Player Matchup

Sol
Sol
Aminoácido
Sol
Level 145
God Stats
1W - 2L
1,733 SR
Queue Stats
127W - 184L
1,559 Elo+
Party 1
Anubis
Anubis
Chokhonelidze
Anubis
Level 64
God Stats
23W - 32L
1,464 SR
Queue Stats
36W - 68L
1,374 Elo+
Solo
Nox
Nox
El15cm
Nox
Level 135
God Stats
1W - 3L
1,222 SR
Queue Stats
22W - 32L
1,484 Elo+
Party 1
Team Averages
Level 115
1,473 SR
1,472 Elo+

VS

Team Averages
Level 105
1,581 SR
1,490 Elo+
Awilix
Awilix
FernidadJame1313
Awilix
Level 117
God Stats
3W - 8L
1,485 SR
Queue Stats
134W - 146L
1,496 Elo+
Party 2
Chang'e
Chang'e
JovaniTTGT500
Chang'e
Level 93
God Stats
24W - 18L
1,564 SR
Queue Stats
169W - 180L
1,475 Elo+
Party 2
Bacchus
Bacchus
MechaRez
Bacchus
Level 105
God Stats
2W - 0L
1,694 SR
Queue Stats
113W - 135L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
8,504
654
10,284
11,811
4,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

9
1 / 6 / 2
7,512
578
3,674
6,967
3,543
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nox
El15cm
Nox
10
1 / 4 / 2
7,928
610
5,234
7,015
2,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 4
10,230
787
10,873
12,620
4,433
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
13
2 / 1 / 10
9,286
714
4,836
9,996
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
MechaRez
Bacchus
13
3 / 1 / 9
9,300
715
6,436
14,109
15,695
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
3
Kills
13
13
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
1
6
2
0.33
L
Nox
El15cm
Nox
1
4
2
0.5
W
8
1
4
10
W
Chang'e
2
1
10
7
W
Bacchus
MechaRez
Bacchus
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,192
Damage
22,145
25,793
Taken
36,725
10,449
Mitigated
23,436
3,584
Healing
14,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,284
3,838
0
3,290
11,811
4,462
414
4,603
7,208
36,475
4,491
L
3,674
129
0
0
6,967
3,543
0
2,273
4,694
15,014
0
L
Nox
El15cm
Nox
5,234
369
0
294
7,015
2,444
0
4,396
2,619
19,663
0
W
10,873
2,965
0
1,748
12,620
4,433
1,812
7,472
5,148
0
54,421
W
Chang'e
4,836
503
5,871
5,478
9,996
3,308
650
4,967
5,029
35,498
0
W
Bacchus
MechaRez
Bacchus
6,436
506
0
1,000
14,109
15,695
216
5,534
8,575
17,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,944
Gold Earned
28,816
124
Minions Killed
160
0
Camps Cleared
0
581,580
Distance Traveled
852,393
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,504
654
68
5
0
230,529
5
L
Anubis
7,512
578
19
1
0
150,061
1
L
Nox
7,928
610
37
3
0
200,990
4
W
Awilix
10,230
787
64
5
0
306,394
3
W
Chang'e
9,286
714
78
6
0
250,841
8
W
Bacchus
9,300
715
18
1
0
295,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role