Player Matchup

Ymir
Ymir
DaffierDonkey0
Ymir
Level 22
God Stats
9W - 6L
1,395 SR
Queue Stats
51W - 64L
1,213 Elo+
Party 1
Medusa
Medusa
KILLASQUAD11
Medusa
Level 23
God Stats
1W - 1L
1,232 SR
Queue Stats
15W - 21L
1,327 Elo+
Party 1
Kukulkan
Kukulkan
NiCk_Em202
Kukulkan
Level 20
God Stats
70W - 61L
1,481 SR
Queue Stats
122W - 133L
1,298 Elo+
Party 2
Bellona
Bellona
Propheteli12
Bellona
Level 27
God Stats
3W - 0L
1,740 SR
Queue Stats
206W - 246L
1,304 Elo+
Solo
Da Ji
Da Ji
SanctusXXII
Da Ji
Level 23
God Stats
26W - 20L
1,396 SR
Queue Stats
125W - 137L
1,313 Elo+
Party 2
Team Averages
Level 23
1,449 SR
1,291 Elo+

VS

Team Averages
Level 29
1,419 SR
1,315 Elo+
Anhur
Anhur
DARKfire9879916
Anhur
Level 29
God Stats
6W - 5L
1,616 SR
Queue Stats
643W - 653L
1,415 Elo+
Solo
Cthulhu
Cthulhu
Lucifer1098
Cthulhu
Level 24
God Stats
8W - 9L
1,461 SR
Queue Stats
91W - 118L
1,221 Elo+
Solo
Hel
Hel
Uncle_Ses
Hel
Level 36
God Stats
14W - 20L
1,304 SR
Queue Stats
248W - 300L
1,308 Elo+
Party 3
Bellona
Bellona
YT-slumps
Bellona
Level 27
God Stats
9W - 11L
1,399 SR
Queue Stats
291W - 308L
1,335 Elo+
Party 3
Arachne
Arachne
YoungskuII23
Arachne
Level 29
God Stats
8W - 7L
1,318 SR
Queue Stats
271W - 326L
1,295 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
7,706
514
2,739
11,477
7,927
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
11
3 / 2 / 1
7,224
482
2,686
5,050
1,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
NiCk_Em202
Kukulkan
13
3 / 3 / 3
7,905
527
4,397
5,787
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Propheteli12
Bellona
14
1 / 0 / 4
7,411
494
2,193
3,151
1,600
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
6 / 3 / 4
8,329
555
7,821
8,852
3,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 1
7,614
508
8,836
6,361
2,023
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Lucifer1098
Cthulhu
2
0 / 2 / 0
4,429
295
331
1,301
206
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 3 / 1
7,069
471
3,934
7,551
2,634
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
YT-slumps
Bellona
10
1 / 5 / 0
6,400
427
3,365
9,595
4,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
YoungskuII23
Arachne
11
1 / 2 / 2
6,860
457
2,784
7,121
2,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
14
Kills
10
10
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
5
2
1
2.75
W
1
2
3
1.25
W
Medusa
3
2
1
1.75
L
Cthulhu
Lucifer1098
Cthulhu
0
2
0
0
W
Kukulkan
NiCk_Em202
Kukulkan
3
3
3
1.5
W
Bellona
Propheteli12
Bellona
1
0
4
3
W
6
3
4
2.67
L
3
3
1
1.17
L
Bellona
YT-slumps
Bellona
1
5
0
0.2
L
Arachne
YoungskuII23
Arachne
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,836
Damage
19,250
34,317
Taken
31,929
16,275
Mitigated
11,751
3,937
Healing
6,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,836
3,062
0
265
6,361
2,023
1,820
1,658
4,703
0
40,832
W
2,739
473
0
1,420
11,477
7,927
265
693
10,784
28,258
0
W
Medusa
2,686
1,230
0
945
5,050
1,327
359
232
4,818
0
28,285
L
Cthulhu
Lucifer1098
Cthulhu
331
184
0
59
1,301
206
0
132
1,169
1,083
0
W
Kukulkan
NiCk_Em202
Kukulkan
4,397
327
0
283
5,787
1,971
2,345
1,753
4,034
44,161
0
W
Bellona
Propheteli12
Bellona
2,193
207
0
1,289
3,151
1,600
862
0
3,151
0
23,413
W
7,821
2,553
0
0
8,852
3,450
1,082
1,587
7,265
0
39,794
L
3,934
254
94
3,538
7,551
2,634
790
3,273
4,278
28,599
0
L
Bellona
YT-slumps
Bellona
3,365
1,242
0
1,723
9,595
4,625
750
556
9,039
0
27,472
L
Arachne
YoungskuII23
Arachne
2,784
1,847
0
572
7,121
2,263
328
1,517
5,604
0
20,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,575
Gold Earned
32,372
319
Minions Killed
230
0
Camps Cleared
0
1,251,703
Distance Traveled
1,094,283
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,614
508
64
4
0
267,847
3
W
Ymir
7,706
514
53
4
0
244,602
1
W
Medusa
7,224
482
53
4
0
176,931
1
L
Cthulhu
4,429
295
0
0
0
40,074
0
W
Kukulkan
7,905
527
89
6
0
246,611
0
W
Bellona
7,411
494
56
4
0
282,964
3
W
Da Ji
8,329
555
68
5
0
300,595
0
L
Hel
7,069
471
56
4
0
256,587
2
L
Bellona
6,400
427
65
4
0
231,879
2
L
Arachne
6,860
457
45
3
0
297,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role