Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
DramaticLeech12
Baron Samedi
Level 89
God Stats
75W - 60L
1,177 SR
Queue Stats
607W - 604L
1,383 Elo+
Solo
King Arthur
King Arthur
Juanchopro1
King Arthur
Level 89
God Stats
14W - 12L
1,601 SR
Queue Stats
264W - 248L
1,426 Elo+
Party 3
Izanami
Izanami
XJET_STREAMX
Izanami
Level 104
God Stats
12W - 8L
1,593 SR
Queue Stats
292W - 315L
1,368 Elo+
Party 2
Anubis
Anubis
iLionxKxng
Anubis
Level 72
God Stats
25W - 29L
1,458 SR
Queue Stats
353W - 421L
1,340 Elo+
Party 3
Team Averages
Level 89
1,466 SR
1,403 Elo+

VS

Team Averages
Level 74
1,579 SR
1,422 Elo+
Gilgamesh
Gilgamesh
Bum UT
Gilgamesh
Level 61
God Stats
1W - 2L
1,541 SR
Queue Stats
12W - 20L
1,401 Elo+
Party 1
Raijin
Raijin
FreeAlpha6709
Raijin
Level 72
God Stats
1W - 1L
1,724 SR
Queue Stats
214W - 244L
1,489 Elo+
Solo
Loki
Loki
GHOST246824
Loki
Level 108
God Stats
0W - 1L
1,705 SR
Queue Stats
15W - 19L
1,415 Elo+
Solo
Jormungandr
Jormungandr
Ryse UT
Jormungandr
Level 64
God Stats
0W - 1L
1,798 SR
Queue Stats
35W - 46L
1,432 Elo+
Party 1
Chiron
Chiron
Vivid UT
Chiron
Level 66
God Stats
2W - 4L
1,124 SR
Queue Stats
80W - 108L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
2 / 2 / 9
9,492
500
10,501
15,894
16,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Baron Samedi
DramaticLeech12
Baron Samedi
17
5 / 2 / 5
10,542
555
13,517
12,116
11,389
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Juanchopro1
King Arthur
16
10 / 3 / 5
11,120
585
12,436
15,446
12,018
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
XJET_STREAMX
Izanami
15
1 / 6 / 4
9,013
474
6,762
12,418
3,872
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
iLionxKxng
Anubis
16
5 / 3 / 10
10,700
563
11,454
13,240
7,442
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bum UT
Gilgamesh
15
4 / 1 / 3
8,792
463
9,771
18,122
10,265
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 8 / 2
9,452
497
10,046
14,839
3,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 6 / 5
9,631
507
11,221
15,484
4,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Ryse UT
Jormungandr
13
1 / 4 / 9
9,254
487
11,151
17,974
14,472
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
Vivid UT
Chiron
13
2 / 4 / 4
7,939
418
8,414
11,995
3,673
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
39
23
Kills
16
16
Deaths
23
33
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
2
9
3.25
L
Gilgamesh
Bum UT
Gilgamesh
4
1
3
5.5
W
Baron Samedi
DramaticLeech12
Baron Samedi
5
2
5
3.75
L
4
8
2
0.63
L
5
6
5
1.25
W
King Arthur
Juanchopro1
King Arthur
10
3
5
4.17
L
Jormungandr
Ryse UT
Jormungandr
1
4
9
1.38
L
Chiron
Vivid UT
Chiron
2
4
4
1
W
Izanami
XJET_STREAMX
Izanami
1
6
4
0.5
W
Anubis
iLionxKxng
Anubis
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,670
Damage
50,603
69,114
Taken
78,414
51,581
Mitigated
36,791
26,350
Healing
16,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
10,501
3,494
1,025
7,246
15,894
16,860
2,321
4,368
11,494
39,022
9,595
L
Gilgamesh
Bum UT
Gilgamesh
9,771
1,175
0
6,938
18,122
10,265
243
8,999
9,123
8,104
36,183
W
Baron Samedi
DramaticLeech12
Baron Samedi
13,517
1,289
905
4,349
12,116
11,389
781
3,743
8,257
54,226
0
L
10,046
835
59
1,867
14,839
3,903
238
7,634
7,205
43,522
0
L
11,221
2,991
0
3,814
15,484
4,478
0
5,216
10,268
0
63,200
W
King Arthur
Juanchopro1
King Arthur
12,436
1,496
0
2,079
15,446
12,018
150
6,259
8,924
0
57,622
L
Jormungandr
Ryse UT
Jormungandr
11,151
2,709
0
568
17,974
14,472
30
7,316
10,658
40,019
0
L
Chiron
Vivid UT
Chiron
8,414
3,071
921
2,338
11,995
3,673
0
5,255
6,726
0
50,100
W
Izanami
XJET_STREAMX
Izanami
6,762
4,388
288
2,675
12,418
3,872
6,386
2,574
9,842
0
65,654
W
Anubis
iLionxKxng
Anubis
11,454
651
0
7,783
13,240
7,442
420
5,405
7,363
51,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,867
Gold Earned
45,068
477
Minions Killed
363
0
Camps Cleared
0
1,523,787
Distance Traveled
1,665,895
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,492
500
70
4
0
286,610
1
L
Gilgamesh
8,792
463
63
3
0
360,704
1
W
Baron Samedi
10,542
555
98
5
0
321,428
3
L
Raijin
9,452
497
73
4
0
306,744
3
L
Loki
9,631
507
97
5
0
353,059
5
W
King Arthur
11,120
585
98
5
0
354,730
2
L
Jormungandr
9,254
487
51
3
0
311,119
2
L
Chiron
7,939
418
79
4
0
334,269
4
W
Izanami
9,013
474
118
6
0
321,123
7
W
Anubis
10,700
563
93
5
0
239,896
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role