Player Matchup

Osiris
Osiris
Silver V
RoYaL F1esh
Osiris
Silver V
Level 68
God Stats
19W - 17L
1,388 SR
Queue Stats
59W - 74L
664 MMR
Solo
Kali
Kali
Silver IV
Toxiic_Zae
Kali
Silver IV
Level 123
God Stats
0W - 1L
1,282 SR
Queue Stats
285W - 373L
737 MMR
Party 1
Nu Wa
Nu Wa
Silver IV
hannahsworld25
Nu Wa
Silver IV
Level 128
God Stats
205W - 191L
1,470 SR
Queue Stats
408W - 537L
1,333 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,380 SR
911 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,485 SR
937 MMR
Awilix
Awilix
Silver II
Absurd-Paladin
Awilix
Silver II
Level 108
God Stats
2W - 4L
1,599 SR
Queue Stats
10W - 24L
1,220 MMR
Solo
Tiamat
Tiamat
Silver III
VANLUEX1
Tiamat
Silver III
Level 108
God Stats
30W - 29L
1,528 SR
Queue Stats
627W - 675L
849 MMR
Solo
Bacchus
Bacchus
Silver IV
whtrash
Bacchus
Silver IV
Level 127
God Stats
3W - 7L
1,326 SR
Queue Stats
375W - 450L
742 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
4 / 5 / 3
12,902
614
17,012
36,063
37,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 2 / 4
12,398
590
8,127
39,509
33,378
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 7 / 5
11,704
557
16,692
16,334
5,515
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Morgan Le FayCthulhuZeusSylvanusDanzaburou

VS

Bans
GilgameshKumbhakarnaMedusaAthenaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 5
13,581
647
19,640
15,821
6,493
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
VANLUEX1
Tiamat
18
5 / 1 / 6
13,470
641
40,438
15,072
11,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
whtrash
Bacchus
15
3 / 4 / 5
13,123
625
15,485
27,921
39,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
8
Kills
14
14
Deaths
8
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
3
5
2.83
L
Osiris
4
5
3
1.1
L
3
2
4
2.5
W
Tiamat
VANLUEX1
Tiamat
5
1
6
8
L
1
7
5
0.5
W
Bacchus
whtrash
Bacchus
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,831
Damage
75,563
91,906
Taken
58,814
76,397
Mitigated
57,464
19,644
Healing
13,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,640
7,417
0
2,879
15,821
6,493
1,721
3,756
11,585
0
67,485
L
Osiris
17,012
5,357
0
2,324
36,063
37,504
0
19,532
16,531
0
48,031
L
8,127
2,220
0
13,105
39,509
33,378
0
26,648
12,861
0
35,217
W
Tiamat
VANLUEX1
Tiamat
40,438
2,352
0
7,337
15,072
11,604
396
4,375
10,184
125,135
0
L
16,692
5,577
1,127
3,088
16,334
5,515
0
9,743
6,591
59,277
0
W
Bacchus
whtrash
Bacchus
15,485
2,144
309
3,361
27,921
39,367
302
8,561
18,633
45,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,004
Gold Earned
40,174
173
Minions Killed
304
0
Camps Cleared
0
1,014,081
Distance Traveled
1,163,767
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,581
647
75
4
0
397,195
2
L
Osiris
12,902
614
57
3
0
365,235
4
L
Kali
12,398
590
39
2
0
387,600
0
W
Tiamat
13,470
641
165
8
0
405,031
1
L
Nu Wa
11,704
557
77
4
0
261,246
3
W
Bacchus
13,123
625
64
3
0
361,541
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role