Player Matchup

Medusa
Medusa
CandyBl00dHound
Medusa
Level 81
God Stats
3W - 5L
1,579 SR
Queue Stats
40W - 76L
1,309 Elo+
Party 1
Chang'e
Chang'e
Luci6169180
Chang'e
Level 28
God Stats
13W - 12L
1,808 SR
Queue Stats
95W - 110L
1,496 Elo+
Party 1
Nemesis
Nemesis
LunaBlackheart
Nemesis
Level 90
God Stats
0W - 1L
1,297 SR
Queue Stats
0W - 5L
1,182 Elo+
Party 1
King Arthur
King Arthur
electric_ray139
King Arthur
Level 46
God Stats
1W - 5L
1,230 SR
Queue Stats
121W - 162L
1,287 Elo+
Party 3
Ares
Ares
rouge_Onichan
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 116L
1,244 Elo+
Party 3
Team Averages
Level 55
1,483 SR
1,304 Elo+

VS

Team Averages
Level 60
1,518 SR
1,361 Elo+
Chang'e
Chang'e
AntmanFTW2016
Chang'e
Level 38
God Stats
19W - 25L
1,362 SR
Queue Stats
83W - 118L
1,286 Elo+
Solo
Odin
Odin
EGxDarthVader
Odin
Level 106
God Stats
3W - 2L
1,789 SR
Queue Stats
40W - 41L
1,401 Elo+
Party 2
Danzaburou
Danzaburou
ErenYEAGERRRrr
Danzaburou
Level 26
God Stats
3W - 4L
1,557 SR
Queue Stats
47W - 59L
1,358 Elo+
Party 2
Cerberus
Cerberus
HollowSenju
Cerberus
Level 26
God Stats
3W - 3L
1,371 SR
Queue Stats
35W - 47L
1,341 Elo+
Party 2
Freya
Freya
YonkoZenitsu
Freya
Level 103
God Stats
15W - 12L
1,510 SR
Queue Stats
112W - 116L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 10 / 5
7,887
438
12,014
14,034
4,277
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Luci6169180
Chang'e
13
3 / 7 / 3
8,971
498
9,257
14,065
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 7 / 2
8,419
468
8,710
15,124
4,530
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
electric_ray139
King Arthur
12
0 / 5 / 2
7,210
401
4,999
13,567
4,691
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 9 / 1
7,081
393
4,592
22,770
14,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
3 / 3 / 9
9,082
505
12,410
12,892
9,327
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
9 / 0 / 6
10,493
583
7,693
11,512
5,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
ErenYEAGERRRrr
Danzaburou
16
12 / 2 / 10
11,252
625
14,140
8,753
3,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
HollowSenju
Cerberus
14
1 / 7 / 16
9,275
515
6,444
23,122
19,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
13 / 1 / 7
11,184
621
24,516
14,471
8,086
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
86
12
Kills
38
38
Deaths
13
13
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Chang'e
3
3
9
2.5
L
4
10
5
0.65
W
9
0
6
12
W
Danzaburou
ErenYEAGERRRrr
Danzaburou
12
2
10
8.5
W
Cerberus
HollowSenju
Cerberus
1
7
16
1.29
L
Chang'e
Luci6169180
Chang'e
3
7
3
0.64
L
5
7
2
0.86
W
13
1
7
16.5
L
King Arthur
electric_ray139
King Arthur
0
5
2
0.2
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,572
Damage
65,203
79,560
Taken
70,750
31,931
Mitigated
45,432
9,409
Healing
25,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
12,410
1,359
887
6,254
12,892
9,327
1,217
6,152
6,740
49,118
0
L
12,014
4,380
73
491
14,034
4,277
423
4,756
9,278
0
46,123
W
7,693
1,513
0
419
11,512
5,035
2,098
2,869
8,643
0
69,754
W
Danzaburou
ErenYEAGERRRrr
Danzaburou
14,140
8,326
0
3,051
8,753
3,103
5,191
816
7,937
0
75,090
W
Cerberus
HollowSenju
Cerberus
6,444
187
0
6,476
23,122
19,881
323
1,422
21,700
24,161
0
L
Chang'e
Luci6169180
Chang'e
9,257
530
728
3,197
14,065
4,040
120
7,115
6,950
40,931
0
L
8,710
4,375
355
1,675
15,124
4,530
25
6,797
8,327
0
42,129
W
24,516
11,082
0
8,555
14,471
8,086
1,463
2,710
11,761
70,105
0
L
King Arthur
electric_ray139
King Arthur
4,999
270
0
1,719
13,567
4,691
170
9,423
4,144
0
28,727
L
4,592
370
132
1,039
22,770
14,393
0
15,279
7,491
9,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,568
Gold Earned
51,286
274
Minions Killed
429
0
Camps Cleared
0
1,571,960
Distance Traveled
1,718,041
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,082
505
75
4
0
331,934
2
L
Medusa
7,887
438
83
5
0
283,161
1
W
Odin
10,493
583
108
6
0
398,474
3
W
Danzaburou
11,252
625
105
6
0
332,365
0
W
Cerberus
9,275
515
36
2
0
328,264
0
L
Chang'e
8,971
498
63
4
0
306,095
0
L
Nemesis
8,419
468
76
4
0
324,652
0
W
Freya
11,184
621
105
6
0
327,004
3
L
King Arthur
7,210
401
45
3
0
350,038
0
L
Ares
7,081
393
7
0
0
308,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role