Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
MySplash2Great
Xbalanque
Level 129
God Stats
14W - 10L
1,702 SR
Queue Stats
410W - 320L
1,725 Elo+
Solo
Gilgamesh
Gilgamesh
used_to
Gilgamesh
Level 154
God Stats
15W - 5L
1,781 SR
Queue Stats
685W - 111L
2,137 Elo+
Party 1
Team Averages
Level 148
1,661 SR
1,787 Elo+

VS

Team Averages
Level 136
1,586 SR
1,678 Elo+
Gilgamesh
Gilgamesh
Shadow3010
Gilgamesh
Level 127
God Stats
25W - 12L
1,706 SR
Queue Stats
61W - 48L
1,696 Elo+
Party 2
Scylla
Scylla
True Gods Anger
Scylla
Level 160
God Stats
1W - 1L
1,455 SR
Queue Stats
70W - 66L
1,653 Elo+
Party 2
Loki
Loki
l Monokuma l
Loki
Level 122
God Stats
0W - 1L
1,596 SR
Queue Stats
62W - 52L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
4 / 0 / 8
7,392
821
6,392
3,922
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
MySplash2Great
Xbalanque
12
7 / 1 / 5
8,134
904
6,573
5,549
1,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
used_to
Gilgamesh
10
1 / 2 / 10
6,782
754
6,417
8,568
5,689
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Shadow3010
Gilgamesh
10
1 / 4 / 2
6,131
681
5,594
11,244
10,461
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 4 / 2
5,769
641
3,467
5,259
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 4 / 1
6,740
749
2,901
6,916
2,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
12
Kills
3
3
Deaths
12
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
0
8
8
W
Xbalanque
MySplash2Great
Xbalanque
7
1
5
9.5
L
Gilgamesh
Shadow3010
Gilgamesh
1
4
2
0.5
L
0
4
2
0.25
L
2
4
1
0.63
W
Gilgamesh
used_to
Gilgamesh
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,382
Damage
11,962
18,039
Taken
23,419
8,744
Mitigated
14,474
6,215
Healing
3,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,392
293
1,626
2,365
3,922
1,226
658
916
2,950
28,445
0
W
Xbalanque
MySplash2Great
Xbalanque
6,573
2,031
0
529
5,549
1,829
1,219
1,871
3,534
0
25,447
L
Gilgamesh
Shadow3010
Gilgamesh
5,594
932
190
2,956
11,244
10,461
0
4,056
7,188
4,719
13,381
L
3,467
85
0
48
5,259
1,484
0
928
4,331
19,107
0
L
2,901
74
0
312
6,916
2,529
0
1,408
5,508
0
17,706
W
Gilgamesh
used_to
Gilgamesh
6,417
1,730
0
1,695
8,568
5,689
715
1,399
7,069
0
17,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,308
Gold Earned
18,640
124
Minions Killed
80
0
Camps Cleared
0
487,050
Distance Traveled
490,900
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,392
821
51
6
0
177,391
1
W
Xbalanque
8,134
904
50
6
0
159,200
2
L
Gilgamesh
6,131
681
20
2
0
176,174
2
L
Scylla
5,769
641
27
3
0
142,664
1
L
Loki
6,740
749
33
4
0
172,062
0
W
Gilgamesh
6,782
754
23
3
0
150,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role