Player Matchup

Sylvanus
Sylvanus
Farhan24
Sylvanus
Level 127
God Stats
15W - 16L
1,615 SR
Queue Stats
478W - 475L
1,463 Elo+
Party 3
Tsukuyomi
Tsukuyomi
IndianaJoanes
Tsukuyomi
Level 66
God Stats
19W - 17L
1,547 SR
Queue Stats
227W - 267L
1,389 Elo+
Party 2
Erlang Shen
Erlang Shen
LanaBall
Erlang Shen
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,335 Elo+
Party 3
Zhong Kui
Zhong Kui
Quijas
Zhong Kui
Level 28
God Stats
1W - 1L
1,271 SR
Queue Stats
83W - 79L
1,452 Elo+
Party 2
Izanami
Izanami
b1elzer4
Izanami
Level 23
God Stats
39W - 28L
1,593 SR
Queue Stats
50W - 44L
1,456 Elo+
Party 2
Team Averages
Level 55
1,505 SR
1,419 Elo+

VS

Team Averages
Level 48
1,406 SR
1,354 Elo+
Jing Wei
Jing Wei
MakariDesu
Jing Wei
Level 34
God Stats
15W - 38L
1,285 SR
Queue Stats
59W - 109L
1,225 Elo+
Party 1
Kuzenbo
Kuzenbo
Markuroneko
Kuzenbo
Level 88
God Stats
35W - 46L
1,405 SR
Queue Stats
338W - 443L
1,355 Elo+
Party 1
Zhong Kui
Zhong Kui
edwinm22
Zhong Kui
Level 48
God Stats
7W - 13L
1,294 SR
Queue Stats
92W - 158L
1,351 Elo+
Party 1
Bakasura
Bakasura
johnnysil0910
Bakasura
Level 41
God Stats
29W - 32L
1,462 SR
Queue Stats
85W - 123L
1,264 Elo+
Party 1
Sylvanus
Sylvanus
pimuko
Sylvanus
Level 31
God Stats
4W - 5L
1,586 SR
Queue Stats
148W - 126L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Farhan24
Sylvanus
20
4 / 2 / 26
17,137
536
15,637
27,978
42,132
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
IndianaJoanes
Tsukuyomi
20
11 / 3 / 16
16,721
523
19,901
25,017
10,516
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
LanaBall
Erlang Shen
20
1 / 7 / 11
14,495
453
11,052
25,559
24,192
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
Quijas
Zhong Kui
20
19 / 6 / 20
19,672
615
61,342
47,791
42,297
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
b1elzer4
Izanami
20
13 / 3 / 8
18,420
576
49,045
22,712
10,152
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MakariDesu
Jing Wei
20
2 / 9 / 8
15,580
487
10,882
31,070
9,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kuzenbo
Markuroneko
Kuzenbo
20
7 / 8 / 6
16,204
506
21,959
43,086
34,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
edwinm22
Zhong Kui
18
2 / 11 / 4
14,319
447
15,986
28,101
15,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
johnnysil0910
Bakasura
20
10 / 5 / 3
20,604
644
16,117
38,929
14,848
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
pimuko
Sylvanus
19
0 / 15 / 10
14,271
446
14,207
50,464
58,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
52
48
Kills
21
21
Deaths
48
81
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Farhan24
Sylvanus
4
2
26
8.5
W
Tsukuyomi
IndianaJoanes
Tsukuyomi
11
3
16
6.33
W
Erlang Shen
LanaBall
Erlang Shen
1
7
11
0.93
L
Jing Wei
MakariDesu
Jing Wei
2
9
8
0.67
L
Kuzenbo
Markuroneko
Kuzenbo
7
8
6
1.25
W
Zhong Kui
Quijas
Zhong Kui
19
6
20
4.83
W
Izanami
b1elzer4
Izanami
13
3
8
5.67
L
Zhong Kui
edwinm22
Zhong Kui
2
11
4
0.36
L
Bakasura
johnnysil0910
Bakasura
10
5
3
2.3
L
Sylvanus
pimuko
Sylvanus
0
15
10
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

156,977
Damage
79,151
149,057
Taken
191,650
129,289
Mitigated
132,058
68,003
Healing
48,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Farhan24
Sylvanus
15,637
3,280
7,871
9,917
27,978
42,132
2,813
8,579
19,130
48,213
0
W
Tsukuyomi
IndianaJoanes
Tsukuyomi
19,901
5,361
0
10,137
25,017
10,516
1,237
7,510
17,297
0
139,685
W
Erlang Shen
LanaBall
Erlang Shen
11,052
6,310
0
3,206
25,559
24,192
677
7,345
17,159
0
108,686
L
Jing Wei
MakariDesu
Jing Wei
10,882
6,167
0
5,237
31,070
9,752
954
8,043
22,947
0
82,652
L
Kuzenbo
Markuroneko
Kuzenbo
21,959
4,145
307
5,304
43,086
34,200
860
12,985
30,101
77,877
0
W
Zhong Kui
Quijas
Zhong Kui
61,342
12,860
975
26,457
47,791
42,297
3,668
21,402
24,474
176,087
0
W
Izanami
b1elzer4
Izanami
49,045
41,536
0
9,440
22,712
10,152
7,436
7,316
14,316
0
191,226
L
Zhong Kui
edwinm22
Zhong Kui
15,986
2,081
0
4,444
28,101
15,051
1,222
18,049
10,052
70,809
0
L
Bakasura
johnnysil0910
Bakasura
16,117
11,278
0
13,478
38,929
14,848
9,252
15,210
23,559
0
172,389
L
Sylvanus
pimuko
Sylvanus
14,207
4,226
6,844
13,086
50,464
58,207
38
23,774
26,450
47,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,445
Gold Earned
80,978
888
Minions Killed
680
0
Camps Cleared
0
2,903,455
Distance Traveled
2,573,270
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
17,137
536
52
2
0
565,207
6
W
Tsukuyomi
16,721
523
172
5
0
690,647
2
W
Erlang Shen
14,495
453
169
5
0
607,420
0
L
Jing Wei
15,580
487
148
5
0
553,213
3
L
Kuzenbo
16,204
506
106
3
0
505,857
3
W
Zhong Kui
19,672
615
238
7
0
482,044
6
W
Izanami
18,420
576
257
8
0
558,137
3
L
Zhong Kui
14,319
447
117
4
0
395,467
0
L
Bakasura
20,604
644
256
8
0
667,824
5
L
Sylvanus
14,271
446
53
2
0
450,909
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role