Player Matchup

Mercury
Mercury
 
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AL0G0N
Chaac
Level 78
God Stats
8W - 3L
1,568 SR
Queue Stats
67W - 72L
1,455 Elo+
Party 2
Danzaburou
Danzaburou
AsADuck
Danzaburou
Level 138
God Stats
1W - 5L
1,185 SR
Queue Stats
94W - 119L
1,478 Elo+
Solo
Cthulhu
Cthulhu
Healthy Jarl
Cthulhu
Level 140
God Stats
13W - 5L
1,723 SR
Queue Stats
387W - 401L
1,494 Elo+
Party 2
Anubis
Anubis
Jcar9515
Anubis
Level 63
God Stats
86W - 85L
1,519 SR
Queue Stats
151W - 147L
1,430 Elo+
Party 2
Team Averages
Level 109
1,499 SR
1,472 Elo+

VS

Team Averages
Level 104
1,576 SR
1,445 Elo+
Morgan Le Fay
Morgan Le Fay
Irrellephant
Morgan Le Fay
Level 86
God Stats
3W - 1L
1,530 SR
Queue Stats
6W - 8L
1,406 Elo+
Solo
Sylvanus
Sylvanus
Josh388
Sylvanus
Level 131
God Stats
70W - 59L
1,534 SR
Queue Stats
484W - 498L
1,387 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TopTierPrincess
Cu Chulainn
Level 126
God Stats
2W - 0L
1,652 SR
Queue Stats
44W - 39L
1,427 Elo+
Party 1
Chaac
Chaac
codesno
Chaac
Level 53
God Stats
10W - 8L
1,639 SR
Queue Stats
83W - 103L
1,463 Elo+
Solo
Anubis
Anubis
llDranzeRz
Anubis
Level 125
God Stats
1W - 0L
1,525 SR
Queue Stats
22W - 17L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
2 / 5 / 0
12,583
662
10,511
15,243
6,537
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
AL0G0N
Chaac
16
0 / 3 / 2
9,740
513
7,762
25,935
17,514
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
AsADuck
Danzaburou
18
0 / 2 / 3
11,117
585
15,033
13,507
4,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Healthy Jarl
Cthulhu
18
1 / 5 / 1
10,648
560
17,074
18,896
17,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Jcar9515
Anubis
17
0 / 10 / 2
10,127
533
7,953
14,833
6,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Irrellephant
Morgan Le Fay
20
5 / 1 / 14
13,519
712
17,276
12,624
6,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Josh388
Sylvanus
19
5 / 0 / 13
14,384
757
8,923
16,926
23,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
TopTierPrincess
Cu Chulainn
20
6 / 1 / 10
13,378
704
17,273
25,898
26,434
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
codesno
Chaac
20
4 / 1 / 13
13,129
691
17,428
15,994
24,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
llDranzeRz
Anubis
20
5 / 0 / 15
14,516
764
19,629
17,439
11,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
90
3
Kills
25
25
Deaths
3
8
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
5
0
0.4
L
Chaac
AL0G0N
Chaac
0
3
2
0.33
L
Danzaburou
AsADuck
Danzaburou
0
2
3
0.75
L
Cthulhu
Healthy Jarl
Cthulhu
1
5
1
0.3
W
Morgan Le Fay
Irrellephant
Morgan Le Fay
5
1
14
12
L
Anubis
Jcar9515
Anubis
0
10
2
0.1
W
Sylvanus
Josh388
Sylvanus
5
0
13
11.5
W
Cu Chulainn
TopTierPrincess
Cu Chulainn
6
1
10
11
W
Chaac
codesno
Chaac
4
1
13
10.5
W
Anubis
llDranzeRz
Anubis
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,333
Damage
80,529
88,414
Taken
88,881
52,900
Mitigated
93,134
16,188
Healing
41,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
10,511
5,298
0
0
15,243
6,537
0
7,890
6,835
0
53,498
L
Chaac
AL0G0N
Chaac
7,762
1,197
0
7,996
25,935
17,514
0
16,204
9,015
0
24,490
L
Danzaburou
AsADuck
Danzaburou
15,033
4,833
0
2,420
13,507
4,635
0
7,315
5,730
0
49,254
L
Cthulhu
Healthy Jarl
Cthulhu
17,074
251
812
2,096
18,896
17,769
0
8,605
9,297
42,880
0
W
Morgan Le Fay
Irrellephant
Morgan Le Fay
17,276
1,067
0
3,351
12,624
6,893
1,666
4,718
7,906
62,364
0
L
Anubis
Jcar9515
Anubis
7,953
192
0
2,864
14,833
6,445
0
10,279
4,390
33,273
0
W
Sylvanus
Josh388
Sylvanus
8,923
2,400
6,382
5,993
16,926
23,773
628
4,394
12,532
25,773
0
W
Cu Chulainn
TopTierPrincess
Cu Chulainn
17,273
1,792
0
9,082
25,898
26,434
650
7,371
18,527
12,687
48,242
W
Chaac
codesno
Chaac
17,428
1,819
0
5,979
15,994
24,372
906
3,899
12,095
3,054
48,312
W
Anubis
llDranzeRz
Anubis
19,629
911
0
10,625
17,439
11,662
856
5,949
11,490
80,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,215
Gold Earned
68,926
398
Minions Killed
471
6
Camps Cleared
11
1,796,985
Distance Traveled
1,889,188
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,583
662
112
6
4
431,219
3
L
Chaac
9,740
513
40
2
0
346,092
1
L
Danzaburou
11,117
585
113
6
0
353,727
1
L
Cthulhu
10,648
560
65
3
0
354,286
6
W
Morgan Le Fay
13,519
712
95
5
3
395,184
4
L
Anubis
10,127
533
68
4
2
311,661
3
W
Sylvanus
14,384
757
26
1
0
370,837
0
W
Cu Chulainn
13,378
704
85
4
6
411,903
0
W
Chaac
13,129
691
90
5
1
376,531
3
W
Anubis
14,516
764
175
9
1
334,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role