Player Matchup

Hou Yi
Hou Yi
DeeganLittleman0
Hou Yi
Level 29
God Stats
8W - 8L
1,469 SR
Queue Stats
42W - 43L
1,446 Elo+
Party 2
Sol
Sol
HockeyLegend40
Sol
Level 65
God Stats
4W - 10L
1,433 SR
Queue Stats
28W - 37L
1,366 Elo+
Party 2
Mulan
Mulan
Stealthywalrus45
Mulan
Level 19
God Stats
0W - 3L
1,481 SR
Queue Stats
11W - 22L
1,212 Elo+
Party 2
Set
Set
Unholy_Scarecrow
Set
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 74L
1,435 Elo+
Party 2
Athena
Athena
t_b_o_o_f
Athena
Level 86
God Stats
0W - 3L
1,209 SR
Queue Stats
18W - 27L
1,298 Elo+
Party 2
Team Averages
Level 64
1,419 SR
1,351 Elo+

VS

Team Averages
Level 73
1,505 SR
1,482 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
Azerurn
Hades
Level 23
God Stats
3W - 1L
1,817 SR
Queue Stats
59W - 76L
1,483 Elo+
Party 1
Chaac
Chaac
Fbalandran
Chaac
Level 56
God Stats
6W - 6L
1,410 SR
Queue Stats
82W - 79L
1,455 Elo+
Party 3
Thor
Thor
UndeadHades115
Thor
Level 125
God Stats
1W - 1L
1,296 SR
Queue Stats
114W - 112L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
4,484
448
2,803
3,555
779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

2
0 / 0 / 0
3,615
362
0
133
31
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 4 / 0
4,336
434
1,600
8,721
3,221
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 2 / 1
5,360
536
4,126
7,178
2,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
t_b_o_o_f
Athena
7
1 / 1 / 1
5,208
521
2,734
7,590
5,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
3 / 0 / 2
6,669
667
5,882
4,048
1,505
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
 
Jing Wei
9
0 / 0 / 0
5,599
560
2,949
3,422
838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Azerurn
Hades
11
2 / 0 / 2
6,342
634
3,530
6,138
3,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
9
1 / 0 / 0
5,029
503
3,731
4,918
2,086
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 1
5,456
546
3,194
6,820
1,945
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
2
Kills
7
7
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
2
4
W
Jing Wei
 
Jing Wei
0
0
0
0
W
Hades
Azerurn
Hades
2
0
2
3
L
0
0
1
0.5
W
Chaac
1
0
0
1
L
0
0
0
0
L
0
4
0
0
W
1
2
1
0.75
L
1
2
1
0.75
L
Athena
t_b_o_o_f
Athena
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,263
Damage
19,286
27,177
Taken
25,346
11,828
Mitigated
9,385
3,811
Healing
7,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,882
1,884
0
444
4,048
1,505
455
0
4,048
0
32,741
W
Jing Wei
 
Jing Wei
2,949
2,430
0
1,735
3,422
838
162
337
3,085
0
30,087
W
Hades
Azerurn
Hades
3,530
1,092
353
3,027
6,138
3,011
572
547
5,591
33,799
0
L
2,803
1,499
154
717
3,555
779
0
0
3,555
0
14,968
W
Chaac
3,731
230
0
1,808
4,918
2,086
290
1,106
3,812
0
20,440
L
0
0
0
14
133
31
0
38
95
1,889
390
L
1,600
368
0
903
8,721
3,221
131
755
7,966
0
14,575
W
3,194
1,248
0
266
6,820
1,945
0
744
6,076
0
31,228
L
4,126
2,191
0
707
7,178
2,708
0
1,868
5,310
0
29,217
L
Athena
t_b_o_o_f
Athena
2,734
769
209
1,107
7,590
5,089
0
869
6,721
13,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,003
Gold Earned
29,095
146
Minions Killed
309
0
Camps Cleared
0
838,552
Distance Traveled
1,017,312
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,669
667
65
7
0
210,308
2
W
Jing Wei
5,599
560
75
8
0
202,284
3
W
Hades
6,342
634
78
8
0
191,353
1
L
Hou Yi
4,484
448
42
4
0
190,120
0
W
Chaac
5,029
503
31
3
0
215,604
1
L
Sol
3,615
362
4
0
0
27,595
0
L
Mulan
4,336
434
24
2
0
188,289
2
W
Thor
5,456
546
60
6
0
197,763
0
L
Set
5,360
536
52
5
0
211,299
2
L
Athena
5,208
521
24
2
0
221,249
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role