Player Matchup

Ganesha
Ganesha
KingNewark
Ganesha
Level 125
God Stats
7W - 5L
1,521 SR
Queue Stats
174W - 194L
1,383 Elo+
Party 1
Jing Wei
Jing Wei
ShadySenpai
Jing Wei
Level 124
God Stats
1W - 1L
1,729 SR
Queue Stats
73W - 93L
1,456 Elo+
Party 1
Persephone
Persephone
ThatOneSlaking
Persephone
Level 148
God Stats
27W - 18L
1,673 SR
Queue Stats
415W - 422L
1,517 Elo+
Party 1
Sobek
Sobek
TonyGunk86
Sobek
Level 98
God Stats
0W - 3L
1,500 SR
Queue Stats
153W - 131L
1,540 Elo+
Solo
Pele
Pele
hollowbastin1
Pele
Level 103
God Stats
4W - 5L
1,440 SR
Queue Stats
52W - 64L
1,381 Elo+
Party 1
Team Averages
Level 120
1,573 SR
1,455 Elo+

VS

Team Averages
Level 105
1,394 SR
1,490 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dladarll
Ah Muzen Cab
Level 124
God Stats
10W - 11L
1,431 SR
Queue Stats
180W - 174L
1,502 Elo+
Party 2
Sylvanus
Sylvanus
Lxkyi
Sylvanus
Level 122
God Stats
4W - 5L
1,153 SR
Queue Stats
380W - 334L
1,473 Elo+
Solo
Bellona
Bellona
YRNJah-_-
Bellona
Level 104
God Stats
7W - 4L
1,486 SR
Queue Stats
325W - 301L
1,522 Elo+
Party 2
Set
Set
Zeverei
Set
Level 113
God Stats
20W - 12L
1,619 SR
Queue Stats
423W - 376L
1,517 Elo+
Party 2
Izanami
Izanami
xMorgxn-
Izanami
Level 64
God Stats
1W - 1L
1,281 SR
Queue Stats
10W - 17L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KingNewark
Ganesha
17
1 / 3 / 14
10,340
450
9,490
18,773
17,150
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
ShadySenpai
Jing Wei
18
2 / 5 / 3
11,908
518
5,594
15,949
6,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
ThatOneSlaking
Persephone
18
7 / 6 / 3
12,095
526
18,341
15,298
6,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
18
3 / 6 / 5
10,938
476
15,662
26,507
44,824
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 8 / 3
12,370
538
11,690
24,032
10,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dladarll
Ah Muzen Cab
20
2 / 0 / 12
14,026
610
13,966
14,235
6,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Lxkyi
Sylvanus
18
2 / 3 / 13
12,396
539
7,464
14,496
16,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
YRNJah-_-
Bellona
20
4 / 4 / 8
13,681
595
15,329
23,772
17,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Set
20
14 / 5 / 4
14,329
623
19,926
24,921
16,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
xMorgxn-
Izanami
18
5 / 7 / 5
13,006
565
14,302
17,521
6,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
69
19
Kills
27
28
Deaths
19
28
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Dladarll
Ah Muzen Cab
2
0
12
8
L
Ganesha
KingNewark
Ganesha
1
3
14
2.67
W
Sylvanus
Lxkyi
Sylvanus
2
3
13
2.83
L
Jing Wei
ShadySenpai
Jing Wei
2
5
3
0.7
L
Persephone
ThatOneSlaking
Persephone
7
6
3
1.42
L
Sobek
3
6
5
0.92
W
Bellona
YRNJah-_-
Bellona
4
4
8
2
W
Set
14
5
4
3.2
L
6
8
3
0.94
W
Izanami
xMorgxn-
Izanami
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,777
Damage
70,987
100,559
Taken
94,945
84,916
Mitigated
63,802
25,160
Healing
34,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Dladarll
Ah Muzen Cab
13,966
6,983
0
8,562
14,235
6,861
5,119
1,614
12,621
0
141,209
L
Ganesha
KingNewark
Ganesha
9,490
845
780
585
18,773
17,150
1,102
1,477
17,191
35,666
0
W
Sylvanus
Lxkyi
Sylvanus
7,464
2,621
2,626
4,459
14,496
16,702
521
5,955
8,541
42,110
13,879
L
Jing Wei
ShadySenpai
Jing Wei
5,594
4,694
450
2,921
15,949
6,070
799
1,624
14,297
0
69,971
L
Persephone
ThatOneSlaking
Persephone
18,341
590
55
2,724
15,298
6,692
232
840
14,452
85,334
0
L
Sobek
15,662
1,348
0
9,151
26,507
44,824
176
1,136
25,371
58,642
0
W
Bellona
YRNJah-_-
Bellona
15,329
5,574
0
8,982
23,772
17,055
638
15,696
7,995
0
80,482
W
Set
19,926
10,349
0
7,257
24,921
16,324
260
12,451
12,470
0
87,175
L
11,690
2,972
0
8,494
24,032
10,180
720
1,436
22,596
0
94,757
W
Izanami
xMorgxn-
Izanami
14,302
10,923
0
2,425
17,521
6,860
3,158
10,762
6,759
0
77,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,651
Gold Earned
67,438
596
Minions Killed
649
0
Camps Cleared
0
2,136,552
Distance Traveled
2,106,846
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,026
610
195
8
0
462,936
3
L
Ganesha
10,340
450
26
1
0
436,301
0
W
Sylvanus
12,396
539
75
3
0
427,207
7
L
Jing Wei
11,908
518
173
8
0
437,777
5
L
Persephone
12,095
526
164
7
0
423,490
2
L
Sobek
10,938
476
99
4
0
424,542
2
W
Bellona
13,681
595
155
7
0
452,848
0
W
Set
14,329
623
110
5
0
388,519
1
L
Pele
12,370
538
134
6
0
414,442
0
W
Izanami
13,006
565
114
5
0
375,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role