Player Matchup

Medusa
Medusa
MarvinTheAndroid
Medusa
Level 27
God Stats
2W - 0L
1,750 SR
Queue Stats
32W - 6L
1,740 Elo+
Party 1
Da Ji
Da Ji
Scorch
Da Ji
Level 156
God Stats
5W - 0L
1,500 SR
Queue Stats
225W - 115L
1,777 Elo+
Party 1
Ra
Ra
TSMTheBoosh
Ra
Level 33
God Stats
2W - 0L
1,850 SR
Queue Stats
103W - 21L
1,968 Elo+
Party 1
Achilles
Achilles
Visgatis
Achilles
Level 148
God Stats
3W - 1L
1,633 SR
Queue Stats
154W - 52L
1,843 Elo+
Party 1
Osiris
Osiris
WallofFlames
Osiris
Level 88
God Stats
4W - 1L
1,683 SR
Queue Stats
298W - 131L
1,837 Elo+
Party 1
Team Averages
Level 90
1,683 SR
1,833 Elo+

VS

Team Averages
Level 61
1,662 SR
1,583 Elo+
Ullr
Ullr
CallMeKawaii
Ullr
Level 81
God Stats
0W - 1L
1,707 SR
Queue Stats
21W - 15L
1,480 Elo+
Party 2
Bellona
Bellona
Cethis
Bellona
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 80L
1,630 Elo+
Party 3
Bacchus
Bacchus
Clossen
Bacchus
Level 112
God Stats
3W - 1L
1,908 SR
Queue Stats
212W - 127L
1,628 Elo+
Party 3
Ra
Ra
Kotona
Ra
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 11L
1,518 Elo+
Party 2
Da Ji
Da Ji
Vakaria
Da Ji
Level 28
God Stats
2W - 2L
1,696 SR
Queue Stats
109W - 48L
1,662 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 16
8,099
810
4,187
9,468
4,247
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Da Ji
Scorch
Da Ji
16
10 / 2 / 16
10,683
1,068
16,902
13,332
16,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 1 / 17
9,678
968
18,596
11,488
5,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Visgatis
Achilles
16
7 / 2 / 18
9,619
962
12,830
18,370
25,612
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
14
3 / 2 / 20
9,283
928
8,382
13,849
15,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 7
7,716
772
9,446
11,269
6,095
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Cethis
Bellona
15
6 / 4 / 5
8,795
880
11,029
19,416
16,782
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Clossen
Bacchus
14
0 / 3 / 10
8,073
807
10,683
14,599
21,442
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
13
1 / 7 / 6
8,018
802
9,619
10,569
4,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Vakaria
Da Ji
11
2 / 9 / 2
7,263
726
9,128
10,912
5,439
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
41
26
Kills
11
11
Deaths
26
87
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
3
7
1.83
L
Bellona
Cethis
Bellona
6
4
5
2.13
L
Bacchus
Clossen
Bacchus
0
3
10
1.67
L
Ra
1
7
6
0.57
W
0
4
16
2
W
Da Ji
Scorch
Da Ji
10
2
16
9
W
6
1
17
14.5
L
Da Ji
Vakaria
Da Ji
2
9
2
0.33
W
Achilles
Visgatis
Achilles
7
2
18
8
W
Osiris
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,897
Damage
49,905
66,507
Taken
66,765
68,420
Mitigated
54,590
29,670
Healing
17,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,446
3,672
643
2,433
11,269
6,095
104
1,259
9,836
0
21,753
L
Bellona
Cethis
Bellona
11,029
2,492
1,471
5,210
19,416
16,782
567
7,099
11,679
0
15,469
L
Bacchus
Clossen
Bacchus
10,683
1,539
616
1,872
14,599
21,442
123
5,377
8,534
18,207
0
L
Ra
9,619
694
2,587
1,929
10,569
4,832
368
2,943
7,457
20,408
0
W
4,187
1,789
0
1,146
9,468
4,247
1,679
2,397
7,071
0
17,314
W
Da Ji
Scorch
Da Ji
16,902
2,755
181
941
13,332
16,960
66
3,544
9,788
0
22,251
W
18,596
3,506
12,552
6,110
11,488
5,636
1,620
4,919
6,569
39,245
0
L
Da Ji
Vakaria
Da Ji
9,128
1,302
523
525
10,912
5,439
528
1,918
8,718
0
11,423
W
Achilles
Visgatis
Achilles
12,830
3,116
478
4,452
18,370
25,612
409
6,025
12,345
0
22,188
W
Osiris
8,382
1,878
2,104
1,706
13,849
15,965
1,030
3,417
10,432
0
12,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,362
Gold Earned
39,865
112
Minions Killed
84
0
Camps Cleared
0
1,042,945
Distance Traveled
837,051
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,716
772
27
3
0
165,957
1
L
Bellona
8,795
880
9
1
0
184,338
0
L
Bacchus
8,073
807
19
2
0
185,217
0
L
Ra
8,018
802
22
2
0
168,115
0
W
Medusa
8,099
810
32
3
0
183,254
0
W
Da Ji
10,683
1,068
15
2
0
206,555
0
W
Ra
9,678
968
39
4
0
190,565
0
L
Da Ji
7,263
726
7
1
0
133,424
0
W
Achilles
9,619
962
15
2
0
242,282
0
W
Osiris
9,283
928
11
1
0
220,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role