Player Matchup

Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
DABHeadQuarters
King Arthur
Level 104
God Stats
1W - 3L
1,258 SR
Queue Stats
25W - 40L
1,324 Elo+
Party 2
Kali
Kali
ItsNoCalls
Kali
Level 124
God Stats
3W - 2L
1,568 SR
Queue Stats
304W - 338L
1,406 Elo+
Party 3
Chang'e
Chang'e
P_Anitok
Chang'e
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,346 Elo+
Solo
Yemoja
Yemoja
TroubledService
Yemoja
Level 48
God Stats
1W - 5L
1,656 SR
Queue Stats
126W - 156L
1,305 Elo+
Party 3
Team Averages
Level 85
1,496 SR
1,376 Elo+

VS

Team Averages
Level 72
1,459 SR
1,318 Elo+
Pele
Pele
 
Pele
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Mrotor
Cthulhu
Level 129
God Stats
2W - 1L
1,762 SR
Queue Stats
272W - 303L
1,444 Elo+
Solo
Izanami
Izanami
ScorpioTheKING
Izanami
Level 107
God Stats
2W - 1L
1,445 SR
Queue Stats
180W - 185L
1,342 Elo+
Solo
Skadi
Skadi
TinyBipi
Skadi
Level 19
God Stats
2W - 7L
1,169 SR
Queue Stats
8W - 15L
1,131 Elo+
Party 1
Ah Puch
Ah Puch
Yesidster
Ah Puch
Level 67
God Stats
19W - 16L
1,421 SR
Queue Stats
33W - 46L
1,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
1 / 1 / 1
7,087
644
3,664
5,085
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
DABHeadQuarters
King Arthur
12
0 / 7 / 1
6,418
583
3,475
12,293
4,222
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

15
2 / 1 / 2
8,008
728
4,981
8,116
3,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
P_Anitok
Chang'e
14
1 / 4 / 2
7,171
652
7,790
12,261
4,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 2 / 2
6,490
590
2,056
6,985
4,669
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
6 / 1 / 3
9,311
846
5,669
4,397
1,989
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Mrotor
Cthulhu
14
2 / 1 / 10
8,618
783
9,379
11,658
8,534
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 0 / 5
9,595
872
6,388
4,550
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
TinyBipi
Skadi
13
0 / 2 / 3
7,268
661
3,504
5,314
1,953
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Yesidster
Ah Puch
15
2 / 0 / 7
8,528
775
10,646
2,399
933
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
4
Kills
15
15
Deaths
4
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
1
1
1.5
W
Pele
 
Pele
6
1
3
7.5
L
King Arthur
DABHeadQuarters
King Arthur
0
7
1
0.07
L
2
1
2
3
W
Cthulhu
Mrotor
Cthulhu
2
1
10
7
L
Chang'e
P_Anitok
Chang'e
1
4
2
0.5
W
5
0
5
7.5
W
Skadi
TinyBipi
Skadi
0
2
3
0.75
L
0
2
2
0.5
W
Ah Puch
Yesidster
Ah Puch
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,966
Damage
35,586
44,740
Taken
28,318
19,299
Mitigated
15,153
10,814
Healing
3,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,664
599
0
477
5,085
1,953
2
2,063
3,022
16,923
0
W
Pele
 
Pele
5,669
677
0
52
4,397
1,989
670
2,063
2,334
0
20,038
L
King Arthur
DABHeadQuarters
King Arthur
3,475
794
170
303
12,293
4,222
0
6,957
5,336
0
15,095
L
4,981
1,877
0
1,995
8,116
3,793
0
2,769
5,347
0
23,550
W
Cthulhu
Mrotor
Cthulhu
9,379
974
91
500
11,658
8,534
38
6,178
5,480
24,091
0
L
Chang'e
P_Anitok
Chang'e
7,790
411
1,040
3,148
12,261
4,662
0
4,917
7,344
32,716
0
W
6,388
3,872
0
656
4,550
1,744
4,018
2,538
2,012
0
37,888
W
Skadi
TinyBipi
Skadi
3,504
1,367
0
12
5,314
1,953
600
2,189
3,125
0
15,463
L
2,056
0
1,952
1,729
6,985
4,669
0
3,514
3,471
12,142
0
W
Ah Puch
Yesidster
Ah Puch
10,646
151
505
1,723
2,399
933
323
897
1,502
30,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,174
Gold Earned
43,320
219
Minions Killed
239
9
Camps Cleared
7
992,014
Distance Traveled
1,043,616
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,087
644
50
5
1
207,779
5
W
Pele
9,311
846
41
4
3
234,747
4
L
King Arthur
6,418
583
36
3
1
183,986
1
L
Kali
8,008
728
57
5
4
220,365
4
W
Cthulhu
8,618
783
34
3
1
214,097
0
L
Chang'e
7,171
652
59
5
3
192,076
4
W
Izanami
9,595
872
84
8
2
193,923
4
W
Skadi
7,268
661
26
2
0
176,512
0
L
Yemoja
6,490
590
17
2
0
187,808
0
W
Ah Puch
8,528
775
54
5
1
224,337
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role