Player Matchup

Ymir
Ymir
BoomBaSticc642
Ymir
Level 16
God Stats
5W - 2L
1,830 SR
Queue Stats
49W - 38L
1,588 Elo+
Party 1
Anhur
Anhur
DaHooptyGoblin
Anhur
Level 125
God Stats
0W - 2L
1,137 SR
Queue Stats
40W - 30L
1,594 Elo+
Party 1
Thoth
Thoth
ickybooboy702
Thoth
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 7L
1,545 Elo+
Party 1
Team Averages
Level 87
1,489 SR
1,575 Elo+

VS

Team Averages
Level 99
1,647 SR
1,620 Elo+
Olorun
Olorun
Saint_Rayd
Olorun
Level 152
God Stats
2W - 2L
1,451 SR
Queue Stats
374W - 394L
1,504 Elo+
Solo
Ymir
Ymir
SomePplsKidz615
Ymir
Level 124
God Stats
2W - 1L
1,487 SR
Queue Stats
88W - 56L
1,602 Elo+
Party 2
Artemis
Artemis
Thwompino
Artemis
Level 22
God Stats
6W - 0L
2,003 SR
Queue Stats
46W - 21L
1,753 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 8
8,678
579
4,598
10,143
8,937
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 4 / 5
10,259
684
10,480
10,919
3,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
8 / 6 / 4
10,876
725
14,627
11,782
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Saint_Rayd
Olorun
15
4 / 3 / 9
10,847
723
5,993
10,559
3,635
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
3 / 3 / 11
11,177
745
4,849
14,462
15,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
Thwompino
Artemis
16
8 / 6 / 7
12,389
826
15,982
12,695
2,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
12
Kills
15
15
Deaths
12
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
5
8
0.8
L
4
4
5
1.63
W
Olorun
Saint_Rayd
Olorun
4
3
9
2.83
W
3
3
11
2.83
W
Artemis
Thwompino
Artemis
8
6
7
1.92
L
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,705
Damage
26,824
32,844
Taken
37,716
16,687
Mitigated
22,146
5,436
Healing
6,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,598
405
544
392
10,143
8,937
281
4,469
5,674
13,568
0
L
10,480
3,567
691
937
10,919
3,718
232
3,604
7,315
0
45,765
W
Olorun
Saint_Rayd
Olorun
5,993
2,448
970
3,653
10,559
3,635
1,467
4,884
5,675
41,032
0
W
4,849
869
0
931
14,462
15,738
118
7,301
7,161
20,475
0
W
Artemis
Thwompino
Artemis
15,982
8,002
0
1,340
12,695
2,773
1,607
7,040
5,655
0
47,852
L
14,627
680
0
2,872
11,782
4,032
322
2,769
9,013
44,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,813
Gold Earned
34,413
150
Minions Killed
161
0
Camps Cleared
0
676,606
Distance Traveled
728,390
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,678
579
18
1
0
203,680
0
L
Anhur
10,259
684
64
4
0
238,347
1
W
Olorun
10,847
723
47
3
0
229,182
0
W
Ymir
11,177
745
37
2
0
262,973
8
W
Artemis
12,389
826
77
5
0
236,235
0
L
Thoth
10,876
725
68
5
0
234,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role