Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
LORD_STRONGHAND
Tiamat
Level 56
God Stats
0W - 2L
1,284 SR
Queue Stats
15W - 16L
1,482 Elo+
Party 2
Chaac
Chaac
Tzilla420
Chaac
Level 146
God Stats
12W - 10L
1,632 SR
Queue Stats
144W - 121L
1,553 Elo+
Party 2
Team Averages
Level 118
1,472 SR
1,512 Elo+

VS

Team Averages
Level 57
1,613 SR
1,501 Elo+
Da Ji
Da Ji
InphaseGecko773
Da Ji
Level 84
God Stats
3W - 1L
1,592 SR
Queue Stats
260W - 248L
1,505 Elo+
Party 1
Nu Wa
Nu Wa
Izlek
Nu Wa
Level 62
God Stats
32W - 15L
1,708 SR
Queue Stats
134W - 121L
1,539 Elo+
Party 1
Bellona
Bellona
Yac
Bellona
Level 25
God Stats
8W - 6L
1,538 SR
Queue Stats
74W - 66L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
3 / 3 / 1
9,426
628
12,840
10,583
3,733
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 2 / 3
8,202
547
4,479
6,195
2,191
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
Tzilla420
Chaac
11
1 / 4 / 2
8,253
550
7,485
14,011
6,257
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 3
9,591
639
7,142
10,245
4,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Izlek
Nu Wa
14
5 / 0 / 4
10,077
672
10,913
10,943
4,568
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
Yac
Bellona
13
1 / 1 / 5
8,979
599
5,062
10,186
5,112
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
4
Kills
9
9
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
3
1
1.17
W
3
3
3
1.5
W
Nu Wa
Izlek
Nu Wa
5
0
4
7
L
0
2
3
0.75
L
Chaac
Tzilla420
Chaac
1
4
2
0.5
W
Bellona
Yac
Bellona
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,804
Damage
23,117
30,789
Taken
31,374
12,181
Mitigated
14,360
7,168
Healing
8,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
12,840
1,792
0
4,262
10,583
3,733
271
2,241
8,342
0
56,406
W
7,142
1,759
0
3,244
10,245
4,680
0
1,123
9,122
0
30,549
W
Nu Wa
Izlek
Nu Wa
10,913
3,890
0
4,935
10,943
4,568
1,205
1,614
9,329
52,054
0
L
4,479
691
0
362
6,195
2,191
0
2,405
3,790
19,644
0
L
Chaac
Tzilla420
Chaac
7,485
1,284
0
2,544
14,011
6,257
0
6,267
7,744
0
22,071
W
Bellona
Yac
Bellona
5,062
1,106
0
261
10,186
5,112
279
1,742
8,444
0
19,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,881
Gold Earned
28,647
132
Minions Killed
168
0
Camps Cleared
0
791,622
Distance Traveled
782,004
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,426
628
71
5
0
291,964
4
W
Da Ji
9,591
639
40
3
0
271,783
4
W
Nu Wa
10,077
672
88
6
0
236,974
0
L
Tiamat
8,202
547
37
2
0
256,609
4
L
Chaac
8,253
550
24
2
0
243,049
3
W
Bellona
8,979
599
40
3
0
273,247
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role