Player Matchup

Scylla
Scylla
Aopel
Scylla
Level 23
God Stats
5W - 1L
1,500 SR
Queue Stats
115W - 87L
1,341 Elo+
Solo
Danzaburou
Danzaburou
Brittneyleaf
Danzaburou
Level 28
God Stats
9W - 16L
1,229 SR
Queue Stats
105W - 112L
1,191 Elo+
Solo
Sol
Sol
badboynash2231
Sol
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
thekingduck0812
Erlang Shen
Level 18
God Stats
36W - 25L
1,678 SR
Queue Stats
98W - 99L
1,357 Elo+
Solo
Ares
Ares
xRICKYCARDOx
Ares
Level 16
God Stats
5W - 2L
1,500 SR
Queue Stats
62W - 117L
1,225 Elo+
Solo
Team Averages
Level 22
1,481 SR
1,323 Elo+

VS

Team Averages
Level 23
1,409 SR
1,282 Elo+
Artemis
Artemis
 
Artemis
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
BADCOMPANY1838
Hera
Level 18
God Stats
0W - 5L
1,257 SR
Queue Stats
23W - 44L
1,179 Elo+
Solo
Bacchus
Bacchus
BurnDownLow
Bacchus
Level 17
God Stats
17W - 26L
1,342 SR
Queue Stats
50W - 85L
1,178 Elo+
Party 1
Bakasura
Bakasura
Facehugg
Bakasura
Level 28
God Stats
6W - 13L
1,449 SR
Queue Stats
7W - 13L
1,301 Elo+
Solo
Odin
Odin
MisdaTree
Odin
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 10L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aopel
Scylla
19
15 / 1 / 3
12,134
639
16,372
10,052
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Brittneyleaf
Danzaburou
15
5 / 3 / 5
9,867
519
8,567
12,336
4,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 2
8,580
452
949
5,888
2,283
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
thekingduck0812
Erlang Shen
19
11 / 0 / 3
11,397
600
15,112
12,123
6,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 5 / 7
7,988
420
1,994
11,402
4,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
4 / 4 / 1
7,918
417
7,864
11,855
3,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

11
2 / 13 / 0
7,312
385
5,500
14,123
4,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
BurnDownLow
Bacchus
11
0 / 6 / 4
7,156
377
6,397
13,688
11,578
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Facehugg
Bakasura
13
2 / 5 / 1
8,549
450
5,050
13,982
5,444
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
13
0 / 4 / 1
7,596
400
2,324
9,180
9,712
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
32
Kills
8
10
Deaths
32
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
4
4
1
1.13
W
Scylla
Aopel
Scylla
15
1
3
16.5
L
2
13
0
0.15
W
Danzaburou
Brittneyleaf
Danzaburou
5
3
5
2.5
L
Bacchus
BurnDownLow
Bacchus
0
6
4
0.33
L
Bakasura
Facehugg
Bakasura
2
5
1
0.5
L
Odin
0
4
1
0.13
W
0
1
2
1
W
Erlang Shen
thekingduck0812
Erlang Shen
11
0
3
12.5
W
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,994
Damage
27,135
51,801
Taken
62,828
21,092
Mitigated
35,199
16,031
Healing
9,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,864
1,927
0
3,365
11,855
3,719
410
3,401
8,454
0
34,119
W
Scylla
Aopel
Scylla
16,372
2,326
0
5,101
10,052
3,407
160
3,339
6,413
79,623
0
L
5,500
1,192
0
329
14,123
4,746
0
8,629
5,494
28,520
0
W
Danzaburou
Brittneyleaf
Danzaburou
8,567
3,830
0
4,631
12,336
4,245
1,086
3,199
8,954
0
52,373
L
Bacchus
BurnDownLow
Bacchus
6,397
981
278
1,587
13,688
11,578
152
1,916
11,772
25,633
0
L
Bakasura
Facehugg
Bakasura
5,050
4,691
0
3,586
13,982
5,444
160
3,124
10,858
0
44,933
L
Odin
2,324
619
0
660
9,180
9,712
125
2,245
6,935
0
29,201
W
949
228
0
2,047
5,888
2,283
2,484
299
5,589
32,467
0
W
Erlang Shen
thekingduck0812
Erlang Shen
15,112
9,047
0
3,402
12,123
6,790
0
2,284
9,839
0
95,302
W
1,994
287
0
850
11,402
4,367
602
2,317
8,944
16,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,966
Gold Earned
38,531
475
Minions Killed
309
0
Camps Cleared
0
1,706,863
Distance Traveled
1,611,485
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,918
417
52
3
0
309,832
0
W
Scylla
12,134
639
133
7
0
356,448
3
L
Hera
7,312
385
56
3
0
274,236
0
W
Danzaburou
9,867
519
88
5
0
325,296
0
L
Bacchus
7,156
377
42
2
0
338,924
1
L
Bakasura
8,549
450
108
6
0
343,410
0
L
Odin
7,596
400
51
3
0
345,083
0
W
Sol
8,580
452
78
4
0
279,975
0
W
Erlang Shen
11,397
600
148
8
0
419,023
6
W
Ares
7,988
420
28
1
0
326,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role