Player Matchup

Cupid
Cupid
CRUDDYQUISZONE15
Cupid
Level 107
God Stats
2W - 1L
1,472 SR
Queue Stats
16W - 18L
1,602 Elo+
Solo
Scylla
Scylla
DripDavo
Scylla
Level 147
God Stats
1W - 0L
1,566 SR
Queue Stats
4W - 3L
1,824 Elo+
Party 1
Da Ji
Da Ji
NintenFaye
Da Ji
Level 159
God Stats
21W - 25L
1,465 SR
Queue Stats
562W - 552L
1,512 Elo+
Solo
Terra
Terra
spyrosnivy
Terra
Level 158
God Stats
1W - 1L
1,568 SR
Queue Stats
175W - 174L
1,493 Elo+
Party 1
Discordia
Discordia
upwitch
Discordia
Level 108
God Stats
21W - 21L
1,461 SR
Queue Stats
816W - 796L
1,483 Elo+
Solo
Team Averages
Level 136
1,506 SR
1,583 Elo+

VS

Team Averages
Level 116
1,576 SR
1,529 Elo+
Camazotz
Camazotz
Aragost-
Camazotz
Level 107
God Stats
0W - 1L
1,708 SR
Queue Stats
2W - 6L
1,320 Elo+
Solo
Gilgamesh
Gilgamesh
I3anqrup
Gilgamesh
Level 158
God Stats
14W - 11L
1,549 SR
Queue Stats
561W - 568L
1,570 Elo+
Solo
Chiron
Chiron
JuggerGaming22
Chiron
Level 109
God Stats
6W - 6L
1,485 SR
Queue Stats
270W - 296L
1,596 Elo+
Solo
Scylla
Scylla
VolcanicBow4667
Scylla
Level 142
God Stats
3W - 3L
1,639 SR
Queue Stats
24W - 28L
1,501 Elo+
Solo
Ares
Ares
vRexiiv
Ares
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 67L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 18
13,145
1,011
14,005
16,045
9,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
DripDavo
Scylla
20
5 / 2 / 16
12,936
995
15,013
11,206
3,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
20
13 / 1 / 11
14,355
1,104
22,157
14,778
7,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
20
2 / 1 / 24
12,236
941
12,212
17,884
22,116
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
upwitch
Discordia
20
5 / 1 / 21
13,183
1,014
35,179
9,311
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

190

VS

Team 2 Tickets

38

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Aragost-
Camazotz
18
2 / 2 / 3
11,614
893
4,543
15,552
11,992
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
I3anqrup
Gilgamesh
18
0 / 4 / 7
12,414
955
15,882
23,588
20,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
3 / 9 / 4
12,466
959
16,738
21,449
7,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 6 / 4
11,979
921
15,934
18,271
6,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
vRexiiv
Ares
19
0 / 10 / 6
11,332
872
11,662
24,219
33,381
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
32
31
Kills
8
8
Deaths
31
90
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Aragost-
Camazotz
2
2
3
1.75
W
6
3
18
5
W
Scylla
DripDavo
Scylla
5
2
16
6.5
L
Gilgamesh
I3anqrup
Gilgamesh
0
4
7
0.88
L
3
9
4
0.56
W
Da Ji
13
1
11
18.5
L
3
6
4
0.83
W
Terra
2
1
24
14
W
Discordia
upwitch
Discordia
5
1
21
15.5
L
Ares
vRexiiv
Ares
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,566
Damage
64,759
69,224
Taken
103,079
46,985
Mitigated
80,715
12,666
Healing
8,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Aragost-
Camazotz
4,543
282
0
5,404
15,552
11,992
0
10,160
5,060
0
23,181
W
14,005
6,695
364
278
16,045
9,755
0
5,581
10,464
0
36,832
W
Scylla
DripDavo
Scylla
15,013
1,140
0
1,347
11,206
3,766
0
5,707
5,499
40,192
0
L
Gilgamesh
I3anqrup
Gilgamesh
15,882
3,991
0
109
23,588
20,975
0
11,243
12,016
0
26,663
L
16,738
3,417
1,475
1,734
21,449
7,792
0
13,537
7,614
0
63,004
W
Da Ji
22,157
7,123
0
1,038
14,778
7,972
0
4,097
10,681
0
35,633
L
15,934
662
0
52
18,271
6,575
0
13,478
4,365
37,687
0
W
Terra
12,212
1,123
3,859
2,982
17,884
22,116
0
8,625
9,259
18,069
0
W
Discordia
upwitch
Discordia
35,179
481
137
2,661
9,311
3,376
0
3,586
5,725
70,521
0
L
Ares
vRexiiv
Ares
11,662
155
0
15
24,219
33,381
0
12,282
11,620
18,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,855
Gold Earned
59,805
264
Minions Killed
244
11
Camps Cleared
6
1,324,357
Distance Traveled
1,252,290
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
11,614
893
53
4
1
290,865
0
W
Cupid
13,145
1,011
82
6
3
225,263
0
W
Scylla
12,936
995
59
5
1
250,605
0
L
Gilgamesh
12,414
955
25
2
1
262,891
0
L
Chiron
12,466
959
108
8
4
232,657
2
W
Da Ji
14,355
1,104
24
2
6
294,402
2
L
Scylla
11,979
921
44
3
0
245,944
0
W
Terra
12,236
941
15
1
0
291,091
0
W
Discordia
13,183
1,014
84
6
1
262,996
0
L
Ares
11,332
872
14
1
0
219,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role