Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
AlagonM
Odin
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 71L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
DaLuckyMusquto
Sylvanus
Level 4
God Stats
14W - 1L
1,500 SR
Queue Stats
51W - 16L
1,834 Elo+
Party 1
Ra
Ra
Mrzayas23
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,684 Elo+
Party 3
Hun Batz
Hun Batz
RawDawginYerMum
Hun Batz
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 18L
1,778 Elo+
Party 1
Team Averages
Level 32
1,500 SR
1,659 Elo+

VS

Team Averages
Level 13
1,421 SR
1,406 Elo+
Cu Chulainn
Cu Chulainn
EldenVg
Cu Chulainn
Level 15
God Stats
4W - 5L
1,500 SR
Queue Stats
197W - 162L
1,646 Elo+
Solo
Hachiman
Hachiman
GreenHabu
Hachiman
Level 14
God Stats
1W - 7L
1,116 SR
Queue Stats
40W - 51L
1,446 Elo+
Solo
Anubis
Anubis
LEOMOONWALKER
Anubis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,280 Elo+
Party 2
Ares
Ares
LeanIviBeluElen
Ares
Level 15
God Stats
6W - 8L
1,436 SR
Queue Stats
7W - 13L
1,304 Elo+
Party 2
Fenrir
Fenrir
ReoHekku0
Fenrir
Level 8
God Stats
3W - 5L
1,551 SR
Queue Stats
5W - 9L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
9 / 1 / 6
8,179
744
9,340
5,574
2,087
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
AlagonM
Odin
11
0 / 4 / 0
6,103
555
1,866
7,104
3,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
12
4 / 1 / 8
7,078
643
3,702
6,536
4,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 3 / 3
7,040
640
2,826
5,168
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
13
6 / 0 / 2
7,598
691
8,454
5,353
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EldenVg
Cu Chulainn
13
7 / 3 / 1
7,406
673
10,595
9,131
6,115
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
GreenHabu
Hachiman
8
0 / 5 / 0
4,646
422
2,257
5,787
1,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 2 / 0
4,841
440
619
4,688
1,788
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 6 / 0
4,876
443
2,646
10,226
5,098
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
ReoHekku0
Fenrir
9
1 / 3 / 1
5,351
486
2,029
7,404
3,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
19
Kills
9
9
Deaths
19
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
9
1
6
12
W
Odin
AlagonM
Odin
0
4
0
0
W
Sylvanus
4
1
8
8
L
Cu Chulainn
EldenVg
Cu Chulainn
7
3
1
2.5
L
Hachiman
GreenHabu
Hachiman
0
5
0
0
L
0
2
0
0
L
1
6
0
0.17
W
0
3
3
0.5
W
Hun Batz
6
0
2
7
L
Fenrir
ReoHekku0
Fenrir
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,188
Damage
18,146
29,735
Taken
37,236
13,586
Mitigated
18,394
10,497
Healing
7,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
9,340
5,748
0
1,324
5,574
2,087
2,753
1,165
4,409
0
39,518
W
Odin
AlagonM
Odin
1,866
692
0
1,998
7,104
3,054
0
529
6,575
0
30,712
W
Sylvanus
3,702
1,106
782
2,643
6,536
4,459
719
1,902
4,634
20,105
5,399
L
Cu Chulainn
EldenVg
Cu Chulainn
10,595
1,326
0
1,290
9,131
6,115
0
2,263
6,814
5,812
37,128
L
Hachiman
GreenHabu
Hachiman
2,257
1,524
0
211
5,787
1,411
170
642
5,043
0
18,826
L
619
102
0
1,739
4,688
1,788
0
516
4,149
15,891
0
L
2,646
170
76
1,202
10,226
5,098
148
1,700
8,491
14,025
0
W
2,826
316
442
1,566
5,168
1,858
443
566
4,602
43,694
0
W
Hun Batz
8,454
4,052
0
1,742
5,353
2,128
0
753
4,600
0
44,855
L
Fenrir
ReoHekku0
Fenrir
2,029
291
0
2,684
7,404
3,982
0
850
6,554
0
23,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,998
Gold Earned
27,120
364
Minions Killed
220
0
Camps Cleared
0
1,143,408
Distance Traveled
985,556
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,179
744
64
6
0
239,974
0
W
Odin
6,103
555
63
6
0
228,103
0
W
Sylvanus
7,078
643
57
5
0
208,759
0
L
Cu Chulainn
7,406
673
74
7
0
214,096
5
L
Hachiman
4,646
422
42
4
0
203,390
1
L
Anubis
4,841
440
37
3
0
151,023
4
L
Ares
4,876
443
20
2
0
207,347
1
W
Ra
7,040
640
95
9
0
221,822
3
W
Hun Batz
7,598
691
85
8
0
244,750
1
L
Fenrir
5,351
486
47
4
0
209,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role