Player Matchup

Erlang Shen
Erlang Shen
AkiraStone
Erlang Shen
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
MomsSpaghetti101
Neith
Level 26
God Stats
2W - 2L
1,295 SR
Queue Stats
21W - 33L
1,328 Elo+
Solo
Kukulkan
Kukulkan
Rikeiron
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,216 Elo+
Solo
Sylvanus
Sylvanus
Salamandy
Sylvanus
Level 16
God Stats
4W - 3L
1,720 SR
Queue Stats
32W - 42L
1,276 Elo+
Solo
Fenrir
Fenrir
xXXBIGDADDYXXx
Fenrir
Level 14
God Stats
1W - 2L
1,725 SR
Queue Stats
59W - 84L
1,276 Elo+
Solo
Team Averages
Level 12
1,548 SR
1,319 Elo+

VS

Team Averages
Level 17
1,535 SR
1,333 Elo+
Kali
Kali
 
Kali
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Orange30ner
Hou Yi
Level 16
God Stats
9W - 9L
1,382 SR
Queue Stats
17W - 22L
1,204 Elo+
Party 1
Amaterasu
Amaterasu
TeddyJKaczynski
Amaterasu
Level 27
God Stats
17W - 11L
1,646 SR
Queue Stats
515W - 478L
1,433 Elo+
Solo
Merlin
Merlin
branwong
Merlin
Level 12
God Stats
8W - 7L
1,648 SR
Queue Stats
10W - 12L
1,374 Elo+
Party 1
Yemoja
Yemoja
kite520
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AkiraStone
Erlang Shen
7
0 / 8 / 1
5,852
325
626
7,971
2,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 7 / 2
6,654
370
6,366
10,972
4,210
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Rikeiron
Kukulkan
13
1 / 7 / 0
8,085
449
5,992
10,095
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Salamandy
Sylvanus
12
2 / 4 / 2
8,393
466
4,718
14,301
16,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
1 / 7 / 0
7,532
418
3,284
16,385
5,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
12 / 1 / 9
10,541
586
13,118
14,286
5,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
15
6 / 1 / 5
9,353
520
8,947
10,160
3,856
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
TeddyJKaczynski
Amaterasu
17
6 / 0 / 3
10,561
587
7,762
8,631
6,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Merlin
branwong
Merlin
15
5 / 2 / 7
9,164
509
9,781
5,042
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
kite520
Yemoja
12
2 / 2 / 6
8,829
491
4,407
9,759
6,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
5
Kills
31
33
Deaths
6
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
12
1
9
16.5
L
Erlang Shen
AkiraStone
Erlang Shen
0
8
1
0.06
L
1
7
2
0.29
W
Hou Yi
6
1
5
8.5
L
Kukulkan
Rikeiron
Kukulkan
1
7
0
0.14
L
Sylvanus
Salamandy
Sylvanus
2
4
2
0.75
W
Amaterasu
TeddyJKaczynski
Amaterasu
6
0
3
7.5
W
Merlin
branwong
Merlin
5
2
7
4.25
W
Yemoja
kite520
Yemoja
2
2
6
2.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,986
Damage
44,015
59,724
Taken
47,878
32,309
Mitigated
24,597
13,431
Healing
18,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
13,118
7,556
0
8,599
14,286
5,972
1,113
1,708
12,578
0
50,532
L
Erlang Shen
AkiraStone
Erlang Shen
626
626
0
0
7,971
2,627
148
1,282
6,689
0
12,619
L
6,366
3,516
244
721
10,972
4,210
576
4,014
6,958
0
29,275
W
Hou Yi
8,947
4,830
0
4,380
10,160
3,856
1,831
819
9,341
0
55,633
L
Kukulkan
Rikeiron
Kukulkan
5,992
547
0
380
10,095
3,660
885
3,537
6,558
45,695
0
L
Sylvanus
Salamandy
Sylvanus
4,718
2,017
1,582
5,744
14,301
16,549
281
3,595
10,547
29,295
0
W
Amaterasu
TeddyJKaczynski
Amaterasu
7,762
3,731
0
2,914
8,631
6,664
3,692
154
8,477
0
60,255
W
Merlin
branwong
Merlin
9,781
747
0
2,035
5,042
1,798
962
2,685
2,357
50,791
0
W
Yemoja
kite520
Yemoja
4,407
375
365
48
9,759
6,307
258
5,344
4,415
14,838
0
L
3,284
715
0
4,760
16,385
5,263
0
1,760
14,625
0
43,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,516
Gold Earned
48,448
298
Minions Killed
440
0
Camps Cleared
0
1,170,798
Distance Traveled
1,685,158
2
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,541
586
84
5
0
382,151
4
L
Erlang Shen
5,852
325
20
1
0
137,112
0
L
Neith
6,654
370
57
3
0
226,660
1
W
Hou Yi
9,353
520
93
5
0
300,187
2
L
Kukulkan
8,085
449
104
6
0
290,640
1
L
Sylvanus
8,393
466
39
2
0
262,132
0
W
Amaterasu
10,561
587
129
7
0
349,167
4
W
Merlin
9,164
509
101
6
0
339,391
3
W
Yemoja
8,829
491
33
2
0
314,262
7
L
Fenrir
7,532
418
78
4
0
254,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role