Player Matchup

Da Ji
Da Ji
Grasinga
Da Ji
Level 133
God Stats
0W - 1L
1,284 SR
Queue Stats
12W - 8L
1,746 Elo+
Party 1
Anubis
Anubis
ImperialLight
Anubis
Level 119
God Stats
0W - 1L
1,755 SR
Queue Stats
12W - 7L
1,746 Elo+
Party 1
Tyr
Tyr
SirKiller50
Tyr
Level 129
God Stats
0W - 1L
1,757 SR
Queue Stats
12W - 5L
1,790 Elo+
Party 1
Team Averages
Level 127
1,599 SR
1,761 Elo+

VS

Team Averages
Level 102
1,495 SR
1,639 Elo+
Mercury
Mercury
Darkness0621
Mercury
Level 59
God Stats
8W - 8L
1,342 SR
Queue Stats
549W - 557L
1,576 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
General_Fats
Morgan Le Fay
Level 158
God Stats
11W - 12L
1,601 SR
Queue Stats
627W - 609L
1,719 Elo+
Solo
Apollo
Apollo
HuuuuugeBooobs
Apollo
Level 88
God Stats
3W - 4L
1,541 SR
Queue Stats
333W - 292L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Grasinga
Da Ji
15
3 / 6 / 3
10,247
683
7,971
11,067
6,136
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
2 / 7 / 2
9,250
617
5,639
11,368
4,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 8 / 3
9,863
658
7,876
15,601
11,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Darkness0621
Mercury
14
5 / 2 / 10
10,827
722
5,391
9,294
3,522
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
General_Fats
Morgan Le Fay
15
6 / 2 / 14
11,234
749
13,763
10,488
3,500
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
10 / 3 / 9
11,888
793
12,513
10,791
3,949
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
7
Kills
21
21
Deaths
7
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Mercury
Darkness0621
Mercury
5
2
10
5
W
Morgan Le Fay
General_Fats
Morgan Le Fay
6
2
14
6.5
L
Da Ji
Grasinga
Da Ji
3
6
3
0.75
W
10
3
9
4.83
L
2
7
2
0.43
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,486
Damage
31,667
38,036
Taken
30,573
22,036
Mitigated
10,971
6,633
Healing
5,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Darkness0621
Mercury
5,391
2,252
0
1,404
9,294
3,522
449
1,412
7,626
0
28,832
W
Morgan Le Fay
General_Fats
Morgan Le Fay
13,763
1,426
0
1,630
10,488
3,500
703
2,002
8,356
44,234
0
L
Da Ji
Grasinga
Da Ji
7,971
1,560
0
0
11,067
6,136
0
2,916
8,151
0
25,278
W
12,513
7,495
0
2,190
10,791
3,949
1,832
2,225
8,188
0
50,906
L
5,639
486
0
3,964
11,368
4,827
0
5,526
5,842
42,455
0
L
7,876
953
0
2,669
15,601
11,073
0
5,321
10,280
0
26,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,360
Gold Earned
33,949
141
Minions Killed
180
0
Camps Cleared
0
730,529
Distance Traveled
849,584
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,827
722
37
2
0
305,979
2
W
Morgan Le Fay
11,234
749
52
3
0
279,616
4
L
Da Ji
10,247
683
36
2
0
246,026
3
W
Apollo
11,888
793
91
6
0
263,989
1
L
Anubis
9,250
617
71
5
0
234,333
2
L
Tyr
9,863
658
34
2
0
250,170
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role