Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
EvilKetchupCow
Cabrakan
Level 136
God Stats
9W - 15L
1,631 SR
Queue Stats
139W - 150L
1,496 Elo+
Party 2
Scylla
Scylla
JULIO2712
Scylla
Level 88
God Stats
2W - 1L
1,521 SR
Queue Stats
76W - 60L
1,512 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Levarza
Ah Muzen Cab
Level 156
God Stats
2W - 3L
1,476 SR
Queue Stats
93W - 88L
1,557 Elo+
Party 2
Fenrir
Fenrir
londeras
Fenrir
Level 121
God Stats
9W - 7L
1,475 SR
Queue Stats
52W - 43L
1,492 Elo+
Party 1
Team Averages
Level 126
1,520 SR
1,512 Elo+

VS

Team Averages
Level 99
1,556 SR
1,556 Elo+
He Bo
He Bo
 
He Bo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
Cris2703
Osiris
Level 29
God Stats
0W - 1L
1,684 SR
Queue Stats
38W - 29L
1,697 Elo+
Party 4
Hun Batz
Hun Batz
NinjaskStorm
Hun Batz
Level 102
God Stats
20W - 21L
1,468 SR
Queue Stats
684W - 675L
1,564 Elo+
Party 3
Rama
Rama
OGadventuredad
Rama
Level 126
God Stats
18W - 9L
1,629 SR
Queue Stats
833W - 768L
1,512 Elo+
Solo
Terra
Terra
eXYorch
Terra
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,506 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
2 / 1 / 2
8,026
573
4,192
8,272
4,219
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
11
3 / 1 / 5
7,333
524
5,107
8,677
8,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
JULIO2712
Scylla
13
1 / 1 / 3
7,794
557
3,202
4,549
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Levarza
Ah Muzen Cab
14
4 / 0 / 5
7,945
568
7,265
6,240
1,982
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
londeras
Fenrir
13
6 / 2 / 5
8,243
589
5,703
8,790
3,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
0 / 4 / 0
6,804
486
5,040
8,577
3,314
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Cris2703
Osiris
11
2 / 2 / 1
6,540
467
5,040
6,944
5,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hun Batz
NinjaskStorm
Hun Batz
12
2 / 3 / 2
7,378
527
3,518
8,309
2,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 3 / 0
6,589
471
3,772
6,982
1,742
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
eXYorch
Terra
9
1 / 4 / 2
6,683
477
1,944
8,638
6,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
16
Kills
5
5
Deaths
16
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
1
2
3
L
He Bo
 
He Bo
0
4
0
0
L
Osiris
Cris2703
Osiris
2
2
1
1.25
W
Cabrakan
3
1
5
5.5
W
Scylla
JULIO2712
Scylla
1
1
3
2.5
W
Ah Muzen Cab
Levarza
Ah Muzen Cab
4
0
5
6.5
L
Hun Batz
NinjaskStorm
Hun Batz
2
3
2
1
L
0
3
0
0
L
Terra
eXYorch
Terra
1
4
2
0.5
W
Fenrir
londeras
Fenrir
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,469
Damage
19,314
36,528
Taken
39,450
19,520
Mitigated
19,709
13,189
Healing
8,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,192
556
0
3,772
8,272
4,219
62
984
7,288
0
46,363
L
He Bo
 
He Bo
5,040
239
0
1,486
8,577
3,314
0
4,629
3,784
43,807
0
L
Osiris
Cris2703
Osiris
5,040
1,065
0
1,602
6,944
5,440
0
0
6,944
0
27,237
W
Cabrakan
5,107
903
0
2,020
8,677
8,158
210
2,365
6,312
22,607
0
W
Scylla
JULIO2712
Scylla
3,202
221
0
1,184
4,549
1,389
0
1,580
2,969
45,813
0
W
Ah Muzen Cab
Levarza
Ah Muzen Cab
7,265
3,545
0
2,634
6,240
1,982
1,474
531
5,709
0
60,466
L
Hun Batz
NinjaskStorm
Hun Batz
3,518
1,039
0
2,834
8,309
2,506
0
343
7,938
0
44,656
L
3,772
3,029
0
1,745
6,982
1,742
0
943
6,039
0
31,306
L
Terra
eXYorch
Terra
1,944
209
55
803
8,638
6,707
0
2,202
6,436
12,808
0
W
Fenrir
londeras
Fenrir
5,703
1,079
0
3,579
8,790
3,772
0
1,681
7,109
0
35,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,341
Gold Earned
33,994
415
Minions Killed
351
0
Camps Cleared
0
1,422,733
Distance Traveled
1,265,701
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,026
573
108
8
0
307,714
6
L
He Bo
6,804
486
92
7
0
227,257
3
L
Osiris
6,540
467
54
4
0
254,957
0
W
Cabrakan
7,333
524
27
2
0
267,943
3
W
Scylla
7,794
557
99
7
0
276,321
5
W
Ah Muzen Cab
7,945
568
118
8
0
277,900
1
L
Hun Batz
7,378
527
99
7
0
273,092
6
L
Rama
6,589
471
90
6
0
226,952
6
L
Terra
6,683
477
16
1
0
283,443
0
W
Fenrir
8,243
589
63
5
0
292,855
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role