Player Matchup

Kukulkan
Kukulkan
Cebollalarga
Kukulkan
Level 18
God Stats
2W - 1L
1,680 SR
Queue Stats
17W - 15L
1,443 Elo+
Solo
Gilgamesh
Gilgamesh
IBadDontJudge
Gilgamesh
Level 3
God Stats
4W - 2L
1,655 SR
Queue Stats
11W - 10L
1,656 Elo+
Party 1
Loki
Loki
ShakySeeker7105
Loki
Level 10
God Stats
3W - 1L
1,554 SR
Queue Stats
44W - 40L
1,539 Elo+
Solo
Chaac
Chaac
SunBaby
Chaac
Level 25
God Stats
7W - 6L
1,392 SR
Queue Stats
47W - 48L
1,521 Elo+
Solo
Olorun
Olorun
ThanatoastUwU
Olorun
Level 4
God Stats
2W - 2L
1,655 SR
Queue Stats
4W - 3L
1,656 Elo+
Party 1
Team Averages
Level 12
1,587 SR
1,563 Elo+

VS

Team Averages
Level 18
1,468 SR
1,408 Elo+
Apollo
Apollo
BackofTrain
Apollo
Level 10
God Stats
2W - 1L
1,630 SR
Queue Stats
6W - 6L
1,400 Elo+
Party 2
Nox
Nox
Slenderphysics
Nox
Level 18
God Stats
1W - 2L
1,146 SR
Queue Stats
9W - 9L
1,383 Elo+
Party 2
Kukulkan
Kukulkan
Turbyfill
Kukulkan
Level 16
God Stats
21W - 16L
1,735 SR
Queue Stats
31W - 40L
1,443 Elo+
Party 3
Gilgamesh
Gilgamesh
Vespor
Gilgamesh
Level 33
God Stats
4W - 4L
1,588 SR
Queue Stats
37W - 60L
1,401 Elo+
Party 3
Pele
Pele
libdestroyer69
Pele
Level 13
God Stats
2W - 4L
1,240 SR
Queue Stats
8W - 8L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cebollalarga
Kukulkan
16
1 / 0 / 0
9,558
637
1,968
2,192
910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
IBadDontJudge
Gilgamesh
12
3 / 2 / 3
6,925
462
5,424
9,100
3,874
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 1 / 1
7,573
505
2,519
6,902
2,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
SunBaby
Chaac
14
1 / 3 / 1
8,205
547
7,836
11,219
6,408
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 2 / 4
7,981
532
6,507
7,257
2,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
4 / 5 / 1
7,140
476
5,645
10,425
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 4
6,860
457
4,082
6,121
2,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Turbyfill
Kukulkan
14
0 / 0 / 1
7,839
523
1,639
4,379
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Vespor
Gilgamesh
12
1 / 1 / 2
7,091
473
5,661
8,617
5,402
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

12
3 / 2 / 1
7,333
489
3,673
8,694
2,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
10
Kills
8
8
Deaths
10
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Apollo
4
5
1
0.9
W
Kukulkan
Cebollalarga
Kukulkan
1
0
0
1
W
Gilgamesh
IBadDontJudge
Gilgamesh
3
2
3
2.25
W
2
1
1
2.5
L
0
2
4
1
W
Chaac
SunBaby
Chaac
1
3
1
0.5
W
3
2
4
2.5
L
Kukulkan
Turbyfill
Kukulkan
0
0
1
0.5
L
Gilgamesh
Vespor
Gilgamesh
1
1
2
2
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,254
Damage
20,700
36,670
Taken
38,236
15,466
Mitigated
14,846
12,815
Healing
9,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
5,645
2,698
0
2,366
10,425
2,772
0
4,145
6,240
0
34,732
W
Kukulkan
Cebollalarga
Kukulkan
1,968
141
0
940
2,192
910
0
0
2,192
71,014
0
W
Gilgamesh
IBadDontJudge
Gilgamesh
5,424
995
404
731
9,100
3,874
0
2,715
6,385
0
21,629
W
2,519
470
0
3,496
6,902
2,161
0
492
6,410
0
43,133
L
4,082
351
0
1,430
6,121
2,355
0
3,106
2,975
17,051
0
W
Chaac
SunBaby
Chaac
7,836
1,941
0
5,469
11,219
6,408
517
844
10,375
0
41,219
W
6,507
3,792
386
1,389
7,257
2,113
45
1,802
5,455
52,461
0
L
Kukulkan
Turbyfill
Kukulkan
1,639
90
0
955
4,379
1,561
0
929
3,404
54,571
0
L
Gilgamesh
Vespor
Gilgamesh
5,661
1,483
0
2,653
8,617
5,402
0
0
8,617
0
27,217
L
3,673
1,920
0
2,485
8,694
2,756
0
169
8,525
0
43,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,242
Gold Earned
36,263
497
Minions Killed
350
0
Camps Cleared
0
1,422,670
Distance Traveled
1,458,173
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,140
476
70
5
0
267,130
4
W
Kukulkan
9,558
637
181
12
0
309,587
6
W
Gilgamesh
6,925
462
36
2
0
293,970
4
W
Loki
7,573
505
97
6
0
309,141
1
L
Nox
6,860
457
22
1
0
253,110
0
W
Chaac
8,205
547
94
6
0
254,302
6
W
Olorun
7,981
532
89
6
0
255,670
4
L
Kukulkan
7,839
523
131
9
0
326,516
4
L
Gilgamesh
7,091
473
52
3
0
303,260
1
L
Pele
7,333
489
75
5
0
308,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role