36,482
14,431
0
3,359
18,909
12,545
1,064
1,442
17,467
0
143,366
W
Danzaburou
GDK_BOI_GRAVEY
Danzaburou
8,282
3,367
0
891
9,737
4,730
4,858
214
9,523
0
53,753
W
Anubis
GetEmMute
Anubis
23,619
306
0
7,389
11,174
7,004
1,431
2,495
8,679
82,176
0
W
Cernunnos
Lady Reaps
Cernunnos
6,001
2,952
0
2,666
9,172
4,965
7,979
500
8,672
0
93,223
L
1,977
183
515
695
17,675
15,072
0
5,362
12,313
20,944
0
L
7,573
100
0
1,301
18,230
4,571
774
6,694
11,536
60,342
0
L
15,256
6,158
0
4,311
21,279
7,250
0
5,606
15,673
0
75,262
L
Set
5,223
1,825
0
4,158
23,318
15,796
0
3,490
19,828
0
45,446
W
4,739
1,375
0
655
17,499
20,050
1,385
4,899
12,600
17,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,645
Gold Earned
45,705
596
Minions Killed
429
0
Camps Cleared
0
2,279,244
Distance Traveled
1,962,144
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,362
390
58
2
0
430,825
0
W
Susano
16,021
668
180
8
0
549,100
2
W
Danzaburou
14,512
605
107
4
0
417,043
7
W
Anubis
12,210
509
119
5
0
425,303
7
W
Cernunnos
12,538
522
172
7
0
439,787
1
L
Ares
7,907
329
25
1
0
336,377
5
L
Janus
9,430
393
123
5
0
385,431
5
L
Neith
9,982
416
137
6
0
407,768
4
L
Set
9,024
376
86
4
0
401,743
4
W
Kuzenbo
10,364
432
18
1
0
448,011
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role