Player Matchup

Ganesha
Ganesha
BiggsDarklighter
Ganesha
Level 159
God Stats
2W - 2L
1,522 SR
Queue Stats
93W - 101L
1,522 Elo+
Party 1
Rama
Rama
Chameleon-Eyes2K
Rama
Level 67
God Stats
4W - 5L
1,645 SR
Queue Stats
248W - 272L
1,512 Elo+
Party 2
Freya
Freya
JoanJettsBush
Freya
Level 128
God Stats
2W - 2L
1,226 SR
Queue Stats
107W - 85L
1,590 Elo+
Solo
Scylla
Scylla
Raaphtalia
Scylla
Level 159
God Stats
2W - 1L
1,719 SR
Queue Stats
105W - 114L
1,486 Elo+
Party 1
Gilgamesh
Gilgamesh
coby1jayden213
Gilgamesh
Level 116
God Stats
1W - 0L
1,531 SR
Queue Stats
15W - 24L
1,430 Elo+
Party 2
Team Averages
Level 126
1,528 SR
1,508 Elo+

VS

Team Averages
Level 97
1,682 SR
1,620 Elo+
Rama
Rama
 
Rama
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AirborneBooger
Morgan Le Fay
Level 102
God Stats
1W - 1L
1,937 SR
Queue Stats
6W - 6L
1,637 Elo+
Party 3
Kumbhakarna
Kumbhakarna
GC_Baconator
Kumbhakarna
Level 64
God Stats
3W - 2L
1,657 SR
Queue Stats
3W - 3L
1,785 Elo+
Party 3
Gilgamesh
Gilgamesh
Overkill3140
Gilgamesh
Level 124
God Stats
1W - 1L
1,618 SR
Queue Stats
11W - 9L
1,541 Elo+
Party 3
Sol
Sol
SaggyMagik
Sol
Level 69
God Stats
3W - 1L
1,700 SR
Queue Stats
6W - 4L
1,637 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 13
7,957
723
4,841
16,095
15,603
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 1 / 5
9,795
890
9,101
8,324
3,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 0 / 10
8,910
810
11,027
9,425
4,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
Raaphtalia
Scylla
15
3 / 0 / 9
9,487
862
9,237
5,043
1,998
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
coby1jayden213
Gilgamesh
13
3 / 4 / 7
9,161
833
7,877
13,467
8,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
5 / 1 / 3
9,179
834
9,410
7,176
2,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
AirborneBooger
Morgan Le Fay
15
5 / 2 / 3
8,675
789
12,638
9,914
4,864
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
GC_Baconator
Kumbhakarna
12
0 / 6 / 7
7,789
708
2,369
15,049
11,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
Overkill3140
Gilgamesh
13
1 / 3 / 8
7,501
682
7,773
9,966
6,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 3 / 10
7,213
656
7,106
6,370
2,444
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
42
15
Kills
11
11
Deaths
15
44
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
5
1
3
6.5
L
Morgan Le Fay
AirborneBooger
Morgan Le Fay
5
2
3
3.25
W
0
6
13
1.08
W
6
1
5
8.5
L
Kumbhakarna
GC_Baconator
Kumbhakarna
0
6
7
0.58
W
3
0
10
8
L
Gilgamesh
Overkill3140
Gilgamesh
1
3
8
1.67
W
Scylla
Raaphtalia
Scylla
3
0
9
7.5
L
0
3
10
1.67
W
Gilgamesh
coby1jayden213
Gilgamesh
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,083
Damage
39,296
52,354
Taken
48,475
33,954
Mitigated
27,906
8,856
Healing
8,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
9,410
5,502
0
1,083
7,176
2,847
519
4,299
2,877
0
31,481
L
Morgan Le Fay
AirborneBooger
Morgan Le Fay
12,638
1,199
160
2,607
9,914
4,864
490
4,773
5,141
39,310
0
W
4,841
161
211
1,108
16,095
15,603
0
5,250
10,845
13,183
0
W
9,101
6,917
0
2,090
8,324
3,351
3,560
3,797
4,527
0
28,800
L
Kumbhakarna
GC_Baconator
Kumbhakarna
2,369
179
0
940
15,049
11,168
1
8,738
6,311
8,573
0
W
11,027
3,377
0
3,380
9,425
4,379
1,587
5,247
4,178
25,449
2,307
L
Gilgamesh
Overkill3140
Gilgamesh
7,773
2,143
0
2,529
9,966
6,583
0
4,186
5,780
0
18,404
W
Scylla
Raaphtalia
Scylla
9,237
1,189
0
640
5,043
1,998
1,801
2,196
2,847
35,016
0
L
7,106
1,172
0
796
6,370
2,444
0
2,487
3,883
18,417
0
W
Gilgamesh
coby1jayden213
Gilgamesh
7,877
1,154
0
1,427
13,467
8,623
688
5,865
7,602
0
20,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,310
Gold Earned
40,357
230
Minions Killed
216
6
Camps Cleared
8
1,112,145
Distance Traveled
1,035,720
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,179
834
56
5
4
198,870
4
L
Morgan Le Fay
8,675
789
85
8
2
216,196
2
W
Ganesha
7,957
723
0
0
0
216,016
3
W
Rama
9,795
890
81
7
2
213,351
2
L
Kumbhakarna
7,789
708
16
1
0
199,218
0
W
Freya
8,910
810
49
4
1
232,744
3
L
Gilgamesh
7,501
682
25
2
2
229,895
1
W
Scylla
9,487
862
81
7
2
234,424
0
L
Sol
7,213
656
34
3
0
191,541
0
W
Gilgamesh
9,161
833
19
2
1
215,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role