Player Matchup

Hun Batz
Hun Batz
Proam
Hun Batz
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,401 Elo+
Party 1
Odin
Odin
cezarshar
Odin
Level 120
God Stats
0W - 1L
1,285 SR
Queue Stats
7W - 12L
1,417 Elo+
Party 1
Ra
Ra
mmorac
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,290 Elo+
Party 1
Team Averages
Level 77
1,428 SR
1,370 Elo+

VS

Team Averages
Level 56
1,526 SR
1,420 Elo+
Hera
Hera
Alexhunt01
Hera
Level 18
God Stats
26W - 24L
1,426 SR
Queue Stats
124W - 137L
1,353 Elo+
Party 2
Hachiman
Hachiman
StaticBeta
Hachiman
Level 10
God Stats
7W - 3L
1,414 SR
Queue Stats
7W - 10L
1,438 Elo+
Solo
Ao Kuang
Ao Kuang
xVasuki
Ao Kuang
Level 139
God Stats
3W - 7L
1,739 SR
Queue Stats
136W - 141L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Proam
Hun Batz
17
12 / 6 / 6
12,276
722
18,338
14,478
6,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Odin
16
7 / 5 / 9
11,586
682
8,387
16,551
11,458
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ra
14
1 / 7 / 11
10,252
603
2,594
11,527
5,848
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 12
12,112
712
9,083
8,009
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
StaticBeta
Hachiman
18
11 / 3 / 5
14,373
845
11,019
11,475
4,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
xVasuki
Ao Kuang
15
6 / 11 / 6
12,283
723
13,233
19,379
7,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
41
20
Kills
18
18
Deaths
20
26
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
6
12
1.17
L
Hun Batz
Proam
Hun Batz
12
6
6
2.5
W
Hachiman
StaticBeta
Hachiman
11
3
5
4.5
L
Odin
7
5
9
2.3
L
Ra
1
7
11
0.93
W
Ao Kuang
xVasuki
Ao Kuang
6
11
6
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,319
Damage
33,335
42,556
Taken
38,863
23,381
Mitigated
14,410
1,461
Healing
7,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,083
2,596
0
105
8,009
2,845
276
504
7,505
42,214
0
L
Hun Batz
Proam
Hun Batz
18,338
5,677
0
0
14,478
6,075
941
5,501
8,877
0
58,794
W
Hachiman
StaticBeta
Hachiman
11,019
7,806
0
3,268
11,475
4,514
2,774
1,485
9,990
0
40,078
L
Odin
8,387
1,406
0
833
16,551
11,458
402
9,271
7,182
3,701
30,821
L
Ra
2,594
354
236
392
11,527
5,848
345
7,102
4,181
24,453
0
W
Ao Kuang
xVasuki
Ao Kuang
13,233
3,097
0
4,183
19,379
7,051
0
1,274
18,105
40,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,114
Gold Earned
38,768
155
Minions Killed
178
0
Camps Cleared
0
795,428
Distance Traveled
863,067
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,112
712
78
5
0
281,479
6
L
Hun Batz
12,276
722
64
4
0
305,257
1
W
Hachiman
14,373
845
63
4
0
305,112
4
L
Odin
11,586
682
52
3
0
278,683
2
L
Ra
10,252
603
39
2
0
211,488
0
W
Ao Kuang
12,283
723
37
2
0
276,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role