Player Matchup

Fenrir
Fenrir
Blacc Goose
Fenrir
Level 5
God Stats
3W - 8L
1,330 SR
Queue Stats
27W - 30L
1,283 Elo+
Party 1
Ra
Ra
Claysi
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,210 Elo+
Party 2
Jormungandr
Jormungandr
Moonrock P
Jormungandr
Level 5
God Stats
1W - 1L
1,688 SR
Queue Stats
6W - 9L
1,286 Elo+
Party 2
Danzaburou
Danzaburou
Ordommor
Danzaburou
Level 17
God Stats
15W - 17L
1,573 SR
Queue Stats
36W - 44L
1,396 Elo+
Party 2
Bastet
Bastet
Soaringbirdman
Bastet
Level 40
God Stats
1W - 1L
1,658 SR
Queue Stats
195W - 229L
1,350 Elo+
Party 1
Team Averages
Level 14
1,550 SR
1,305 Elo+

VS

Team Averages
Level 17
1,354 SR
1,278 Elo+
Tsukuyomi
Tsukuyomi
AidanTheNewb
Tsukuyomi
Level 17
God Stats
7W - 11L
1,274 SR
Queue Stats
35W - 43L
1,301 Elo+
Party 3
Hades
Hades
J_McMoney
Hades
Level 40
God Stats
5W - 2L
1,514 SR
Queue Stats
45W - 65L
1,305 Elo+
Party 3
Ymir
Ymir
akamaru153
Ymir
Level 5
God Stats
1W - 1L
1,275 SR
Queue Stats
7W - 7L
1,393 Elo+
Party 3
Bellona
Bellona
julioamm21
Bellona
Level 15
God Stats
10W - 5L
1,609 SR
Queue Stats
223W - 220L
1,306 Elo+
Solo
Kukulkan
Kukulkan
nathantran-
Kukulkan
Level 7
God Stats
2W - 2L
1,098 SR
Queue Stats
2W - 4L
1,087 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
2 / 4 / 14
12,397
886
9,897
11,104
6,086
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
20
2 / 11 / 19
13,114
937
12,914
21,528
7,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Moonrock P
Jormungandr
20
3 / 14 / 24
14,057
1,004
28,072
31,163
37,516
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Ordommor
Danzaburou
20
12 / 13 / 12
15,470
1,105
36,246
25,993
9,281
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
9 / 4 / 8
14,626
1,045
19,281
19,249
8,662
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AidanTheNewb
Tsukuyomi
20
5 / 5 / 20
13,155
940
9,747
17,141
6,400
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
J_McMoney
Hades
20
9 / 3 / 21
15,075
1,077
24,772
23,222
11,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
1 / 11 / 25
13,180
941
9,222
24,441
20,204
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
julioamm21
Bellona
20
8 / 6 / 31
15,262
1,090
20,937
29,224
29,115
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
nathantran-
Kukulkan
20
23 / 3 / 15
18,747
1,339
37,154
18,372
7,721
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
158
28
Kills
46
46
Deaths
28
77
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AidanTheNewb
Tsukuyomi
5
5
20
3
L
Fenrir
2
4
14
2.25
L
Ra
2
11
19
1.05
W
Hades
J_McMoney
Hades
9
3
21
6.5
L
Jormungandr
Moonrock P
Jormungandr
3
14
24
1.07
L
Danzaburou
Ordommor
Danzaburou
12
13
12
1.38
L
9
4
8
3.25
W
1
11
25
1.23
W
Bellona
julioamm21
Bellona
8
6
31
3.92
W
Kukulkan
nathantran-
Kukulkan
23
3
15
10.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,410
Damage
101,832
109,037
Taken
112,400
69,424
Mitigated
74,776
3,035
Healing
8,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AidanTheNewb
Tsukuyomi
9,747
2,377
0
135
17,141
6,400
0
7,172
9,969
0
16,763
L
Fenrir
9,897
1,514
0
69
11,104
6,086
0
6,714
3,615
0
15,555
L
Ra
12,914
761
823
392
21,528
7,879
0
13,520
8,008
24,659
0
W
Hades
J_McMoney
Hades
24,772
2,617
1,160
5,077
23,222
11,336
0
8,303
14,919
49,760
0
L
Jormungandr
Moonrock P
Jormungandr
28,072
10,296
0
0
31,163
37,516
0
18,968
12,195
46,913
0
L
Danzaburou
Ordommor
Danzaburou
36,246
24,870
0
1,751
25,993
9,281
0
18,810
7,183
0
72,596
L
19,281
6,705
0
0
19,249
8,662
0
13,136
6,113
0
43,351
W
9,222
1,018
0
0
24,441
20,204
0
11,249
13,192
20,079
0
W
Bellona
julioamm21
Bellona
20,937
8,799
0
564
29,224
29,115
0
8,508
20,716
0
34,886
W
Kukulkan
nathantran-
Kukulkan
37,154
4,513
0
1,856
18,372
7,721
0
5,754
12,618
69,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,664
Gold Earned
75,419
214
Minions Killed
215
5
Camps Cleared
2
1,306,254
Distance Traveled
1,296,976
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,155
940
17
1
0
277,382
0
L
Fenrir
12,397
886
14
1
0
298,738
0
L
Ra
13,114
937
26
2
0
265,605
3
W
Hades
15,075
1,077
62
4
0
275,900
3
L
Jormungandr
14,057
1,004
30
2
0
215,810
0
L
Danzaburou
15,470
1,105
72
5
2
227,774
0
L
Bastet
14,626
1,045
72
5
3
298,327
1
W
Ymir
13,180
941
25
2
0
211,206
0
W
Bellona
15,262
1,090
38
3
2
265,301
0
W
Kukulkan
18,747
1,339
73
5
0
267,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role