Player Matchup

Skadi
Skadi
Alb1noBigFoot
Skadi
Level 120
God Stats
6W - 3L
1,747 SR
Queue Stats
114W - 107L
1,571 Elo+
Party 3
Danzaburou
Danzaburou
BackofTrain
Danzaburou
Level 11
God Stats
1W - 0L
1,725 SR
Queue Stats
6W - 6L
1,373 Elo+
Party 2
Nox
Nox
Slenderphysics
Nox
Level 18
God Stats
1W - 2L
1,115 SR
Queue Stats
9W - 9L
1,367 Elo+
Party 2
Hades
Hades
SmalluglyKid
Hades
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Pele
Pele
libdestroyer69
Pele
Level 13
God Stats
2W - 4L
1,210 SR
Queue Stats
8W - 8L
1,393 Elo+
Party 2
Team Averages
Level 33
1,459 SR
1,441 Elo+

VS

Team Averages
Level 20
1,560 SR
1,350 Elo+
Nike
Nike
Marcorange
Nike
Level 24
God Stats
14W - 11L
1,801 SR
Queue Stats
120W - 118L
1,435 Elo+
Solo
Kuzenbo
Kuzenbo
MuchSmall
Kuzenbo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,152 Elo+
Party 4
Mulan
Mulan
Suph8ers
Mulan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 46L
1,451 Elo+
Party 1
Zeus
Zeus
TheActualEagle
Zeus
Level 29
God Stats
29W - 29L
1,500 SR
Queue Stats
174W - 215L
1,444 Elo+
Party 1
Chernobog
Chernobog
xDemonSlayerx
Chernobog
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,266 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 1
9,371
669
15,003
7,362
2,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
BackofTrain
Danzaburou
12
4 / 2 / 10
7,730
552
7,121
8,496
2,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
9 / 1 / 5
8,649
618
6,663
4,427
1,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 4 / 2
7,158
511
4,239
7,473
4,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 3 / 2
7,679
549
3,909
11,128
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 0
7,328
523
4,790
9,405
5,338
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
MuchSmall
Kuzenbo
10
1 / 9 / 0
6,883
492
2,190
11,445
9,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mulan
Suph8ers
Mulan
10
0 / 3 / 1
6,380
456
1,922
11,291
4,127
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 7 / 1
7,309
522
6,515
8,788
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
xDemonSlayerx
Chernobog
9
0 / 7 / 2
5,945
425
2,751
10,536
2,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
29
Kills
8
11
Deaths
29
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
11
1
1
11.5
W
Danzaburou
BackofTrain
Danzaburou
4
2
10
4.5
L
4
3
0
1.33
L
Kuzenbo
MuchSmall
Kuzenbo
1
9
0
0.11
W
9
1
5
11.5
W
1
4
2
0.5
L
Mulan
Suph8ers
Mulan
0
3
1
0.17
L
3
7
1
0.5
W
4
3
2
1.67
L
Chernobog
xDemonSlayerx
Chernobog
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,935
Damage
18,168
38,886
Taken
51,465
13,880
Mitigated
24,563
14,915
Healing
5,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,003
7,141
0
2,587
7,362
2,480
2,454
2,130
5,052
0
57,247
W
Danzaburou
BackofTrain
Danzaburou
7,121
3,862
0
4,225
8,496
2,356
2,072
2,710
5,738
0
38,243
L
4,790
890
0
1,769
9,405
5,338
944
4,408
4,997
0
31,623
L
Kuzenbo
MuchSmall
Kuzenbo
2,190
1,020
0
0
11,445
9,901
0
4,014
7,431
10,557
0
W
6,663
609
0
1,241
4,427
1,820
1,549
1,136
3,283
20,311
0
W
4,239
861
57
1,638
7,473
4,063
495
756
6,669
31,639
0
L
Mulan
Suph8ers
Mulan
1,922
628
0
2,174
11,291
4,127
0
0
11,291
0
35,311
L
6,515
520
0
598
8,788
2,274
790
965
7,823
30,452
0
W
3,909
1,690
0
5,167
11,128
3,161
0
1,595
9,439
0
48,832
L
Chernobog
xDemonSlayerx
Chernobog
2,751
1,735
0
566
10,536
2,923
0
1,515
9,021
0
19,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,587
Gold Earned
33,845
352
Minions Killed
260
0
Camps Cleared
0
1,231,672
Distance Traveled
1,120,034
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,371
669
102
7
0
266,894
3
W
Danzaburou
7,730
552
71
5
0
211,113
1
L
Nike
7,328
523
67
5
0
231,943
3
L
Kuzenbo
6,883
492
18
1
0
208,023
0
W
Nox
8,649
618
28
2
0
236,285
0
W
Hades
7,158
511
69
5
0
235,191
0
L
Mulan
6,380
456
75
5
0
233,637
0
L
Zeus
7,309
522
63
5
0
209,172
2
W
Pele
7,679
549
82
6
0
282,189
0
L
Chernobog
5,945
425
37
3
0
237,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role