Player Matchup

Awilix
Awilix
Silver I
 
Awilix
Silver I
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold III
 
Yemoja
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver I
Edryl8
Ares
Silver I
Level 74
God Stats
9W - 4L
1,573 SR
Queue Stats
246W - 263L
1,245 MMR
Solo
Ullr
Ullr
Silver I
Rëvo
Ullr
Silver I
Level 160
God Stats
4W - 4L
1,652 SR
Queue Stats
312W - 313L
1,320 MMR
Solo
Thoth
Thoth
Gold V
WhosSenpai
Thoth
Gold V
Level 147
God Stats
1W - 0L
1,674 SR
Queue Stats
24W - 19L
1,655 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,580 SR
1,444 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 72
1,629 SR
1,384 MMR
Sobek
Sobek
Bronze III
IceHV
Sobek
Bronze III
Level 40
God Stats
1W - 3L
1,748 SR
Queue Stats
15W - 31L
1,439 MMR
Party 1
Neith
Neith
Bronze IV
SpaceRangerHV
Neith
Bronze IV
Level 49
God Stats
0W - 7L
1,454 SR
Queue Stats
4W - 19L
1,180 MMR
Party 1
Thanatos
Thanatos
Silver I
Tinimated
Thanatos
Silver I
Level 81
God Stats
4W - 2L
1,727 SR
Queue Stats
231W - 236L
1,240 MMR
Solo
Merlin
Merlin
Silver III
mikeditka
Merlin
Silver III
Level 62
God Stats
10W - 9L
1,599 SR
Queue Stats
98W - 132L
1,417 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
pozole1745
Cu Chulainn
Gold II
Level 126
God Stats
51W - 44L
1,619 SR
Queue Stats
192W - 200L
1,646 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
13 / 2 / 6
11,627
646
17,767
13,596
5,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
 
Yemoja
14
1 / 1 / 15
8,521
473
2,641
9,578
8,935
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
Edryl8
Ares
15
1 / 0 / 6
10,220
568
3,134
10,852
10,599
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ullr
Rëvo
Ullr
16
5 / 3 / 10
9,815
545
10,767
12,732
4,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
18
8 / 1 / 2
11,485
638
8,203
8,604
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaMorgan Le FayThe MorriganTiamatOdin

VS

Bans
TsukuyomiGilgameshPoseidonArachneBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
IceHV
Sobek
13
1 / 5 / 1
9,025
501
2,851
14,693
9,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 6 / 0
7,152
397
2,484
10,395
2,609
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Tinimated
Thanatos
15
2 / 6 / 3
8,997
500
9,246
13,013
4,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
mikeditka
Merlin
14
1 / 7 / 0
8,234
457
4,684
11,910
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
pozole1745
Cu Chulainn
15
1 / 4 / 1
9,292
516
7,900
12,155
9,953
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
11
28
Kills
6
7
Deaths
28
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
13
2
6
8
W
Yemoja
 
Yemoja
1
1
15
8.5
W
Ares
Edryl8
Ares
1
0
6
4
L
Sobek
IceHV
Sobek
1
5
1
0.3
W
Ullr
Rëvo
Ullr
5
3
10
3.33
L
1
6
0
0.17
L
Thanatos
Tinimated
Thanatos
2
6
3
0.58
W
Thoth
8
1
2
9
L
Merlin
mikeditka
Merlin
1
7
0
0.14
L
Cu Chulainn
pozole1745
Cu Chulainn
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,512
Damage
27,165
55,362
Taken
62,166
31,501
Mitigated
29,681
11,389
Healing
17,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
17,767
6,868
0
200
13,596
5,469
1,054
1,323
12,135
0
80,082
W
Yemoja
 
Yemoja
2,641
539
1,861
2,687
9,578
8,935
240
1,834
7,744
21,550
0
W
Ares
Edryl8
Ares
3,134
352
0
1,310
10,852
10,599
0
1,493
9,359
36,680
0
L
Sobek
IceHV
Sobek
2,851
120
0
2,531
14,693
9,461
0
3,906
10,631
21,685
0
W
Ullr
Rëvo
Ullr
10,767
4,557
0
4,590
12,732
4,230
2,514
1,608
11,124
0
65,297
L
2,484
770
0
2,372
10,395
2,609
0
1,307
9,064
0
40,293
L
Thanatos
Tinimated
Thanatos
9,246
2,614
0
8,251
13,013
4,073
0
2,000
10,925
0
65,720
W
Thoth
8,203
360
0
741
8,604
2,268
476
1,749
6,855
83,747
0
L
Merlin
mikeditka
Merlin
4,684
373
0
2,519
11,910
3,585
0
2,981
8,731
54,309
0
L
Cu Chulainn
pozole1745
Cu Chulainn
7,900
549
0
1,760
12,155
9,953
85
3,264
8,837
682
58,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,668
Gold Earned
42,700
468
Minions Killed
432
0
Camps Cleared
0
1,830,726
Distance Traveled
1,681,172
22
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,627
646
99
6
0
435,571
2
W
Yemoja
8,521
473
28
2
0
352,963
6
W
Ares
10,220
568
83
5
0
339,768
6
L
Sobek
9,025
501
37
2
0
332,456
2
W
Ullr
9,815
545
92
5
0
322,135
2
L
Neith
7,152
397
70
4
0
337,904
8
L
Thanatos
8,997
500
109
6
0
364,238
7
W
Thoth
11,485
638
166
9
0
380,289
6
L
Merlin
8,234
457
102
6
0
298,095
5
L
Cu Chulainn
9,292
516
114
6
0
348,479
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role