Player Matchup

Fenrir
Fenrir
CasualKrapGaming
Fenrir
Level 118
God Stats
1W - 0L
1,267 SR
Queue Stats
29W - 20L
1,501 Elo+
Party 1
Bacchus
Bacchus
DookieSmacker
Bacchus
Level 69
God Stats
4W - 0L
1,586 SR
Queue Stats
5W - 1L
1,715 Elo+
Party 1
Sol
Sol
NinjaGarden
Sol
Level 28
God Stats
4W - 1L
1,473 SR
Queue Stats
22W - 13L
1,471 Elo+
Party 1
Team Averages
Level 72
1,442 SR
1,562 Elo+

VS

Team Averages
Level 60
1,609 SR
1,413 Elo+
Thoth
Thoth
Ashttyn
Thoth
Level 66
God Stats
0W - 2L
1,566 SR
Queue Stats
51W - 67L
1,347 Elo+
Party 2
Cthulhu
Cthulhu
GoneLewd
Cthulhu
Level 87
God Stats
14W - 9L
1,762 SR
Queue Stats
119W - 112L
1,682 Elo+
Solo
Chiron
Chiron
temp-969578
Chiron
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 92L
1,211 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 3 / 4
8,671
788
11,263
13,143
7,316
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
12
3 / 1 / 8
7,903
718
4,938
10,636
12,982
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 1 / 6
7,877
716
8,152
7,049
2,548
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Ashttyn
Thoth
10
2 / 4 / 1
7,269
661
6,221
8,439
2,640
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
GoneLewd
Cthulhu
11
3 / 0 / 2
8,160
742
10,463
9,374
8,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
10
0 / 8 / 4
6,982
635
4,940
10,913
3,855
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
12
Kills
5
5
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thoth
Ashttyn
Thoth
2
4
1
0.63
W
7
3
4
3
W
Bacchus
3
1
8
7
L
Cthulhu
GoneLewd
Cthulhu
3
0
2
4
W
2
1
6
5
L
Chiron
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,353
Damage
21,624
30,828
Taken
28,726
22,846
Mitigated
15,338
3,386
Healing
6,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Ashttyn
Thoth
6,221
350
0
316
8,439
2,640
0
3,008
5,431
20,812
0
W
11,263
2,475
0
1,252
13,143
7,316
409
7,572
5,571
0
25,948
W
Bacchus
4,938
921
0
0
10,636
12,982
0
5,290
5,346
13,785
0
L
Cthulhu
GoneLewd
Cthulhu
10,463
1,032
590
3,758
9,374
8,843
0
5,953
3,421
25,321
0
W
8,152
2,517
0
2,134
7,049
2,548
1,579
3,822
3,227
33,143
0
L
Chiron
4,940
1,183
213
2,081
10,913
3,855
22
4,129
6,784
0
16,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,451
Gold Earned
22,411
102
Minions Killed
84
0
Camps Cleared
0
641,715
Distance Traveled
600,986
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,269
661
28
3
0
204,721
1
W
Fenrir
8,671
788
31
3
0
230,497
2
W
Bacchus
7,903
718
12
1
0
217,301
0
L
Cthulhu
8,160
742
38
3
0
216,179
2
W
Sol
7,877
716
59
5
0
193,917
0
L
Chiron
6,982
635
18
2
0
180,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role